
bojo5150
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Tout ce qui a été posté par bojo5150
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[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
bojo5150 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
Mind sharing your method/setting for arcadecabview? -
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
bojo5150 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
I need some help folks, either I'm blind or something has changed with reshade/arcadecabview. I go through the arcadecabview launcher, no issues but its forcing the bezel to fit only within the game window. See attachment. Usually there is a setting in reshade to check but I don't see anything related to the bezel other than "bezel in background". How do I properly set this up? You can see in the attached screenshot the frame from the bezel at the top a little bit. -
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
bojo5150 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
how do I start the game in windowed mode? I added the lines Argon mentioned above to game settings.ini but I see no change when booting the game -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
bojo5150 a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
launch in windowed mode (edit settings.csv) then use boarderless gaming to bring it back to fullscreen. Method works for both. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
For me I have an old i7 4790 and it works perfect but it’s an 8 thread cpu. I tried it on a same generation i5 4690k and it wasn’t even close to playable but the i5 is a 4 thread cpu. It looks like yours is 6 threads which is maybe why it sounds like it’s mostly playable. the rpcs3 documentation does say that the min requirements is a 4 core, 8 thread cpu with recommendations of much more. have you tried adjusting you driver wake up to something maybe in the 2-300 range and/or lowering the spu threads to 1 or 2? A lot of times those setting in rpcs3 help performance drastically. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
what cpu and gpu do you have? -
[Arcade PC] Lethal Enforcers 3 (Konami)
bojo5150 a répondu à un(e) sujet de powergyser dans ARCADE PC DUMP LOADER
No, I played around with it again last night and I have given up for now. I think we’ll need to wait until Argon returns. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
"5" can be changed to adjust the number of wheel clicks up/down per button press. Change Left/Right to whatever keys you want to trigger the wheel movement. Left:: send {WheelDown 5} return Right:: send {WheelUp 5} return ~ESC:: ExitApp return -
[Arcade PC] Lethal Enforcers 3 (Konami)
bojo5150 a répondu à un(e) sujet de powergyser dans ARCADE PC DUMP LOADER
I've tried all sorts of different scenarios but haven't had any luck. I'm using usbmmidd with 1 virtual screen enabled along with dgvoodoo. If I launch game_patched.exe (without the input app) The game boots fine and the attract mode & videos plays just fine but ofcourse no controls. I have game_patched set to run with Win 7 compatibility. When I use the Input App and launch the game, the attract videos show only a black screen but I can hear the music/sounds. I can press start and use the mouse to select in the menu. Before starting a mission a video begins however its a black screen with only sound. Once its over and/or I press the gun trigger to skip the game immediately crashes. So I think something with the Input app is causing this unique behavior but either way I can't progress into the gameplay at all. It sounds like several of you have had luck getting into the game and playing. If you could share any tips to get this working its much appreciated! -
[Arcade PC] Lethal Enforcers 3 (Konami)
bojo5150 a répondu à un(e) sujet de powergyser dans ARCADE PC DUMP LOADER
Did you get it working? The game crashes for me on mission start still -
[Arcade PC] Adrenaline Amusements Dumps
bojo5150 a répondu à un(e) sujet de bigdenny dans ARCADE PC DUMP LOADER
& Crossy Road. The only one that doesn't is Infinity Blade -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
bojo5150 a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
many chance of making the English logo too? -
I have mame 0.254GIT to run taiko no tatsujin 2.3.4.5. does roms exist?
bojo5150 a répondu à un(e) sujet de Paarunow dans ROMS & ISO
did you do anything special to boot point blank 3? I downloaded the 254 rom however I only get a blank blue screen trying to boot it. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
keep them separate -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Shoot, sorry. I forgot that SZ also needs another file called board_storage to be placed in the dev_hdd1/cache folder -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Having the game is only a component, you need to have the dongle information to input into RPCS3. In RPCS3, click on "Manage" and select "Virtual File System" on the dev_usb tab input the VID, PID, and serial number of the dongle. If you still get that error open up the s357security.bin file in the USIR folder and delete its contents. As far as obtaining the dongle info, unfortunately what I have was asked of me not to share as I don't own it but I'm told many versions exist out on the web but I've not searched much myself. Since you're trying to get Sailor Zombie to work, you can grab this info from the original leaked version from a month or so back. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
you need to enter your dongle vid/pid in the virtual device manager. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
correct, you can enter coins and start the game. Once in game you can use the pedal and shoot but you have no way of aiming/move the cursor -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
bojo5150 a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
razing storm had a “CPU PCB” (gun IO board) that connected to the standard input board. That input needs to be added to get the the axis to work. All other controls work fine in the game. -
I have mame 0.254GIT to run taiko no tatsujin 2.3.4.5. does roms exist?
bojo5150 a répondu à un(e) sujet de Paarunow dans ROMS & ISO
Would you mind sharing your build of 254? -
[Emu] Dolphin v2407 Triforce : Branche Arcade (Namco / Sega / Nintendo / GC / Wii)
bojo5150 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
search archive.org “triforce Roms” and you’ll find them -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
bojo5150 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Anyone have an Alpine Racer 3 dump? -
here: https://archive.org/download/MAME_0.225_CHDs_merged
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I haven’t followed the fork for a while but I thought the newer builds utilized the Mame chd versions and the zip files (roms) had the dongles. Both I know are on archive.org. The originals when the fork was released I’m unsure. I only grabbed thrill drive and the ddr novas
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[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
bojo5150 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
what release of Play! are you running?