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bojo5150

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Tout ce qui a été posté par bojo5150

  1. Mind sharing your method/setting for arcadecabview?
  2. I need some help folks, either I'm blind or something has changed with reshade/arcadecabview. I go through the arcadecabview launcher, no issues but its forcing the bezel to fit only within the game window. See attachment. Usually there is a setting in reshade to check but I don't see anything related to the bezel other than "bezel in background". How do I properly set this up? You can see in the attached screenshot the frame from the bezel at the top a little bit.
  3. how do I start the game in windowed mode? I added the lines Argon mentioned above to game settings.ini but I see no change when booting the game
  4. launch in windowed mode (edit settings.csv) then use boarderless gaming to bring it back to fullscreen. Method works for both.
  5. For me I have an old i7 4790 and it works perfect but it’s an 8 thread cpu. I tried it on a same generation i5 4690k and it wasn’t even close to playable but the i5 is a 4 thread cpu. It looks like yours is 6 threads which is maybe why it sounds like it’s mostly playable. the rpcs3 documentation does say that the min requirements is a 4 core, 8 thread cpu with recommendations of much more. have you tried adjusting you driver wake up to something maybe in the 2-300 range and/or lowering the spu threads to 1 or 2? A lot of times those setting in rpcs3 help performance drastically.
  6. what cpu and gpu do you have?
  7. No, I played around with it again last night and I have given up for now. I think we’ll need to wait until Argon returns.
  8. "5" can be changed to adjust the number of wheel clicks up/down per button press. Change Left/Right to whatever keys you want to trigger the wheel movement. Left:: send {WheelDown 5} return Right:: send {WheelUp 5} return ~ESC:: ExitApp return
  9. I've tried all sorts of different scenarios but haven't had any luck. I'm using usbmmidd with 1 virtual screen enabled along with dgvoodoo. If I launch game_patched.exe (without the input app) The game boots fine and the attract mode & videos plays just fine but ofcourse no controls. I have game_patched set to run with Win 7 compatibility. When I use the Input App and launch the game, the attract videos show only a black screen but I can hear the music/sounds. I can press start and use the mouse to select in the menu. Before starting a mission a video begins however its a black screen with only sound. Once its over and/or I press the gun trigger to skip the game immediately crashes. So I think something with the Input app is causing this unique behavior but either way I can't progress into the gameplay at all. It sounds like several of you have had luck getting into the game and playing. If you could share any tips to get this working its much appreciated!
  10. Did you get it working? The game crashes for me on mission start still
  11. & Crossy Road. The only one that doesn't is Infinity Blade
  12. many chance of making the English logo too?
  13. did you do anything special to boot point blank 3? I downloaded the 254 rom however I only get a blank blue screen trying to boot it.
  14. keep them separate
  15. Shoot, sorry. I forgot that SZ also needs another file called board_storage to be placed in the dev_hdd1/cache folder
  16. Having the game is only a component, you need to have the dongle information to input into RPCS3. In RPCS3, click on "Manage" and select "Virtual File System" on the dev_usb tab input the VID, PID, and serial number of the dongle. If you still get that error open up the s357security.bin file in the USIR folder and delete its contents. As far as obtaining the dongle info, unfortunately what I have was asked of me not to share as I don't own it but I'm told many versions exist out on the web but I've not searched much myself. Since you're trying to get Sailor Zombie to work, you can grab this info from the original leaked version from a month or so back.
  17. you need to enter your dongle vid/pid in the virtual device manager.
  18. correct, you can enter coins and start the game. Once in game you can use the pedal and shoot but you have no way of aiming/move the cursor
  19. razing storm had a “CPU PCB” (gun IO board) that connected to the standard input board. That input needs to be added to get the the axis to work. All other controls work fine in the game.
  20. Would you mind sharing your build of 254?
  21. search archive.org “triforce Roms” and you’ll find them
  22. Anyone have an Alpine Racer 3 dump?
  23. bojo5150

    Toy's March 1 & 2

    here: https://archive.org/download/MAME_0.225_CHDs_merged
  24. bojo5150

    Toy's March 1 & 2

    I haven’t followed the fork for a while but I thought the newer builds utilized the Mame chd versions and the zip files (roms) had the dongles. Both I know are on archive.org. The originals when the fork was released I’m unsure. I only grabbed thrill drive and the ddr novas
  25. what release of Play! are you running?
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