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gasabbath

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Tout ce qui a été posté par gasabbath

  1. Any chance of merging this version with the regular fork of RPCS3? I don't know how open minded are the devs with the arcade hardware based on ps3.
  2. Strange... I tried to look for pictures of the button layout but I did not find anything.
  3. Where that dump comes from? Using the ones from https://archive.org/download/nmc246256m/NM00002 Bloody Roar 3/ andhttps://archive.org/download/system2x6/Namco System 2X6/NM00002 Bloody Roar 3/ got the "setup cd location file error". The only dump that works for me is the mame one. Thanks! Thanks! I was a bit confused about it because when I previously used TP with Play! I remember that the game settings had 6 buttons for mapping.
  4. I "glad" I am not the only one with this error.
  5. Regarding Bloody Rorar 3, here are my tests: Using the dump from here: https://archive.org/download/Namco2x6Games/bldyr3b/ and the dongle from here https://archive.org/download/system2x6/Namco System 2X6/NM00002 Bloody Roar 3/ the games works fine. Testing the dump from here https://archive.org/download/system2x6/Namco System 2X6/ in iso format, I noticed that the image is seems to be damaged or something because I am not able to mount it on a virtual drive and the emulator shows this error: If I convert the "damaged" .iso to chd, I get the "setup cd location file error" message.
  6. I see. It's weird because the test mode under jvs input shows 6 buttons
  7. I don't know. Also despite of having the jvsmode=fighting in the .acgame, I am only capable of using 4 instead of 6 buttons. I am going to perform more testing.
  8. I have the same problem. Using 0.0.21 version and the dump form here https://archive.org/download/system2x6/Namco System 2X6/ Update: As direngrey31, using the mame chd fix the problem.
  9. You can mix rom (iso) and memories (dongle). I tested all combinations for many games and they work fine.
  10. I have a similar problem with SoulCalibur 2.
  11. Thanks! I am trying to run SoulCalibur 3 using the dump (iso format) and dongle in .ps2 format from here: https://archive.org/download/system2x6/Namco System 2X6/ and the .elf file from the proyect repository and I get this error: My ac3game file looks like this: [game] name=Soul Calibur III - Arcade Edition gameid=NM00031 [data] subdir=NM00031 Soul Calibur III - Arcade Edition elf=proverb.elf dongle=NM00031 SC31001-NA-A, Ver.A10 a026201337278a.ps2 card= mediasrc=NM00031 SC31001-NA-DVD0-A (DVD-ROM).iso media=DVD My game folder looks like this (I tested multimple dumps): Update: Using the elf file from here https://archive.org/download/dongle-files-ps2-namco-arcade-system-2x6 the game no loger showed the error but I only get a black screen. Update2: Fixed using the game templates from and the iso files from https://archive.org/download/system2x6/Namco System 2X6 and the game elf and template from here https://github.com/PS2Homebrew-arcade/pcsx2x6/releases/download/v0.0.10/system2x6_template_gamelibrary.7z
  12. I am a bit confused. Is there a specific tutorial for PCSX2X6? I read the pinned comment with the instructions but I don't know what are the required files and it formats or how to get them. I read https://www.emuline.org/topic/4194-arcade-namco-system-246256super-256-futur-147148python-pcsx2x6-compatible-dumps/ but the dongle files are not in .ps2 format. Thanks in advance.
  13. Are you sure that those options have an impact on reloading via mouse button? Thanks!
  14. Is anyone else facing problems with shoting and reloading in HOTD4 (all revisions)? When reloading via the mouse button, the game often requires a double-click or a long press to register the action. Additionally, the trigger behavior is erratic; occasionally, pressing the button only fires a single shot instead of the expected automatic burst. I posted the issue on GitHub, but I am not sure if this is a bug or if the game is intended to work this way Thanks in advance!
  15. Just put the .png files into the emulator folder and set the path to those files in linuxloader.ini and run the game passing the linuxloader.ini as parameter.
  16. Would it be possible to add a way to manage MKGP2 USA and MKGP2 JPN as separate games? Currently, the card and test mode configurations are read from the same files, and they’re not compatible with each other.
  17. The RVA emulation is confirmed in the repository description but I am having the same problem as you with Tatsunoko vs Capcom. Other issue that I have is that I am not able to remove the card in Mario Kart games. Just to clarify, with this latest version I am not usimg any geko patch or code for Mario Kart games. Update: using Crediar's Dolphin latest version MKGP 1 USA: card saving partch still needed MKGP 2 JPN/USA: game over patch still needed. Both version cannot run using the same instance of the emulator because cards conflicted and test menu options return to default. Tatsunoko vs Capcom: Black screen.
  18. Hi, does anyone know why Tekken Tag Tournament 2 fail to boot on TP rpcs3 fork? The game crashes for me when linking ppu modules. I am using the game dump found inside de standalone rcps3 version posted on [ARCADE NAMCO SYSTEM 357/369] ALL REPACKED DUMPS [READY TO PLAY] Thanks!
  19. For those who use the emulator in portable mode like me, is there a relative path to place this file? Thanks in advance!
  20. I just tested TP Play! and the lastest Play! standalone and both perform the same. For Tekken 4 I almost got solid 60 fps the entire time. Also I tested Tekken 5 and it performs very well, almost as good as Tekken 4, except for some graphical issues (black vertical lines). Tekken games look and perform better with OpenGL.
  21. Jconfig is available here or attached to this post Steps: 1) Execute NesicaXLive.reg (misc folder) 2) Execute HD.reg (misc folder) 3) Place IDmax32.dll and Jconfig64.exe inside the game folder. 4) Configure JConfig inputs. 5) Executegame.exe Some games have additional content that can be unlocked placing and executing Nesica_Unlocker.exe inside the game folder. iDmacXv2.0_2023_01_16.zip
  22. Did you try changing your res to 1080p and see the result? Also, are you using Jconfig or TP to run the games? The fix I posted as far as I know works with Jconfig only.
  23. For those who are getting a black screen on KOF98 and KOF 2002 NESICA versions, you must execute HD.reg or SD.reg file (depending of your resolution). A rar with the files is attached. These files also will enable nesica bezzels for some games. nesica fix.rar
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