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llll55

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Messages posté(e)s par llll55

  1. 6 hours ago, yoleouff said:
    hello, thank you for your time and explanations!!🙏 I try now :D
     

     

    9 hours ago, andymage said:

    CHD:https://archive.org/download/MAME_0.225_CHDs_merged/cobrata/

    Dongle:https://archive.org/download/system2x6/Namco System 2X6/NM00021 Cobra - The Arcade/    Download the first file of NM00021 CBR1, Ver.B a026081331755a.bin.gz, and decompress it into a BIN file, and put it in the ZIP compressed package

     

    open with notepad cobrata.arcadedef file

    {
        "id": "cobrata",
        "name": "Cobra: The Arcade",
        "dongle":
        {
            "name": "NM00021 CBR1, Ver.B a026081331755a.bin"
        },
        "hdd":
        {
            "name": "cbr1-ha.chd"
        },
        "hasLightGun": true,
        "lightGunXform": [ -65535, 0, 65535, 0 ],
        "eeFrequencyScale": [4, 3],
        "boot": "ac0:CBRLOAD",
        "patches":
        [
            {
                "address": "0x001003CC",
                "value": "0x0805DDB0",
                "description": "Wait for Vblank after signaling Vblank sema"
            },
            {
                "address": "0x002ECE74",
                "value": "0x0",
                "description": "Skip card detection"
            },
            {
                "address": "0x002ECF18",
                "value": "0x0",
                "description": "Skip card detection"
            },
            {
                "address": "0x002ECF58",
                "value": "0x1840002E",
                "description": "Skip card detection"
            }
        ]
    }

    how it can work if those files arent converted?

  2. On 4/14/2023 at 4:12 PM, oroborus77 said:

    Hi ! just need some infos about Sinden users.  Is your Sinden application can automatically apply a white border image when you start a game or do you have to manually create/load one by yourself ?

     

    Pack is almost ready but need sinden compatibility now, was wondering if its neccessary to add a whiteborder PNG with Reshade for each games ? i hope Sinden application can handle this 😄

    it really depends on the game/emulator....in some we must use reshade.

  3. 18 hours ago, sonic323 said:

    Hi,

    The latest lineup of Play! Namco System 2x6

    Analog inputs were added, but they don't work for me in games.
    Maybe someone will come up with how they work..

    ------------------------------------------------------------------------

    //Time Crisis 4 reads from this to determine screen position

     

        (*output++) = static_cast<uint8>(g_jvsGunPosX >> 8); //Pos X MSB
       

    (*output++) = static_cast<uint8>(g_jvsGunPosX); //Pos X LSB

        (*output++) = static_cast<uint8>(g_jvsGunPosY >> 8); //Pos Y MSB
        (*output++) = static_cast<uint8>(g_jvsGunPosY); //Pos Y LSB

    -----------------------------------------------------------------------------

    https://github.com/jpd002/Play-/commit/b6341edffde59ef2a0d3a430be73e6042a937345

     

    https://ulozto.cz/file/ErgItJQYDHtN/play-windows-x64-installer-rar#!ZGZ2MQR2ZGplZzHlLzL0MwOwZQywL050FREJJHMDA21lFQMzAj==

     

    Wow, so it should make time crisis 4 playable?

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