
llll55
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Compteur de contenus
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Messages posté(e)s par llll55
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pcsx2 is open source, why no dev try to make it play 2x6 games? shouldnt it work much faster than on play! ?
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6 hours ago, yoleouff said:
hello, thank you for your time and explanations!!🙏 I try now :D
9 hours ago, andymage said:CHD:https://archive.org/download/MAME_0.225_CHDs_merged/cobrata/
Dongle:https://archive.org/download/system2x6/Namco System 2X6/NM00021 Cobra - The Arcade/ Download the first file of NM00021 CBR1, Ver.B a026081331755a.bin.gz, and decompress it into a BIN file, and put it in the ZIP compressed package
open with notepad cobrata.arcadedef file
{
"id": "cobrata",
"name": "Cobra: The Arcade",
"dongle":
{
"name": "NM00021 CBR1, Ver.B a026081331755a.bin"
},
"hdd":
{
"name": "cbr1-ha.chd"
},
"hasLightGun": true,
"lightGunXform": [ -65535, 0, 65535, 0 ],
"eeFrequencyScale": [4, 3],
"boot": "ac0:CBRLOAD",
"patches":
[
{
"address": "0x001003CC",
"value": "0x0805DDB0",
"description": "Wait for Vblank after signaling Vblank sema"
},
{
"address": "0x002ECE74",
"value": "0x0",
"description": "Skip card detection"
},
{
"address": "0x002ECF18",
"value": "0x0",
"description": "Skip card detection"
},
{
"address": "0x002ECF58",
"value": "0x1840002E",
"description": "Skip card detection"
}
]
}how it can work if those files arent converted?
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Amazing thanks a lot.
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29 minutes ago, yoleouff said:
hello, thank you for your return, I thought I had done that ^^, I recovered the original chds on archive.org then step 1 and step2. the original rom is not the archiv.org one?
no need to do all that cdhman thing anymore...there is a link on the first page for all the dump already converted to work on play 256.
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hi, where to get the system256.bin file? needed for time crisis 4.
thanks.
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Hi...are the dump on virus-man site already converted to cd-chd or do i need to use the chdman tool?
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On 5/2/2023 at 10:34 AM, arcadeaddict said:
In the first link on this thread there is a torrent called - Motherload of dumps, there is the Haunted museum and its working with the Teknoparrot.
thanks, already got it.
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hi, where i can find the dumps for hunted museum 1+2 that work on teknoparrot? the ones i have give me error, i guess i dont have the right version for it.
thanks.
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9 hours ago, bojo5150 said:
razing storm had a “CPU PCB” (gun IO board) that connected to the standard input board. That input needs to be added to get the the axis to work. All other controls work fine in the game.thanks, does it mean the gun doesnt work, the game no playable?
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On 4/14/2023 at 4:12 PM, oroborus77 said:
Hi ! just need some infos about Sinden users. Is your Sinden application can automatically apply a white border image when you start a game or do you have to manually create/load one by yourself ?
Pack is almost ready but need sinden compatibility now, was wondering if its neccessary to add a whiteborder PNG with Reshade for each games ? i hope Sinden application can handle this 😄
it really depends on the game/emulator....in some we must use reshade.
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18 hours ago, sonic323 said:
Hi,
The latest lineup of Play! Namco System 2x6
Analog inputs were added, but they don't work for me in games.
Maybe someone will come up with how they work..------------------------------------------------------------------------
//Time Crisis 4 reads from this to determine screen position
(*output++) = static_cast<uint8>(g_jvsGunPosX >> 8); //Pos X MSB (*output++) = static_cast<uint8>(g_jvsGunPosX); //Pos X LSB
(*output++) = static_cast<uint8>(g_jvsGunPosY >> 8); //Pos Y MSB (*output++) = static_cast<uint8>(g_jvsGunPosY); //Pos Y LSB -----------------------------------------------------------------------------
https://github.com/jpd002/Play-/commit/b6341edffde59ef2a0d3a430be73e6042a937345
Wow, so it should make time crisis 4 playable?
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hi, is any work being do on lightgun input?
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any new work been done on lightgun/raw input supprot?
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6 hours ago, faluki said:
Would it be possible that Namco System Super 23 could also be emulated later? Since it has interesting games like Time Crisis II, Crisis Zone and 500 GP
no one could ever emulate that...the 23 system is really complex with some custom documents chips in it
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4 hours ago, eljose said:
NO, the ps3 version is in HD i have the wii U version and the graphics are worse than the arcade version
if you play on cemu or rpcs3 on 4k, doesnt it looked better than the arcade?
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1 hour ago, jaguarkiss said:
TEKKEN TAG TOURNAMENT 2 Unlimited Arcade Trailer
isnt the Wii u version the best out there?
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any update on razing storm?
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are their public dumps for dark escape 1+2?
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19 hours ago, Shin Endymion said:
Yes on certain MAME ROM sites, both ROM and CHD, but currently doesn't work on MAME itself.
nice...hoping for it to work on this 256 emu:) my most wanted game.
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Is there even a public dump for time crisis 4?
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3 hours ago, A FRIEND said:
Any answer from tp devs about
rpcs3 fork progress?
thanks
nope...dont know why they dont answer.
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2 hours ago, ultimatepump said:
In the middle of changing laptops, has Terminator Salvation or Aliens Armageddon been taken off the patreon list yet?
Thanks.
sadly no
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is the emulation still being worked on or it stuck right now until someone else will take it from here?
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On 11/20/2022 at 3:01 AM, A FRIEND said:
I hope time crisis 3+4 will be the first games that are fully playable
hehe me too, especially after pcsx2 drop lightgun support and tc 4 is a pain to work on rpcs3 with a gun and need constant calibration
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[Emu] PCSX2 v2.2.0 / 2.3.XXX DEV - émulateur PS2 sur PC (HD/4K)
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really hoping someone will make the "mouse patcher" working in the new pcsx2 versions. its the only way to play lightgun games without the epileptic flashes