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Messages posté(e)s par drewjbs
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Castlevania and LE3 sound fix ->
https://www.mediafire.com/file/7pyhhhnne3orba3/sound-fixes-le3-castlevania.zip/file
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18 minutes ago, themovingdoggo39393 said:
this one? (https://archive.org/details/eax-4-unified-redist-4001)
if so, i did but nothing still happens. maybe i am missing something again. will try again tomorrow.
Check your dm
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5 hours ago, themovingdoggo39393 said:
hello, i tried using creative alchemy (1.45.20) but i still get no sfx. is there something i did wrong?
here is my game settings in alchemy:
game title: cv
location: use game path
[root-directory]\[some folders]\HCV\HCV_APP (i clicked on HCV.exe when choosing this)
settings (i did not change a thing here)
buffers: 4
duration: 25
maximum voice count: 128
i have put the game on the right column (alchemy-enabled games)
am i missing something else here? thanks
did you install Eax4?
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1 hour ago, argonlefou said:
Yes, 2 player is working but not with the mouse input tool.
You need lightguns or gamepad and use DemulShooter
Just tested, works pretty good.. thanks again for your work. I did notice player 1 blue cursor does wander when the 2nd player is present.. not sure if this is a known issue?
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2 hours ago, Gtguy said:
Which version are you running.. I tried 1.45.20 and get audio device error
*edit
got it working with 1.45.20 and a patched Alchemy. exe
also installed Eax4, all sound working
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1 hour ago, Gtguy said:
You just install Creative Alchemy then add the .exe. Viola all sounds are fixed.
Are you saying run ALchemy.exe before game start correct?
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I have 2 questions if someone could share...
1. Does 2 player work? I tried to start with player 2 and I cannot select character until the timer runs out. Then the 2nd player does join the game but only controls player 1
2. I only get the soundtrack... but do not hear any sound effects. Is there a way to fix this?
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Il y a 3 heures, WildWolf a dit :
the problem with users is you can't read this topic, and I did recommand to read red rules when using DS, but you don't want to read it.... put your glasses now and look the last rules :
You have important thing to respect when using DS :
- always delete the folder cache and config, then start the game and let it build new PPU cache files
- Never rename rpcs3-gun.exe
- Never modify the Game window title in rpcs3, if you have a doubt reset it ! here is what you need to have :
- When you exit a game, quit rpcs3 and quit demulshooter ! then restart the game you want
- Always start the game 1st, when loading, start DS. Because you can have a nice black screen when you start DS before the loading of the game...
Yes I am guilty for not reading the fine print, I am the guy who opens up packages that need to be assembled and try to skip reading the instructions. I assumed pirates should of worked like the other 2 gun games. Thx for the reminder!
So I started from scratch the whole process with a fresh copy of the game and modified my AHK, I have DS delayed 12 seconds after the start of the game. Your mileage may vary. Here is the script for anyone that could use it.
Révélation#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. Process, Exist, Lightgun.exe If (!ErrorLevel = 0) { Process,Close,Lightgun.exe sleep, 1000 } Run, D:\Gun Build\Tools\Sinden Lightgun V2.01 beta\Lightgun.exe sleep, 1000 Run, D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\rpcs3-gun.exe --no-gui "D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\dev_hdd0\game\SCEEXE000\USRDIR\EBOOT.BIN" sleep, 12000 Run, D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\_Demulshooter\DemulShooterX64.exe -target=rpcs3 -rom=deadstorm sleep, 2000 Left:: send {WheelDown 13} return Right:: send {WheelUp 13} return Esc:: Process,Close,rpcs3-gun.exe Run,taskkill /im "rpcs3-gun.exe" /F Process,Close,Lightgun.exe ExitApp return
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Anyone might know why pirates has black screen right after seeing compiling ppu modules at the bottom left corner?
This happens when starting game with this AHK.. however starting game straight from the emulator loads as it should. The other 2 gun games load fine via AHK...
Is there a setting in the emulator or maybe something in the AHK that can fix this?
Révélation#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. Process, Exist, Lightgun.exe If (!ErrorLevel = 0) { Process,Close,Lightgun.exe sleep, 1000 } Run, D:\Gun Build\Tools\Sinden Lightgun V2.01 beta\Lightgun.exe sleep, 1000 Run, D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\_Demulshooter\DemulShooterX64.exe -target=rpcs3 -rom=deadstorm sleep, 2000 Run, D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\rpcs3-gun.exe --no-gui "D:\Gun Build\Roms\TEKNOPARROT\Deadstorm Pirates Special Edition\dev_hdd0\game\SCEEXE000\USRDIR\EBOOT.BIN" sleep, 2000 Left:: send {WheelDown 13} return Right:: send {WheelUp 13} return Esc:: Process,Close,rpcs3-gun.exe Run,taskkill /im "rpcs3-gun.exe" /F Process,Close,Lightgun.exe ExitApp return
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1 hour ago, Son of Blindboy said:
@drewjbs Try deleting the cache found here and launch the exe again, letting it recompile everything to see if it launches successfully. Also you might have to delete any custom configs that the game has already installed.
I re-did the cache and demulshooter cache patches and also deleted the custom config for the game. All is working now, not sure which change fixed it. Thanks for the suggestions.
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On 12/8/2022 at 9:27 AM, Guest POPO69 said:
Alt f4
I am just revisiting this game for a gun cab build, I cannot figure out how to cleanly exit this game with AHK. Escape key will always bring up the service menu.
Putting an Alt-F4 command does not work. By not exiting cleanly the script does not finish and errors out in the system tray.
Not working
$Q:: { Send, !{F4} } Sleep, 1000 Process,Close,Lightgun.exe ExitApp return
And ESC process close does not work either.
~Esc:: Process,Close,game.exe Run,taskkill /im "game.exe" /F Sleep, 1000 Process,Close,Lightgun.exe ExitApp return
Anyone know of a way to exit this game cleanly via AHK?
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Nevermind sir, I figured it out
DgVoodoo (stretch) and Re-Shade border.fx
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On 12/29/2022 at 3:17 PM, argonlefou said:
Here's my folder content, I'm using DgVoodoo D3D8.dll to hook the game and output API to D3D11.
Then ArcCabView's D3D11.dll hook again on top of that.
It'a from a couple of years ago, maybe there's a simpler way now, but at least you have the ReShade profiles
Would you happen to know the easiest to way to fill screen 16:9 and add Sinden borders to this setup?
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On 11/16/2019 at 10:57 PM, spiderzsoft said:
many friends asking me about low res setting.... here is the Res Setting- Patth: \Documents\My Games\UnrealEngine3\SWArcGame\Config\SWArcSystemSettings.ini
ResX=3520
ResY=1980
this is actual setting.... so change what you want.... 640X480 work perfect for my old CRT- For best performance use OpenGL True
AllowOpenGL=False
- For Hide RSLauncher.exe title durning game... Fullscreen True
Fullscreen=False
sorry for bad English
hope you understand what i mean it... ThanksOk I was a little lazy... found spiderzsoft's post on page 4
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It's been awhile since running this game, I have a 'lesser' capable PC and would like to get this game to run smoother on it. It runs ok but is a little choppy. (Ryzen 5 5600g APU)
Can someone recommend values I can change in BaseSystemSettings.ini that will improve performance?
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Looking through my backups I found the game Goal to Goal, I have all the files....m2v, ogg, and rom, but I am missing the framefile. Anyone happen to have the framefile for this game?
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12 minutes ago, drewjbs said:
Hmm.. In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens.
Ok so I made some progress. The games in question for me is Elder Scrolls and Oeil Pour Oeil. I got both to startup, Elder Scroll seems to be working as I played the first couple of minutes. Oeil Pour starts but crashes after the intro screen. Hoping this can be figured out.
I changed this line in both games' singe file (ex. the-elder-scrolls.singe)
dofile("KarisFramework/Script/globals.singe")
Since I already have the frameworks in the default location, I changed it back to the following
dofile("./Singe/Script/globals.singe")
I then downloaded the latest Hayate from Kangeroo site, the singe file also points to a KarisFramework folder. So putting the KarisFramework folder in the root of singe the game loads up as it should. So in conclusion if you have older sets of these games it uses the default location for the dofile tag.
The updated games reference a KarisFramework folder instead, which can be downloaded from the site.
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16 minutes ago, sduensin said:
I'm trying to figure this out but Karis has been missing and I don't know anything about the code he wrote. 😞
Hmm.. In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens.
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3 hours ago, Spaced Ace said:
Which games do you have working? I have Dragon's Lair 1 & 2, Space Ace, Cliff Hanger and Time Gal working. Every other game I have installed will not work.
I have all working listed below... keep in mind I obtained all these versions from atleast over 8 months ago. Alot of them on kangeroo punch website. They have all been modified since I am assuming. I just recently downloaded Elder Scrolls and Oeil Pour Oeil and they just crash. This must have something to do with the frameworks maybe?
Light Gun Games
---------------
.38 Ambush Alley
BlueThunder
Hydrosub 2021
Pops Ghostly
Sonic FuryCrime Patrol HD
Crime Patrol 2: Drug Wars HD
The Last Bounty Hunter HD
Mad Dog II: The Lost Gold HD
Mad Dog McCree HD
Platoon
Space Pirates HD
Who Shot Johnny Rock? HD
Freedom Fighter
--------------
Altered Carbon
Asterix - Mansion of the Gods
Cliff Hanger HD
Daitran 3
Dragon Trainer
Dragon's Lair Enhanced
Dragon's Lair II: Time Warp Enhanced
Dragon's Lair TV Show
Esh's Aurunmilla HD
Fire and Ice (16x9)
Friday the 13th
Future Boy Conan
Ninja Hayate HD
Princess Mononoke
Puss In Boots
Samurai Jack
Space Ace Enhanced
Sucker Punch
Time Gal HD
Time Traveler
Titan A.E.
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On 8/10/2022 at 6:55 AM, ViRuS-MaN said:
I cannot get this game to run, it crashes right after getting indexed. Then once it is indexed it crashes instantly. I already have Karis framework in the Singe folder (media and script folders). All other Singe2 games boot up fine, what am I doing wrong?
EDIT - Also tried Oeil Pour Oeil and instant crash after indexing as well. All the other games I already had for awhile now and are working.
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5 minutes ago, xtremebuga said:
I will only use Ryujinx when Vulkan is fully deployed. I have an AMD video card, without Vulkan that is a nightmare.
No vulkan yet.... wow ok. I am running Ryzen7 APU, guess I will wait as well
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5 hours ago, WildWolf said:
why ???? pc version is up !
Wanted to put the game on an a 4 player arcade cab, which we should be able to map 4 joysticks for co-op play. Don't think can be done with PC version, I tried x360ce controller emulator with no success.
56 minutes ago, xtremebuga said:The impression I have is that this emulator is getting worse with each version released. Games that used to boot, now closes the emulator even before the game opens, some games now don't even appear on the list, the thing is getting ugly.
Haven't been testing much lately but that doesn't sound good! Maybe time to try ryujinx more.
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[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
dans ARCADE PC DUMP LOADER
Posté(e)
Not sure what the differences are with what you have if that is what you are asking...
From the zip -
Install Creative Alchemy v1.45.20
Copy files in universal patch directory
(ALchemy.exe and dsound.dll) to Alchemy install directory.
Yes to overwrite
Install EAX4
Open Alchemy and add both games' exe folders
Lethal Enforcers needs borderless gaming after sound fix is applied