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drewjbs

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Messages posté(e)s par drewjbs

  1. 6 hours ago, magicray1028 said:

    i found the fix for the slowdowns, disable force vsync in cxbx video settings.

     

    a few notable bugs i found

     

    Vsync disabled , maintain aspect ratio off, exclusive fullscreen on, intel 14700K and rtx 4070 , not running as admin, bezel off.

     

    hod3 

    - aim is perfect

    -Zombies seem to die in slow motion and some lags during transition scenes.

    - trying english version causes a crash before the first cut scene

     

    Vcop3

    - some slow downs when sprites are shot

    - in 4:3 ratio, aim is offset on the sides, this bug is also present in the old cxbx

    - in fullscreen ratio aim is perfect except on the right, its offset . on the left its fine.

     

    Ghost Squad

    - in fullscreen 16:9 or 4:3 mode , aim is also offset on the right . 

     

    overall huge step in emulating these systems. let me know if theres any other testing you guys want me to do! thanks hippo! And especially thanks argon for always helping fix bugs and add features so quickly.

     

     

    Still no luck for HOTD3 for me... still very slow, Hippopippo mentioned this build was developed on Win10, I am running Win11... maybe there are issues with Win11

  2. 2 hours ago, cor094 said:

    I had an issue where if I set up vcop3 to Freeplay and other test menu items, then launch Ghost Squad, all my vcop3 changes, calibration, etc are lost. So, I ended up just making a copy of the emulator folder for each game (but kept the "roms" folder only in one). So, that also makes separate bezels easy since you have separate folders. If not for that issue, I'd probably swap the bezel on using ahk.

     

    Yep that is what I ended up doing... the emulator is very small in size so having 3 instances is no big deal. Games run fine except HOTD3 is very low FPS for some reason. AMD with integrated Radeon graphics.. I guess that must be the issue. 

     

     

  3. 5 hours ago, argonlefou said:

    Not at the moment, those 2 keys are hardcoded in DemulShooter, this was mainly a 'test' setup

     

    I don't know when/if there will be a 'Cxbx' page on the GUI with key selection, etc ...

     

    Untill then, maybe you can try tu remap Q to O with a simple AHK script ? 

    Depending on how RetroShooter driver is sumulating keypress, it might work

     

     

     

    Thanks for the suggestion.. AHK remapping works great.

  4. On 1/25/2025 at 6:37 AM, joeplay said:

    Confirmed, connect some speakers to the audio input on the motherboard and the game starts. Once the game starts you can disconnect them. This is necessary for shell.exe to start.I don't know if this will be fixed in the future.

     

    And another thing, when you get killed, the game goes to a black screen and there's no way to start over without quitting and restarting it.

     

    Yes the same, headphone jack required... stuck at black screen once player dies. 

    Are these black question marks suppose to be onscreen?

    image.png.d97435cb368f4fd1be07fd252c1a2f7d.png

  5. Revisiting this game.. I did have it go fullscreen ok with lossless scaling now I get an error.. but if I do click on the game it fills screen but the tracking is way off I assume do to the scale/resolution.

    Anyone have a working solution for this game?

  6. @argonlefou This started popping up on game start for Drakon recently, never did before. I can close it after starting game and using gun crosshair to hit the clear button, but would rather have it not display at all. Have you seen this before and do you happen to know how to get rid of it completely. The game is hooked properly and the aiming works great.

     

    2024111616245911.png

  7. On 8/16/2024 at 3:57 PM, argonlefou said:

     

    I got the same screen on a laptop with a Bluetooth adapter seen as COM3 and COM4 by windows.

    Looks like the game found those COM port interresting, but something hangs out and the game run into an infinite loop

     

    I solved it by either disabling those COM port material, or renaming it in windows after boot

     

    You can also install DemulShooter plugin, this should get rid of the screen (and you should be able to play normally without DemulShooter even with the plugin installed)

     

    Thanks, using DemulShooter fixed the problem

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