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Tout ce qui a été posté par drewjbs
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[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Not sure what the differences are with what you have if that is what you are asking... From the zip - Install Creative Alchemy v1.45.20 Copy files in universal patch directory (ALchemy.exe and dsound.dll) to Alchemy install directory. Yes to overwrite Install EAX4 Open Alchemy and add both games' exe folders Lethal Enforcers needs borderless gaming after sound fix is applied -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Castlevania and LE3 sound fix -> https://www.mediafire.com/file/7pyhhhnne3orba3/sound-fixes-le3-castlevania.zip/file -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Check your dm -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
did you install Eax4? -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Just tested, works pretty good.. thanks again for your work. I did notice player 1 blue cursor does wander when the 2nd player is present.. not sure if this is a known issue? -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Which version are you running.. I tried 1.45.20 and get audio device error *edit got it working with 1.45.20 and a patched Alchemy. exe also installed Eax4, all sound working -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
Are you saying run ALchemy.exe before game start correct? -
[Arcade PC] Castlevania : The Arcade (Konami PC Based hardware)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
I have 2 questions if someone could share... 1. Does 2 player work? I tried to start with player 2 and I cannot select character until the timer runs out. Then the 2nd player does join the game but only controls player 1 2. I only get the soundtrack... but do not hear any sound effects. Is there a way to fix this? -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
drewjbs a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Yes I am guilty for not reading the fine print, I am the guy who opens up packages that need to be assembled and try to skip reading the instructions. I assumed pirates should of worked like the other 2 gun games. Thx for the reminder! So I started from scratch the whole process with a fresh copy of the game and modified my AHK, I have DS delayed 12 seconds after the start of the game. Your mileage may vary. Here is the script for anyone that could use it. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
drewjbs a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Anyone might know why pirates has black screen right after seeing compiling ppu modules at the bottom left corner? This happens when starting game with this AHK.. however starting game straight from the emulator loads as it should. The other 2 gun games load fine via AHK... Is there a setting in the emulator or maybe something in the AHK that can fix this? -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
drewjbs a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
I re-did the cache and demulshooter cache patches and also deleted the custom config for the game. All is working now, not sure which change fixed it. Thanks for the suggestions. -
[Emu] RPCS3 (Arcade Fork) - Project OMED (System 357 / 369 / 359)
drewjbs a répondu à un(e) sujet de Franco23444 dans EMULATEUR NEWS
Anyone know what this error is and how it can be fixed? AMD Radeon system... Escape works fine... no luck with Deadstorm. -
[Arcade PC] Fright Fear Land / Haunted Museum II (Taito Type X 2)
drewjbs a répondu à un(e) sujet de scooby dans ARCADE PC DUMP LOADER
I am just revisiting this game for a gun cab build, I cannot figure out how to cleanly exit this game with AHK. Escape key will always bring up the service menu. Putting an Alt-F4 command does not work. By not exiting cleanly the script does not finish and errors out in the system tray. Not working $Q:: { Send, !{F4} } Sleep, 1000 Process,Close,Lightgun.exe ExitApp return And ESC process close does not work either. ~Esc:: Process,Close,game.exe Run,taskkill /im "game.exe" /F Sleep, 1000 Process,Close,Lightgun.exe ExitApp return Anyone know of a way to exit this game cleanly via AHK? -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
drewjbs a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Nevermind sir, I figured it out DgVoodoo (stretch) and Re-Shade border.fx -
[Arcade PC Mod] House Of The Dead III (PC) - Arcade Mod
drewjbs a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Would you happen to know the easiest to way to fill screen 16:9 and add Sinden borders to this setup? -
[Arcade PC Mod] House Of The Dead : Remake (PC) - Arcade Mod
drewjbs a répondu à un(e) sujet de argonlefou dans ARCADE PC DUMP LOADER
Anyone here try this game on an AMD system? Crashes right before the title screen. I tried 3 different builds so it must be a driver issue. -
[Arcade PC] Star Wars: Battle Pods (Namco System ES3)
drewjbs a répondu à un(e) sujet de sky2310 dans ARCADE PC DUMP LOADER
Ok I was a little lazy... found spiderzsoft's post on page 4 -
[Arcade PC] Star Wars: Battle Pods (Namco System ES3)
drewjbs a répondu à un(e) sujet de sky2310 dans ARCADE PC DUMP LOADER
It's been awhile since running this game, I have a 'lesser' capable PC and would like to get this game to run smoother on it. It runs ok but is a little choppy. (Ryzen 5 5600g APU) Can someone recommend values I can change in BaseSystemSettings.ini that will improve performance? -
[Arcade PC] Daphne 4K, 60fps remastered and complete laserdisc arcade collection
drewjbs a répondu à un(e) sujet de LizardKing dans ARCADE PC DUMP LOADER
Looking through my backups I found the game Goal to Goal, I have all the files....m2v, ogg, and rom, but I am missing the framefile. Anyone happen to have the framefile for this game? -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
drewjbs a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Ok so I made some progress. The games in question for me is Elder Scrolls and Oeil Pour Oeil. I got both to startup, Elder Scroll seems to be working as I played the first couple of minutes. Oeil Pour starts but crashes after the intro screen. Hoping this can be figured out. I changed this line in both games' singe file (ex. the-elder-scrolls.singe) dofile("KarisFramework/Script/globals.singe") Since I already have the frameworks in the default location, I changed it back to the following dofile("./Singe/Script/globals.singe") I then downloaded the latest Hayate from Kangeroo site, the singe file also points to a KarisFramework folder. So putting the KarisFramework folder in the root of singe the game loads up as it should. So in conclusion if you have older sets of these games it uses the default location for the dofile tag. The updated games reference a KarisFramework folder instead, which can be downloaded from the site. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
drewjbs a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
Hmm.. In the meantime I will try to download a couple updated games and try to run from existing setup.. then maybe try a new clean install and see what happens. -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
drewjbs a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
I have all working listed below... keep in mind I obtained all these versions from atleast over 8 months ago. Alot of them on kangeroo punch website. They have all been modified since I am assuming. I just recently downloaded Elder Scrolls and Oeil Pour Oeil and they just crash. This must have something to do with the frameworks maybe? Light Gun Games --------------- .38 Ambush Alley BlueThunder Hydrosub 2021 Pops Ghostly Sonic Fury Crime Patrol HD Crime Patrol 2: Drug Wars HD The Last Bounty Hunter HD Mad Dog II: The Lost Gold HD Mad Dog McCree HD Platoon Space Pirates HD Who Shot Johnny Rock? HD Freedom Fighter -------------- Altered Carbon Asterix - Mansion of the Gods Cliff Hanger HD Daitran 3 Dragon Trainer Dragon's Lair Enhanced Dragon's Lair II: Time Warp Enhanced Dragon's Lair TV Show Esh's Aurunmilla HD Fire and Ice (16x9) Friday the 13th Future Boy Conan Ninja Hayate HD Princess Mononoke Puss In Boots Samurai Jack Space Ace Enhanced Sucker Punch Time Gal HD Time Traveler Titan A.E. Tron -
[SINGE 2] New LD Engine + Games (3.32 update + DLIIe surprise)
drewjbs a répondu à un(e) sujet de Karis dans ARCADE PC DUMP LOADER
I cannot get this game to run, it crashes right after getting indexed. Then once it is indexed it crashes instantly. I already have Karis framework in the Singe folder (media and script folders). All other Singe2 games boot up fine, what am I doing wrong? EDIT - Also tried Oeil Pour Oeil and instant crash after indexing as well. All the other games I already had for awhile now and are working. -
[Emu] Yuzu : Premier émulateur de Nintendo Switch sur PC
drewjbs a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
No vulkan yet.... wow ok. I am running Ryzen7 APU, guess I will wait as well -
[Emu] Yuzu : Premier émulateur de Nintendo Switch sur PC
drewjbs a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
Wanted to put the game on an a 4 player arcade cab, which we should be able to map 4 joysticks for co-op play. Don't think can be done with PC version, I tried x360ce controller emulator with no success. Haven't been testing much lately but that doesn't sound good! Maybe time to try ryujinx more.