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  1. So guys... I need your technical advice. I'm sure someone will be able to tell me more. I tried these files at 1080p in 16:9! There's a point where the game freezes and you have to modify the framefile to fix it. The problem is that my PC seems to play some files with some jerkiness! The gameplay doesn't seem smooth and responsive, especially when changing scenes! I have no idea what to try now... I'll try the 4:3 version, but I need to check the technical details because if the files are similar to the 16:9 version, I don't think I'll get better results. What would you do if you were in my situation? +++ edit +++ Tryed right now the 1080p 4:3 and it's much better... the game seems much smoother. I can't explain why. Anyway the file dls38d4.vob.ogg it's corrupter at the END and it's present a CLIP effect like distrosion... here the original file. Can someone know if exist a similar and exact but fixed file ? The strange thing is that if you listen to the file attached below, you may not hear the clip. But on my PC, even when opened with Audacity, the clip is there and can be heard perfectly... I don't know. dls38d4.vob.ogg
  2. On "Dragon's Lair 1080p 16:9" missing one OGG FILE.. it's the files dls33d6.vob.m2v and the dls33d6.vob.ogg it's completely missing. @sirdrak or someone have this files to complete ? it's present on 4:3 collection ?? @xxOToTOxx do you know if this file it's available in some way ? +++ edit +++ so wait.. apparently the dls33d6.vob.ogg it's not present on framefile... it's simply not used ? strange.
  3. so ok.. i thinks the original sirdrak file (on first post) it's perfect for dle21 without prototype enabled right ? I just tried downloading version 16:9 and it's the proper frame file. Everything is configured to work with the current version of “hypseus,” and I noticed one particular point that seems to be missing a video of a death or something similar. I report same things also here If anyone can tell me if they detect the same block: - reach the very last scene.. when you need to beat dragon. - daphne say to dirk somethings like "save me... key it's around neck... use magic dragon etc etc." - you need to move left from from behind the rock. - If I remember correctly, twice to the right. - There is a scene with Daphne exclaiming. Then there is a shot from above where you have to escape from the dragon upwards (which is the correct move). But if you here press the "Sword" button you death. In some cases, and with some of the videos I've tried in the last few hours, “hypseus” freezes completely and the only solution is to close it. With sirdark videos, on the other hand, a black screen appears with a circle in the middle and a static image that is impossible to understand. After some analysis, in theory, the file "dls38d4.vob.m2v" should be reproduced but it's not append. I don't understand why.... That's why I'm wondering if the file is correct and has also been tested on version 2.1 enhanced.
  4. Confirmed.. the decript key for dragon's lair mega link not work anymore. it's changed ? I most likely downloaded this file to my computer years ago. Currently, the game freezes on a specific screen in the last level.
  5. apparently all title of first Dragon's Lair not contain the option/service menù.. this is present only in Dragon's Lair 2. However, I downloaded these same videos some time ago. I just tried them by enabling the B7 dipswitch (which activates the prototype game mode using the dle2.1 ROM), but it doesn't seem to work: When Hypsus starts, the initial boot screens appear, then I see Dirk die in a loop and the game doesn't work. I have no idea if it is caused by dle21.txt, which may need to be corrected somewhere.
  6. Today for a purpose test i have try to add this games on my collection of hypseus installed on a Ubuntu 22.04.4 LTS whit "ecosistema" Retropie installed it. i have pick all files here: https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-non-qte/minesweeper Create a folder minesweeper.daphne but apparently it's not works and fail to start: Problably i need to rename correctly the files structure: game.singe -> minesweeper.singe But game.singe it's not a usual text file ? And also.. this games it's maded to play whit a mouse and i don't thinks it's good work whit an arcade stick... *EDIT* Ops... I double checked all files and folders. Now it works without problems. Simply need to put all files in a folder minesweeper.singe inside retropie daphne roms path.
  7. First of all... i'm not english.... problably my english it's very BAD... sorry me in advance! OOOHH Finally i can come here and i can also try to share my 'works' whit all community.... I have a little story: About some months ago i have start to play around whit Daphne Games and i start some of my childhood memories on my Retropie setup (i have two different setup over my hand... both of them in NUC Mini PC a Asus VM40B and, at my home, a most recent installation on a Intel NUC whit ssd 480GB 8GB of RAM DDR4 etc etc but this is another story). After i start to play the "original" daphne version of Dragon's Lair 1 and 2 and Space Ace i have reach this forum to know it's also 'available' the fantastic SINGE 2 porting of all three title in a very good Enhancement edition.... OMG!! Start from them and i have start to play whit this fantastic Singe 2 port. End of the story... and come to the very last 5 or 6 days. One of the most famous Singe 2 it's the @Karis video.... it's the main source for Singe 2 video. It's my desire to be focus on very FIRST Dragon's Lair. - Pick current 'hypseus data singe'. Compiled the most recent source of Hypseus himself. Pick the most recent 'Framework" and start to play Dragon's Lair - Singe 2 Ed. After about 10 / 15 minutes i start to play on settings menù.... set Easy as difficult... play whit Resolution of overlay for found the perfect setting for my hardware etc etc but at same time i have START to notice this DLe.singe it's apparently afflicted by some, called it, BUG. And i'm happy to share whit you my works whit all of you..... i have made some development on main DLe.sing and also on current main.singe of framework and after soooooo many testing on my PC i would to share whit you... you can found my last current tested file here: https://github.com/DjDiabolik/hypseus_singe_data/tree/master/Development_File But because someone can be found this work interesting simply i try to explain. Remember... the games it's first Dragon's Lair - Singe 2 ed. using Karis video.: 1 - Start a new match and reach the LEVEL 3 "Breathing Door". Here it's simply. There is a diamond at the UP and a door on right. elseif thisLevel == 3 then if thisScene == 1 then sceneStart = 1864 sceneEnd = 2075 totalMoves = 2 move[1] = {1871, 1896, RIGHT, -1} move[2] = {2039, 2054, PATH, 4} path[2] = {RIGHT, 0, UP, 1004, 0, 0, 0, 0 , OUT} end This is this level on current DLe.singe . It's important look at PATH [2] Moves. Try to explain how it's work: If you don't made move the DEATH SCENE 4 you obtain. If you press UP on main.singe there's a lot of code and also here the DEATH SCENE 4 become. If you click Right you see DIRK exiting from right door. Apparently all it's works correctly but DAMN... the problems become when you play this Singe 2 games whit the 'HITS ENABLED' This FEATURE, at my opinion it's need to be fixed. Whit HITS enabled this scene appears completely different: You see Dirk and the wind that tries to carry him.... if you don't made move the hints (correctly appears on the screen) and you can read "YOU SHOULD CHOOSE A WAY" or somethigs similar and DEATH SCENE 4 become. The same DEATH SCENE 4 become also here you move UP but UP it's a "WRONG CHOICE" and it's how we call a "DEAD END" ways. The problems here it's ONE, you have choice a WRONG way but you can seen anyway on screen a completely useless HINTS (remember if you play this games whit hints enabled). Say "YOU SHOULD TO CHOOSE A WAY" but you have made a choose... yeah but the "Wrong Choose" -> DEAD END... lol. So my question it's........ It's can be SKIPPED THIS HINTS when you choose this DEAD END scene ?!?!!?!?! and answer it's apparently YES!! So you made it possibly simply try to understand the PATH Moves and also how it's works the current framework main.singe. How it's work this PATH Move you can found on Level 5... the DRINK ME level... this: elseif thisLevel == 5 then if thisScene == 1 then sceneStart = 2483 sceneEnd = 2576 totalMoves = 2 move[1] = {2483, 2514, PATH, -1} move[2] = {2517, 2528, PATH, 10} path[1] = {UP, 1009, 0, 0, 0, 0, 0, 0, 2} path[2] = {RIGHT, 0, UP, 1009, 0, 0, 0, 0, OUT} end On this level you can see Dirk entering the rooms... there's a potion whit a large DRINK ME advise. LOL. You pick whit UP move. you obtain "you should choose bla bla bla" hints and -> DEATH SCENE 09. Damn because this hints if i dead ? Anyway there's a correct hints here: If you don't made movement here you obtain hints "you should.." and after that DEATH SCENE 10 and Dirk burnt. The problems it's the HINTS screen it's be presented also in some cases when it's not necessary. For all that it's here my 'newest development files'. I have rewrite a lot of code on framework and i have add a new portion of code..... on some PATH move i now trigger the dead scene 2009 and framework made the work to be show the dead scene 09 whitout show HINTS also if it's enabled. I have made this new way because all this required some modification on current framework but same framework it's be SHARED whit other Singe 2 games. So..... all moves like "UP, 100x" can be used in many other games. changing this behavior here could create disasters in other games. So at this point i have CREATED a totally new "situation" expecially for DLe Singe Edition!! So i don't have idea if you understand and if i can explain...if you want to see the difference you simply try one things: 1- BACKUP you current main.singe and you current DLe.singe (i hope you have pick the most recent from 'DirtBagXon' (my it's a fork remember that) 2- Copy this my two files... 3 - Made a MATCH whit this my two files whit HINTS enabled. Rename my files and reput the 'original' files and see the difference. and tell here which is better between the two. Thanks in advance.
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