HVG Posté(e) jeudi à 09:56 Posté(e) jeudi à 09:56 (modifié) In recent years, emulators like Daphne, Singe, Singe2, and Hypseus have rescued the iconic LaserDisc games from oblivion. Thanks to these advances, and the recent dumping of video files from games that were thought lost (such as those from Picmatic), the preservation of this era of video gaming has been ensured. For these games, beyond emulation, visual restoration is key. Intensive work is being carried out to upscale and clean up the original video quality (a notable example being Maximilium's Dragon's Lair project). My purpose is to join this preservation effort with my own video remasters. My philosophy is to use the best sources available today, correct colors, and clean up imperfections, applying AI upscaling in a strictly controlled manner to perfect the image without betraying the original look of the LaserDisc recordings.  My first work is the NINJA HAYATE video. The base consists of the videos from the Taito LD Game Collection, to which I have corrected colors (especially the saturated red). In about five or six "death" sequences, the videos in this version show small cuts. To ensure integrity, I was forced to complete these sequences using the current Hypseus video. Therefore, you will notice small visual changes or a slight disparity in those specific sequences.  I invite you to try it and send me comments for improvement. The video is compatible with Hypseus (it only requires replacing the current file).    My next target will be the American Laser Games videos, whose current quality is clearly improvable.   New AI-generated version of Ninja Hayate video with Dehalo and Focus Fix [8/11/25] https://mega.nz/file/5xsxRCAS#hZHKr2-af8Rj8dsGbLOL125aJpsjYuQcpoWTMrtVAZw  Modifié samedi à 21:30 par HVG 6
faluki PostĂ©(e) jeudi Ă 13:47 PostĂ©(e) jeudi Ă 13:47 One question, is it possible to achieve this quality in other laserdisc videos? Â
HVG Posté(e) jeudi à 17:38 Auteur Posté(e) jeudi à 17:38 Il y a 3 heures, faluki a dit : One question, is it possible to achieve this quality in other laserdisc videos?   The quality of the remasterings depends on the original sources. In the case of Dragon's Lair, there are high-quality, high-resolution sources that have already been remastered for Blu-ray. For other games, however, we have to start with the DVD source. In my case, I am going to try to achieve the maximum possible allowed by the DVD video sources (which are currently the best available for these games) and software like Topaz Video AI.  1
ducon2016 Posté(e) jeudi à 22:13 Posté(e) jeudi à 22:13 12 hours ago, HVG said: In recent years, emulators like Daphne, Singe, Singe2, and Hypseus have rescued the iconic LaserDisc games from oblivion. Thanks to these advances, and the recent dumping of video files from games that were thought lost (such as those from Picmatic), the preservation of this era of video gaming has been ensured. For these games, beyond emulation, visual restoration is key. Intensive work is being carried out to upscale and clean up the original video quality (a notable example being Maximilium's Dragon's Lair project). My purpose is to join this preservation effort with my own video remasters. My philosophy is to use the best sources available today, correct colors, and clean up imperfections, applying AI upscaling in a strictly controlled manner to perfect the image without betraying the original look of the LaserDisc recordings.  My first work is the NINJA HAYATE video. The base consists of the videos from the Taito LD Game Collection, to which I have corrected colors (especially the saturated red). In about five or six "death" sequences, the videos in this version show small cuts. To ensure integrity, I was forced to complete these sequences using the current Hypseus video. Therefore, you will notice small visual changes or a slight disparity in those specific sequences.  I invite you to try it and send me comments for improvement. The video is compatible with Hypseus (it only requires replacing the current file).  My next target will be the American Laser Games videos, whose current quality is clearly improvable.  NEW NINJA HAYATE VIDEO for Hypseus https://mega.nz/file/cstSWR5Z#Xh-Mf3ZkBK27ZK7APqpQ3YXCl3exQkJQPpoHEk74zvE  Very clean processing. Did not know the game, makes me want to play it. Great work. Wondering if it is possible to sharpen it a little bit more. 1
danilocaprioli PostĂ©(e) samedi Ă 16:45 PostĂ©(e) samedi Ă 16:45 provato su batocera hypseus , il video va per i fatti suoi , come mai?? Â
80sRkadeGuy Posté(e) samedi à 20:38 Posté(e) samedi à 20:38 On 11/6/2025 at 4:56 AM, HVG said: In recent years, emulators like Daphne, Singe, Singe2, and Hypseus have rescued the iconic LaserDisc games from oblivion. Thanks to these advances, and the recent dumping of video files from games that were thought lost (such as those from Picmatic), the preservation of this era of video gaming has been ensured. For these games, beyond emulation, visual restoration is key. Intensive work is being carried out to upscale and clean up the original video quality (a notable example being Maximilium's Dragon's Lair project). My purpose is to join this preservation effort with my own video remasters. My philosophy is to use the best sources available today, correct colors, and clean up imperfections, applying AI upscaling in a strictly controlled manner to perfect the image without betraying the original look of the LaserDisc recordings.  My first work is the NINJA HAYATE video. The base consists of the videos from the Taito LD Game Collection, to which I have corrected colors (especially the saturated red). In about five or six "death" sequences, the videos in this version show small cuts. To ensure integrity, I was forced to complete these sequences using the current Hypseus video. Therefore, you will notice small visual changes or a slight disparity in those specific sequences.  I invite you to try it and send me comments for improvement. The video is compatible with Hypseus (it only requires replacing the current file).  My next target will be the American Laser Games videos, whose current quality is clearly improvable.  NEW NINJA HAYATE VIDEO for Hypseus https://mega.nz/file/cstSWR5Z#Xh-Mf3ZkBK27ZK7APqpQ3YXCl3exQkJQPpoHEk74zvE Do you by chance have a dump of the American Version of Los Justiceros called The Diablo Brothers? 1
HVG Posté(e) samedi à 21:33 Auteur Posté(e) samedi à 21:33 il y a 54 minutes, 80sRkadeGuy a dit : Do you by chance have a dump of the American Version of Los Justiceros called The Diablo Brothers? The only version of Los Justiceros available today is the one that was published a few months ago. This game has been considered the Holy Grail for decades, and we should be grateful to finally have the original version available to play once more 2
HVG Posté(e) dimanche à 17:48 Auteur Posté(e) dimanche à 17:48 Le 06/11/2025 à 23:13, ducon2016 a dit :  Very clean processing. Did not know the game, makes me want to play it. Great work. Wondering if it is possible to sharpen it a little bit more. Dreams Come True 1
ducon2016 Posté(e) dimanche à 20:07 Posté(e) dimanche à 20:07 (modifié) 2 hours ago, HVG said: Dreams Come True  Amazing! Thank you! Looks like a professional high resolution remaster. Well done! Do you know if there is a rom with better direction indicators? I have one with not good looking kind of yin and yang signs. Modifié dimanche à 20:08 par ducon2016
xxOToTOxx Posté(e) dimanche à 23:57 Posté(e) dimanche à 23:57 (modifié) 6 hours ago, HVG said: Dreams Come True  @HVG - This is a really nice source now, thank you so much.  Having the ability to see death scenes easier now with the LUA update, I would like to point out that there seem to be frame overshoots on many of the deaths scenes. Probably only a frame or two, I did a quick video of the early one that I spotted first:  https://youtu.be/J7Gxr8oGcqs?si=KnEkQKWNUPunHEU9&t=15   - @15s just after the respawn black screen.  Playing through (and dying with unlimited continues) I have spotted several of these.  This probably isn't helped by the fact you had to edit in death scenes, but also your video is @29.97 FPS, whereas the original is @25 FPS so this may be leading to the slight inaccuracies. The game would have been coded for a 25 FPS source.   Edit: Just for comparison, I did load the old 25FPS video sources into the new LUA and I don't notice those frame overshoots, at least on that scene. Just a FYI.  Modifié hier à 00:15 par xxOToTOxx
HVG Posté(e) hier à 08:18 Auteur Posté(e) hier à 08:18 I realize the problem. It's true that the issue might be caused by the difference in frames. I didn't check that the original was at 25fps. The problem is I don't think reconverting my video to 25fps is the best idea, as it could throw everything completely out of sync. I'm going to reconvert to 25fps and edit everything to see what happens
Hoagie PostĂ©(e) hier Ă 10:11 PostĂ©(e) hier Ă 10:11 The original conversion source was a PAL (25FPS) CDROM video source I believe, back in 2011. It was horrible quality, but it set the precedent for the game LUA. Unfortunately RDG is no longer around to ask.  Thank you @HVG, the transfer is marvelous, if we can fix the frames, it would be a perfect transfer.Â
HVG Posté(e) hier à 13:03 Auteur Posté(e) hier à 13:03 After reviewing my edit, I see that the problem lies in small keyframe misalignments between the original version and the TaitoLD version. I believe the playback FPS is NOT the issue; rather, it is crucial to ensure the keyframes are correctly aligned just before the different death sequences. I will have to review the main videos for each sequence and adjust them manually to match those sequences. 2
xxOToTOxx PostĂ©(e) hier Ă 13:35 PostĂ©(e) hier Ă 13:35 20 minutes ago, HVG said: After reviewing my edit, I see that the problem lies in small keyframe misalignments between the original version and the TaitoLD version. I believe the playback FPS is NOT the issue; rather, it is crucial to ensure the keyframes are correctly aligned just before the different death sequences. I will have to review the main videos for each sequence and adjust them manually to match those sequences.  The VLDP is pretty good at matching the FPS discrepancy, so this makes sense, but it was worth pointing out. Great work 👍 The VLDP will log the FPS discrepancy, quite a lot, but as with the 60 FPS Dragon's Lair sources, it shouldn't be an issue if keyframes are corrected.  [ldp_vldp::nonblocking_search@455] NOTE: converting FPKS from 25000 to 29970. This may be less accurate.  I didn't notice these issues while the death scenes were broken in the LUA, but now they are fixed, it will be awesome to finally have a high quality fixed working game.  Thanks so much for undertaking this.  Â
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