Aller au contenu

Messages recommandés

Posté(e) (modifié)

Has anyone ever acquired the hard to find COPS laserdisc game from the arcades?  I played it a while ago and it never came to Daphne or Singe that I'm aware of.  Very elusive game.

Modifié par ultimatepump
Spelling
Posté(e) (modifié)
On 7/16/2025 at 12:00 AM, ultimatepump said:

Has anyone ever acquired the hard to find COPS laserdisc game from the arcades?  I played it a while ago and it never came to Daphne or Singe that I'm aware of.  Very elusive game.

I've only seen pics and video, never in person. It looks like it's fun to play and would be cool to be able to play it in emulation. But from what I understand, it would be complicated to emulate due to the game controls. It uses a gun, a steering wheel and it uses Police lights for certain parts of the game.  

Modifié par 80sRkadeGuy
  • 10 mois après...
  • 1 mois après...
Posté(e)

Cops is now available for Hypseus. Download links are in the video description.

 

On 5/21/2026 at 6:12 PM, THE RETURN OF HBP said:

Hell yeah!! That's freaking awesome!! Love me some laserdisc games, especially ones you never see in public.

It's available now.

Posté(e)

Hi guys, do you know if there is a Singe command to force the game output at 60 fps? With the new release of Singe, the 3.0 for example Cops works really well but there are some games which in speed have regressed, like Mazinger or Brain dead 13: with the 2.12 version they were running at 60 fps, now with the updated files and the same parameters they run just like forced: Mazinger is stuck at 15 fps and brain dead at 17 fps, and probably there are more games like them (another one, Platoon, instead runs at the right speed). Some others of you have noticed the same behaviour or does have a solution?

Posté(e)
5 hours ago, guglielmo.di.luca said:

Hi guys, do you know if there is a Singe command to force the game output at 60 fps? With the new release of Singe, the 3.0 for example Cops works really well but there are some games which in speed have regressed, like Mazinger or Brain dead 13: with the 2.12 version they were running at 60 fps, now with the updated files and the same parameters they run just like forced: Mazinger is stuck at 15 fps and brain dead at 17 fps, and probably there are more games like them (another one, Platoon, instead runs at the right speed). Some others of you have noticed the same behaviour or does have a solution?

 

 

Hey if you are using v3.0.0 there is a regression on the HD overlay game. You can fix it by adding -fullalpha to your arguments. That option is available in Borf.

 

It will get fixed in the next v3.0 release, just use -fullalpha in the meantime.

 

 

 

Posté(e)
1 hour ago, guglielmo.di.luca said:

Thank you so much xxOToTOxx, for the tip and your work: it worked perfectly.

 

I have just released a hotfix for this issue, just grab v3.0.0 again from Github - the fix you applied is still valid if you are happy going that route.

 

 

Veuillez vous connecter pour commenter

Vous pourrez laisser un commentaire après vous êtes connecté.



Connectez-vous maintenant
×
×
  • CrĂ©er...