80sRkadeGuy Posted December 29, 2024 Posted December 29, 2024 Hello all, Sega's Video Driver VHS driving game is now available for Hypseus Singe. Links for the game files and Hypseus Singe are in the video description. 6
nosoucy62 Posted February 24 Posted February 24 (edited) voici le lien pour le jeu il fonctionne avec la version hypseus_singe v2.11.3 il faut utiliser les fichiers batch fournis en cas de besoin je peux vous aider.... https://archive.org/details/hypseus_singe_videodriver Edited February 24 by nosoucy62 2
guglielmo.di.luca Posted August 13 Posted August 13 Hi Nosoucy, this adaption of videodriver in hypseus, has the original flashing block at the bottom of the screen? I only see the fullscreen video (without the black bar with the occasional flashes on the bottom) and the car with the brake icon. Is supposed to work without flashes? And to change the car sprite, I have to do that manually in the zip file? Thanks for the work
guglielmo.di.luca Posted August 13 Posted August 13 Hi again, I've another question, it not videodriver-related but hud related (I aks because you have a certain degree of knowledge to -daphne- related stuff, as far as I can see). In the game aurunmilla the hud in very small and is at the up-left angle of the screen: what is the sintax to enlarge and change the hud place? Is not resolution relate, because I have changed it and the video-related content, the fmv I mean, as changed format but the hud has not.
nosoucy62 Posted August 13 Posted August 13 Il y a 2 heures, guglielmo.di.luca a dit : Hi Nosoucy, this adaption of videodriver in hypseus, has the original flashing block at the bottom of the screen? I only see the fullscreen video (without the black bar with the occasional flashes on the bottom) and the car with the brake icon. Is supposed to work without flashes? And to change the car sprite, I have to do that manually in the zip file? Thanks for the work salut guglielmo.di.luca je ne sais pas je ne l'ai pas encore utilisé....je vais le tester rapidement et te tiens informé
nosoucy62 Posted August 14 Posted August 14 (edited) salut guglielmo.di.luca je viens de tester le jeu et il fonctionne parfaitement avec hypseus v2.11 uniquement regarde ma copie d'écran il y a la voiture mais pas de systéme avec flash pour les directions j'ai mis aussi les fichiers .bat pour lancer chaque jeu (6 au total) videodriver_calichase.bat videodriver_halahara.bat videodriver_patrolman.bat videodriver_pursuit.bat videodriver_roadracer.bat videodriver_seaside.bat Edited August 14 by nosoucy62 1
Hoagie Posted August 14 Posted August 14 (edited) On 8/13/2025 at 7:09 AM, guglielmo.di.luca said: Hi Nosoucy, this adaption of videodriver in hypseus, has the original flashing block at the bottom of the screen? I only see the fullscreen video (without the black bar with the occasional flashes on the bottom) and the car with the brake icon. Is supposed to work without flashes? And to change the car sprite, I have to do that manually in the zip file? Thanks for the work Press 9 to get the Service Menu where you can change car: The flashing block is in the video and used for crash detection as per the original game, view them in VLC you can see. You just don't see them in the game as they are cleverly hidden. Edited August 14 by Hoagie 1
guglielmo.di.luca Posted August 15 Posted August 15 Thanks Nosoucy and thanks Hoagie. For Hoagie: exactly: the flashing block is for hit detection: you are supposed to maintain the car car in the black block between the flashes so that the counter in the upper left doesn't diminish (or diminish as little as possible). And in the end of the vhs (so to speak) wins (against yourself or others) who maintains the counter as nearest as possible at 100 (it a decremental counter not incremental, unlike of most the totality of games). After this premise the problem is this: in order to do so I MUST VIEW the flashes to maintain the car in the middle: it's part of the game in order to -play well- (so to speak) or otherwise it's like playing Thayer's quest without the buttons: you simply don't know what you are doing or what you have to do. There is a way to view or put back the entire screen pixel footage while gaming?
Hoagie Posted August 15 Posted August 15 (edited) 2 hours ago, guglielmo.di.luca said: Thanks Nosoucy and thanks Hoagie. For Hoagie: exactly: the flashing block is for hit detection: you are supposed to maintain the car car in the black block between the flashes so that the counter in the upper left doesn't diminish (or diminish as little as possible). And in the end of the vhs (so to speak) wins (against yourself or others) who maintains the counter as nearest as possible at 100 (it a decremental counter not incremental, unlike of most the totality of games). After this premise the problem is this: in order to do so I MUST VIEW the flashes to maintain the car in the middle: it's part of the game in order to -play well- (so to speak) or otherwise it's like playing Thayer's quest without the buttons: you simply don't know what you are doing or what you have to do. There is a way to view or put back the entire screen pixel footage while gaming? Show me when you see the flashing bars on the real game ? Look pretty invisible to me (excluding the angles to show them deliberately): Edited August 15 by Hoagie
guglielmo.di.luca Posted August 15 Posted August 15 I mean at the minutes 4:30 of the second video. But besides this the problem remains: if I can't view the white bars in video, how can I maintain the car away from them?
Hoagie Posted August 15 Posted August 15 13 minutes ago, guglielmo.di.luca said: I mean at the minutes 4:30 of the second video. But besides this the problem remains: if I can't view the white bars in video, how can I maintain the car away from them? Then maybe this isn't a game for you 🤣
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now