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Pimp your Pinball Arcade with Reshade


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Posted (edited)

I am finally back after years of being overworked. Taking a break doing what I love, making games better. One thing that was low in my todo list before was to improve Pinball Arcade. I still prefer the fun fluid feel of Pinball Arcade than PBFX3 or Visual Pinball X. The problem is the game looks seriously dated, so I improve it a bit with Ambient Occlusion, Screen Space Reflections, Regrading, and a ball that feels like rotating instead of just sliding.

 

1. Download this Pinball_Arcade_Reshaded_v2.7z and unpack everything into the same folder as PinballArcade11.exe and then just run Pinball Arcade as usual.

2. To use the ball textures, you need to put them in the Pinball Arcade Loader folder and enable CUSTOMBALL when you launch with it.

3. Make sure to disable MSAA and use oversampling in the game options to reduce aliasing. For exampleI used 2560x1440 internal resolution to play at 1920x1080

4. I also recommend adjusting the lightness to your taste in the game table options.

 

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Credits:

- Reshade by croshire (https://github.com/crosire/reshade)

- AO by rj200 (https://github.com/rj200/Glamarye_Fast_Effects_for_ReShade), I made minor changes there

- SSR by martymcmodding (https://github.com/martymcmodding/qUINT/tree/master), I made minor changes there

- MultiLut by FransBouma (https://github.com/FransBouma/OtisFX/tree/master), I made minor changes there

 

If you want to compare the looks try this https://imgsli.com/MzIxNDk3

 

Reshaded v2

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Original

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Edited by ducon2016
  • 1 month later...
Posted (edited)

Here is something you can try for some really maxed out graphics.

Use Glamayre_Fast_Effects_with_Fake_GI from Ducon 

then add the 

BloomAndLensFlares (use hotkey to turn on/off)
Vibrance
and Cartoon from the previous link from TheRadik (https://sfx.thelazy.net/games/preset/7068/).   

Make sure you copy the fx settings from both ini into one ini for at least the 4 fx above.  

I notice the effects are highly dependent on resolution.  Higher resolutions will have less depth blur from the ducon fx and less cartoon bordering, so you should adjust depending on resolution.  

Edited by Gtguy
  • 2 weeks later...
Posted
On 1/2/2025 at 5:04 PM, Gtguy said:

Here is something you can try for some really maxed out graphics.

Use Glamayre_Fast_Effects_with_Fake_GI from Ducon 

then add the 

BloomAndLensFlares (use hotkey to turn on/off)
Vibrance
and Cartoon from the previous link from TheRadik (https://sfx.thelazy.net/games/preset/7068/).   

Make sure you copy the fx settings from both ini into one ini for at least the 4 fx above.  

I notice the effects are highly dependent on resolution.  Higher resolutions will have less depth blur from the ducon fx and less cartoon bordering, so you should adjust depending on resolution.  

 

Can you post a screenshot comparison of yours?

  • 2 weeks later...

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