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Vibration using wiimote on emulation


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Posted

Is it possible to get vibration on lightgun games (that support vibration, I know a lot don't), using a Wiimote please using either Mame, Teknoparrot etc. Thanks a lot

Posted

Using Wiimotes, Demulshooter and MameHooker where applicable offers this.

For Mame it can also be done with just MameHooker.

I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those.

Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire.

It might be possible with other software and options but I don't know that way.

Not sure how you are doing it so might not be any use to you.

 

Posted
42 minutes ago, Tiberius said:

Using Wiimotes, Demulshooter and MameHooker where applicable offers this.

For Mame it can also be done with just MameHooker.

I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those.

Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire.

It might be possible with other software and options but I don't know that way.

Not sure how you are doing it so might not be any use to you.

 

Thanks a lot for your reply. I have tried using Mamehooker and when selecting wiimote output. I set Wiimote as 1, Output as Rumble and tried Output State as "On" or "Output State" but there is no rumble effect. Would you have the settings you use for Touchmote please, and an example of any ahk scripts to use to rumble when i fire the Wiimote. Thanks a lot for any help.

Posted (edited)

If you are using Touchmote then MameHooker sees the Wiimote as an XBox 360 controller and not a Wiimote

So using Alien 3 :The Gun from Mame as an example

You would make the ini file look something like this;

[General]
MameStart=
MameStop=
StateChange=
OnRotate=
OnPause=
[KeyStates]
RefreshTime=
[Output]
Player1_Gun_Recoil=xip 1 %s%
Player2_Gun_Recoil=xip 2 %s%
 

The xip is for XBox 360 controller

The 1 or 2 is for controller player 1 or 2

the %s% is to make it recognise whenever there is a change in the output (eg on or off)

 

The ahk for vibration I am still playing around with and at the moment can only get to work on trigger buttons and not sure if working correctly but will share when better

 

You could just google "make xbox controller vibrate ahk" and its then adapt what you find which is what I am doing

 

Ignore the ahk that I had put up it was rubbish so I have removed it.

Edited by Tiberius
Removing a rubbish ahk
  • 3 weeks later...
Posted (edited)

Personnellement j'ai laissé tomber ce rêve de rumble, touchmote n'a jamais voulu reconnaître mes wiimote et lancer demulshooter sur mon PC n'a jamais rien changé 😔

J'aurais adoré les vibrations en jouant sur Teknoparrot pour mon petit garçon avec Luigi Mansion.

Edited by STIFLER94130

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