erdoboy43 Posted November 25, 2022 Share Posted November 25, 2022 Is it possible to get vibration on lightgun games (that support vibration, I know a lot don't), using a Wiimote please using either Mame, Teknoparrot etc. Thanks a lot Link to comment Share on other sites More sharing options...
Trihy Posted November 26, 2022 Share Posted November 26, 2022 (edited) You need to use FFB plugin Edited November 26, 2022 by Trihy Link to comment Share on other sites More sharing options...
`kingston Ramsey Posted November 26, 2022 Share Posted November 26, 2022 i would love this for my wiimotes outside of dolphin emu 1 Link to comment Share on other sites More sharing options...
Tiberius Posted November 26, 2022 Share Posted November 26, 2022 Using Wiimotes, Demulshooter and MameHooker where applicable offers this. For Mame it can also be done with just MameHooker. I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those. Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire. It might be possible with other software and options but I don't know that way. Not sure how you are doing it so might not be any use to you. 1 Link to comment Share on other sites More sharing options...
erdoboy43 Posted November 26, 2022 Author Share Posted November 26, 2022 42 minutes ago, Tiberius said: Using Wiimotes, Demulshooter and MameHooker where applicable offers this. For Mame it can also be done with just MameHooker. I hasten to add I use Touchmote with my Wiimotes as lightguns so can say works with those. Also you can set up AHKs to rumble Wiimotes if they are recognized as Xbox controllers using Touchmote. Eg have it rumble whenever you fire. It might be possible with other software and options but I don't know that way. Not sure how you are doing it so might not be any use to you. Thanks a lot for your reply. I have tried using Mamehooker and when selecting wiimote output. I set Wiimote as 1, Output as Rumble and tried Output State as "On" or "Output State" but there is no rumble effect. Would you have the settings you use for Touchmote please, and an example of any ahk scripts to use to rumble when i fire the Wiimote. Thanks a lot for any help. Link to comment Share on other sites More sharing options...
Tiberius Posted November 27, 2022 Share Posted November 27, 2022 (edited) If you are using Touchmote then MameHooker sees the Wiimote as an XBox 360 controller and not a Wiimote So using Alien 3 :The Gun from Mame as an example You would make the ini file look something like this; [General] MameStart= MameStop= StateChange= OnRotate= OnPause= [KeyStates] RefreshTime= [Output] Player1_Gun_Recoil=xip 1 %s% Player2_Gun_Recoil=xip 2 %s% The xip is for XBox 360 controller The 1 or 2 is for controller player 1 or 2 the %s% is to make it recognise whenever there is a change in the output (eg on or off) The ahk for vibration I am still playing around with and at the moment can only get to work on trigger buttons and not sure if working correctly but will share when better You could just google "make xbox controller vibrate ahk" and its then adapt what you find which is what I am doing Ignore the ahk that I had put up it was rubbish so I have removed it. Edited November 28, 2022 by Tiberius Removing a rubbish ahk Link to comment Share on other sites More sharing options...
STIFLER94130 Posted December 13, 2022 Share Posted December 13, 2022 (edited) Personnellement j'ai laissé tomber ce rêve de rumble, touchmote n'a jamais voulu reconnaître mes wiimote et lancer demulshooter sur mon PC n'a jamais rien changé 😔 J'aurais adoré les vibrations en jouant sur Teknoparrot pour mon petit garçon avec Luigi Mansion. Edited December 13, 2022 by STIFLER94130 Link to comment Share on other sites More sharing options...
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