EmuAl Posted July 24, 2022 Share Posted July 24, 2022 (edited) It is possible to use 2 wiimotes (nunchuks required) with 1 Dolphin Bar for 2 player games in TeknoParrot Here's how you do it. First connect your nunchucks to your wiimotes then set Dolphin Bar to Mode 3 and connect your wiimotes to the dolphin bar. 1) Whatever game you want to use, you have to set the game settings to Direct Input. Also make sure to untick General - Use Relative Input option. 2) You can set all the buttons in the controller settings to whichever button on the wiimote you feel comfortable with. 3) In order for the gun to move correctly in the game, you must set the Gun X and Gun Y properties as follows. You can achieve this by moving the wiimote in front of the Dolphin Bar. 4) Do the same for player 2. This works for single player games aswell. It is possible to setup 4 wiimotes likes this but not sure if any game takes advantage of 4 players. I have tried this in other emulators with varying degrees of success. It does work in MAME. If you find any other ones it does work with then please let everyone know. This hardware setup also works with DemulShooter. X and Y Axis are linked to NunChuck Joysticks by default. You simply have to choose 0x32 for X and 0x35 for Y in P1-P4 Config to be able to aim with Wiimotes. Verify correct aiming using DSdiag. (thanks VGer) thanks all and enjoy Edited September 13 by EmuAl more info added 2 Link to comment Share on other sites More sharing options...
bucksoverfame Posted July 28, 2022 Share Posted July 28, 2022 I'm running Hyperspin, So what about the other systems like Sega Model 2 & 3, PS3 or PS2, Xbox and Xbox360. Using Retroarch for the others. Might try and buy to set up this weekend. Link to comment Share on other sites More sharing options...
EmuAl Posted July 28, 2022 Author Share Posted July 28, 2022 1 hour ago, bucksoverfame said: I'm running Hyperspin, So what about the other systems like Sega Model 2 & 3, PS3 or PS2, Xbox and Xbox360. Using Retroarch for the others. Might try and buy to set up this weekend. none of those systems worked this way, it would need some changes in programming input code to work on those I think. Mostly these systems have been emulated to use the mouse for gun input and therefore i couldn't get it to work with those but normally emulating the mouse in mode 2 with 1 player setup works great. so i guess you would use 2 dolphin bars for 2 players but i've never done this as i don't see the point in it. 1 Link to comment Share on other sites More sharing options...
Ghouse85 Posted September 11, 2022 Share Posted September 11, 2022 Thanks for the tutorial. For some reason I’m not able to set the x and y for player 2. I can set all other buttons except for that. Any suggestions? Link to comment Share on other sites More sharing options...
EmuAl Posted September 28, 2022 Author Share Posted September 28, 2022 On 9/11/2022 at 1:53 PM, Ghouse85 said: Thanks for the tutorial. For some reason I’m not able to set the x and y for player 2. I can set all other buttons except for that. Any suggestions? bit late but are you using the mayflash bar ? Link to comment Share on other sites More sharing options...
VGer Posted October 26, 2022 Share Posted October 26, 2022 Thanks for the tutorial. For all : Be aware you need to connect Nunchucks to use this setup. I hope 4-players Rabbits Hollywood will be possible with this... Link to comment Share on other sites More sharing options...
Ghouse85 Posted October 31, 2022 Share Posted October 31, 2022 On 9/29/2022 at 3:46 AM, EmuAl said: bit late but are you using the mayflash bar ? Yep, but as mentioned by VGer, I later realised that I needed to connect nunchucks for it to work 🙂 Link to comment Share on other sites More sharing options...
EmuAl Posted October 31, 2022 Author Share Posted October 31, 2022 (edited) 10 hours ago, Ghouse85 said: Yep, but as mentioned by VGer, I later realised that I needed to connect nunchucks for it to work 🙂 sorry, i do have nunchucks and have never tried without so never knew it didn't work without them. will add this info to the first post. Edited October 31, 2022 by EmuAl Link to comment Share on other sites More sharing options...
VGer Posted November 2, 2022 Share Posted November 2, 2022 This hardware setup also works with DemulShooter. X and Y Axis are linked to NunChuck Joysticks by default. You simply have to choose 0x32 for X and 0x35 for Y in P1-P4 Config to be able to aim with Wiimotes. Verify correct aiming using DSdiag. Link to comment Share on other sites More sharing options...
EmuAl Posted November 2, 2022 Author Share Posted November 2, 2022 8 minutes ago, VGer said: This hardware setup also works with DemulShooter. X and Y Axis are linked to NunChuck Joysticks by default. You simply have to choose 0x32 for X and 0x35 for Y in P1-P4 Config to be able to aim with Wiimotes. Verify correct aiming using DSdiag. yep, been meaning to add this info so will do it now thank you Link to comment Share on other sites More sharing options...
Anubis Posted February 19 Share Posted February 19 First of all, thank you for your instructions. I have managed to make the wiimotes work in several games muybie, I know the lag it has. Although we all know that it is enough to play for hours. heheh. Now I'm running Time crisis 5, but I can't get the pedals to work well with the nunchuck joy. In the end I just use R to do the L and R pedal actions. It doesn't work well though. Link to comment Share on other sites More sharing options...
EmuAl Posted February 19 Author Share Posted February 19 2 hours ago, Anubis said: First of all, thank you for your instructions. I have managed to make the wiimotes work in several games muybie, I know the lag it has. Although we all know that it is enough to play for hours. heheh. Now I'm running Time crisis 5, but I can't get the pedals to work well with the nunchuck joy. In the end I just use R to do the L and R pedal actions. It doesn't work well though. Pretty sure i set the pedals to left and right on nunchuk, it seemed ok for me at the time, was a long time ago now so could be mistaken. I also know people have used real pedals for the pedal input. Anyway glad you got it set up and working. Link to comment Share on other sites More sharing options...
susoarkangel Posted February 25 Share Posted February 25 good tutorial, thanks. a question my original wiimotes do not vibrate you have to do something special or vibrate in teknoparrot does not work Link to comment Share on other sites More sharing options...
EmuAl Posted February 25 Author Share Posted February 25 @susoarkangel I think you need the ffb from Boomslangnz, TP Dev. I have never tried but others say it works for pads and wheels and so i don't see why it wouldn't for wiimote It's something i've been meaning to try but never got round to it, when i do i'll add it to the tuto. Link to comment Share on other sites More sharing options...
bucksoverfame Posted February 27 Share Posted February 27 With the dolphin bar, I want to make guns. Do you have to connect the thumb controller also or only use the part for the gun? Link to comment Share on other sites More sharing options...
EmuAl Posted February 27 Author Share Posted February 27 2 hours ago, bucksoverfame said: With the dolphin bar, I want to make guns. Do you have to connect the thumb controller also or only use the part for the gun? the tutorial states you need wiimote and nunchuk for it to work properly 👍 Link to comment Share on other sites More sharing options...
darkhapposai Posted May 20 Share Posted May 20 HI. It works fine to me. A question: What position I must set to dolphinbar in order to correct aiming, with out pointer shaking? Greetings from Chile!! Link to comment Share on other sites More sharing options...
EmuAl Posted May 20 Author Share Posted May 20 2 hours ago, darkhapposai said: HI. It works fine to me. A question: What position I must set to dolphinbar in order to correct aiming, with out pointer shaking? Greetings from Chile!! i have mine on top of my monitor and have tried various positions but you can't eliminate all the shaking, i think it's super sensitive and has no deadzone as such but for me it is the best place, for you it maybe different. Link to comment Share on other sites More sharing options...
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