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  • 3 months later...
Guest kikorih402
Posted

I'm more interested in trying to get this to work with the usio branch of rpcs3.

  • 6 months later...
Posted
On 2/2/2022 at 11:48 PM, kikorih402 said:

I'm more interested in trying to get this to work with the usio branch of rpcs3.

Do you know where i can find that?

Guest A FRIEND
Posted (edited)

Tp is the only option to play arcade games based on RPCS3?🧐

because it might take years to see that and even that isn’t certain 

Edited by A FRIEND
Posted (edited)

USIO support was merged into the master branch of RPCS3 a fair while back, so any RPCS3 build should have it.

For System 357/369 games you need to patch out:

 

- the HDD serial number checks (look for cellFsArcadeHddSerialNumber reference), or someone might try implementing the stub for that function to return the contents of the PS3GAME.DAT file (or equivalent one that 369 games have).
 

- fool the dongle checks (or emulate the dongle using a Pi Zero or similar in USB Gadget mode). Pretty easy to do with RPCS3 if you know the PID/VID and serial number of a dongle used with the game.

https://github.com/RPCS3/rpcs3/commit/2b924175aa694ec877e7e5843a0fc5eb7cd7bcf8

Edited by zetsurin
Guest A FRIEND
Posted (edited)

Thanks for the info 

any video demonstration of arcade rpcs3 based games that works with pc at home?

not necessarily taiko

Edited by A FRIEND

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