ducon2016 Posted June 26, 2018 Author Share Posted June 26, 2018 7 hours ago, spiderzsoft said: i am playing as an arcade... lol...lol... loader not for 32 supported must have freamwork4.5 for loader... Install Visual Studio and try to compile the code by yourself for windows XP. Sorry I cannot support XP. Link to comment Share on other sites More sharing options...
ducon2016 Posted July 2, 2018 Author Share Posted July 2, 2018 (edited) Update 0.4 is out! Added Operation Ghost. Huge thanks to Argon Le Fou for sharing his work. Enjoy! Edited July 2, 2018 by ducon2016 Link to comment Share on other sites More sharing options...
ginzu Posted July 2, 2018 Share Posted July 2, 2018 il y a une heure, ducon2016 a dit : Update 0.4 is out! Added Operation Ghost. Enjoy! Cool! @ducon2016 Fullscreen et hd natif sur OG? Link to comment Share on other sites More sharing options...
ducon2016 Posted July 2, 2018 Author Share Posted July 2, 2018 8 minutes ago, ginzu said: Cool! @ducon2016 Fullscreen et hd natif sur OG? Non, juste les controlles. Le code est parseme de 1024 et 600 donc tres difficile a faire. Peut etre dans le futur je ferai un wrapper comme pour FFD mais pour l'instant juste 1024x600. 1 Link to comment Share on other sites More sharing options...
enes Posted July 2, 2018 Share Posted July 2, 2018 Mohkerz Loaderz would have been nice if it was easy to use like mame. Link to comment Share on other sites More sharing options...
joeplay Posted July 2, 2018 Share Posted July 2, 2018 En 26/6/2018 a las 0:29, spiderzsoft dijo: i am playing as an arcade... lol...lol... loader not for 32 supported must have freamwork4.5 for loader... Estos juegos funcionan perfectamente salvo los controles en xp 32 bits, por lo tanto no entiendo el porqué hacer un loader que solo funciona en 64bits, y menos cuando encima ya existe otro, el teknoparrot, que carga los mismos juegos. Link to comment Share on other sites More sharing options...
ducon2016 Posted July 3, 2018 Author Share Posted July 3, 2018 7 hours ago, joeplay said: Estos juegos funcionan perfectamente salvo los controles en xp 32 bits, por lo tanto no entiendo el porqué hacer un loader que solo funciona en 64bits, y menos cuando encima ya existe otro, el teknoparrot, que carga los mismos juegos. The loader works on 32 bits machines, just not XP yet. Will look into it someday, but again not sure what of the games can actually run on XP. The reason for this loader to exist is simple: other loaders are closed source, this one is open and provides and alternative to other loaders. 1 Link to comment Share on other sites More sharing options...
LEGEND80 Posted July 3, 2018 Share Posted July 3, 2018 For Operation Ghost, it looks like the only controls are for controller/pad. Anyway to use mouse with the loader on this game? Stuck using GL ALL RH to play the game in fullscreen with mouse (TeknoParrot doesn't support fullscreen). Link to comment Share on other sites More sharing options...
ducon2016 Posted July 3, 2018 Author Share Posted July 3, 2018 (edited) 8 hours ago, LEGEND80 said: For Operation Ghost, it looks like the only controls are for controller/pad. Anyway to use mouse with the loader on this game? Stuck using GL ALL RH to play the game in fullscreen with mouse (TeknoParrot doesn't support fullscreen). Right now Mohkerz Loaderz only supports two joypads. To play with the mouse you do not need any loader. Set EnableInputDevices=1 and use Enter for Start, CTRL+F1 for coin, and numpad keys for some of the in game actions not on mouse clicks. For now GL ALL RH might be your best choice. Edited July 3, 2018 by ducon2016 Link to comment Share on other sites More sharing options...
ducon2016 Posted July 3, 2018 Author Share Posted July 3, 2018 55 minutes ago, spiderzsoft said: i dont have 360 joypad can i use xbox360kb with loader????? Yes. I use x360kb myself. Link to comment Share on other sites More sharing options...
LEGEND80 Posted July 4, 2018 Share Posted July 4, 2018 (edited) On 7/3/2018 at 7:05 AM, ducon2016 said: Right now Mohkerz Loaderz only supports two joypads. To play with the mouse you do not need any loader. Set EnableInputDevices=1 and use Enter for Start, CTRL+F1 for coin, and numpad keys for some of the in game actions not on mouse clicks. For now GL ALL RH might be your best choice. Cool, good to know. Thanks! Just tried it and it works but unfortunately you still need GL ALL RH for proper fullscreen. :\ Edited June 25, 2019 by LEGEND80 Link to comment Share on other sites More sharing options...
ducon2016 Posted July 4, 2018 Author Share Posted July 4, 2018 21 hours ago, spiderzsoft said: then give me your configured x360kb.ini which support your loader 0.4 I have a different one for different games, but here is the one I used to test OG [Options] ;Set to one to make a sound when the DLL is loaded by the game UseInitBeep=1 ;Set to 1 to output logs in the "x360kb logs" folder inside the game folder Log=0 ;Number of pads you want to simulate (up to 4) PadCount=2 ;Set to 1 to hide pressed keys from the game raw inputs BlockRawInput=1 ;Set to 1 to hide pressed keys from the game windows inputs BlockKeys=1 ;Set to 1 to enable terminating game by pressing a key CloseProcess=1 ;Key to terminate game CloseKey=Esc ;If you have other dinput pads and only want to use the simulated ones set to 1 FilterOtherPads=0 ;For games using both dinput and xinput to make sure only xinput pads are used set to 1 BlockDirectInput8=0 ;0=Remap Dinput8 only, 1=Remap Dinput8+SendInput, 2=Remap Dinput8+Keyboard Events RemapMethod=0 [PAD1] Start=Space Back=2 Wheel Left= Wheel Right= Left Analog Left=S Left Analog Right=F Left Analog Down=D Left Analog Up=E Right Analog Left= Right Analog Down= Right Analog Right= Right Analog Up= D-Pad Up= D-Pad Down= D-Pad Left= D-Pad Right= A=R B=T X=4 Y=5 Left Shoulder= Right Shoulder= Left Trigger=Q Right Trigger=W [PAD2] Start=Return Back=1 Wheel Left= Wheel Right= Left Analog Left=J Left Analog Right=L Left Analog Down=K Left Analog Up=I Right Analog Left= Right Analog Down= Right Analog Right= Right Analog Up= D-Pad Up= D-Pad Down= D-Pad Left= D-Pad Right= A=O B=P X=9 Y=0 Left Shoulder= Right Shoulder= Left Trigger=Y Right Trigger=U Link to comment Share on other sites More sharing options...
bryhud Posted July 7, 2018 Share Posted July 7, 2018 (edited) With this loader should the UI be in a small screen in the upper left? Game plays full screen fine.Thanks Edited July 7, 2018 by bryhud Link to comment Share on other sites More sharing options...
ducon2016 Posted July 7, 2018 Author Share Posted July 7, 2018 42 minutes ago, bryhud said: With this loader should the UI be in a small screen in the upper left? Game plays full screen fine.Thanks This loader does NOT fix UI and scaling yet. For FFD use my experimental fix, for OG/FR/SR3 wait for my upcoming fixes. Link to comment Share on other sites More sharing options...
oath Posted July 15, 2018 Share Posted July 15, 2018 (edited) hey, i can start up the game ffd, but my xbox pad doesnt work, is there a thing i have to do or to add in the ini to make my pad work, when i use sdaemon -joy without mohkers my pad works but in a fucked up way... edit: was using other version of fast and furious; game works good now!!! thx Edited July 15, 2018 by oath Link to comment Share on other sites More sharing options...
ninjakx Posted July 15, 2018 Share Posted July 15, 2018 For Ghost Squad I am getting the 3005 error and it fails to initiate. I tried three different ghost squad files and got the same error. Link to comment Share on other sites More sharing options...
ducon2016 Posted July 16, 2018 Author Share Posted July 16, 2018 2 hours ago, ninjakx said: For Ghost Squad I am getting the 3005 error and it fails to initiate. I tried three different ghost squad files and got the same error. Read the readme.txt, it tells you how to edit gs2.ini properly Link to comment Share on other sites More sharing options...
lirogames Posted July 24, 2018 Share Posted July 24, 2018 very good, you have project to Super Bikers ? Thanks and more. Link to comment Share on other sites More sharing options...
ducon2016 Posted July 24, 2018 Author Share Posted July 24, 2018 1 hour ago, lirogames said: very good, you have project to Super Bikers ? Thanks and more. Does SB1 requires a loader? If yes I can look into it. There is no dump/crack of SB2. krizalid00 says he has one, we will see if he shares it. Link to comment Share on other sites More sharing options...
bonky0013 Posted July 24, 2018 Share Posted July 24, 2018 Merci pour votre taff et bonne continuation Link to comment Share on other sites More sharing options...
lirogames Posted July 25, 2018 Share Posted July 25, 2018 Il y a 22 heures, ducon2016 a dit : Does SB1 requires a loader? If yes I can look into it. There is no dump/crack of SB2. krizalid00 says he has one, we will see if he shares it. so can be the super bikers 1 even, I did not find a configurator of commands, both for the need for speed arcade. beautiful work Link to comment Share on other sites More sharing options...
camranbant Posted October 4, 2018 Share Posted October 4, 2018 works great with x360ce and FNF drift. thanks 1 Link to comment Share on other sites More sharing options...
ducon2016 Posted October 14, 2018 Author Share Posted October 14, 2018 (edited) Just updated new version 0.5 with support for Mario Kart Arcade GP DX 1.0. Do not ask for 1.1, I do not intend on supporting it for a couple of months. I should have released this a long time ago, but was very busy and got injured, so better late than never. The reason why I added support for 1.0 is three fold: TP stopped supporting it in the UI recently and felt it could be useful to have it open sourced (this was before OpenParrot was created), 1.0 and save did not work great in TP before, and I just wanted to show that it is possible to make the game work including save and Banapass with very small and simple code. I know the purists will prefer emulation to patching, but I do not have access to the original hardware or anything that could help me reverse quicker, so patching can still be a decent approach. 20KB without any optimization for size for a loader is not too bad :D I will rewrite my own JVS at some point to streamline inputs, but patching is fun so far :D Edited October 14, 2018 by ducon2016 5 Link to comment Share on other sites More sharing options...
ducon2016 Posted October 21, 2018 Author Share Posted October 21, 2018 0.5.1 is up with a minor fix for MKDX1.0 when you let all the options time out during the continue screens. Link to comment Share on other sites More sharing options...
angelknight010 Posted October 22, 2018 Share Posted October 22, 2018 A brand new loader:) Thank you!!! Is there any different from teknoparrot? 1 Link to comment Share on other sites More sharing options...
ducon2016 Posted October 22, 2018 Author Share Posted October 22, 2018 (edited) 2 hours ago, angelknight010 said: A brand new loader:) Thank you!!! Is there any different from teknoparrot? Yes, for example for MKDX1.0 the save is offline and located on your computer, not online. It is much smaller and requires less resources sitting at 20KB :D At the same time the loader is very early and small, so it only supports 5 games right now and it is not as configurable for now. Just try it :D Edited October 22, 2018 by ducon2016 Link to comment Share on other sites More sharing options...
bonky0013 Posted October 22, 2018 Share Posted October 22, 2018 Merci Ducon2016 1 Link to comment Share on other sites More sharing options...
Guest trouby Posted October 23, 2018 Share Posted October 23, 2018 angelknight010 🧨😉TOTALLY AGREE WITH YOU, we need a higher resolution for ABC after burner climax'' 3840x2160 is more to my liking Link to comment Share on other sites More sharing options...
Mock Posted October 27, 2018 Share Posted October 27, 2018 Still with Sega Rally 3 i get the Out of Memory for Tex. when som graphic tries to load. the title screens without 3D works fine. and i can also select track but then i crashes after that. i run on Windows 10 X64 Core I9 X7900 and Titan X. Once i have been able to play Sega Rally 3 under TeknoParrot, but then after a reboot it stopped working. Link to comment Share on other sites More sharing options...
ducon2016 Posted October 27, 2018 Author Share Posted October 27, 2018 6 hours ago, Mock said: Still with Sega Rally 3 i get the Out of Memory for Tex. when som graphic tries to load. the title screens without 3D works fine. and i can also select track but then i crashes after that. i run on Windows 10 X64 Core I9 X7900 and Titan X. Once i have been able to play Sega Rally 3 under TeknoParrot, but then after a reboot it stopped working. Do you have a log or any screenshot of the error you can share? Link to comment Share on other sites More sharing options...
titf650 Posted October 28, 2018 Share Posted October 28, 2018 (edited) Le 27/10/2018 à 15:37, Mock a dit : Still with Sega Rally 3 i get the Out of Memory for Tex. when som graphic tries to load. the title screens without 3D works fine. and i can also select track but then i crashes after that. i run on Windows 10 X64 Core I9 X7900 and Titan X. Once i have been able to play Sega Rally 3 under TeknoParrot, but then after a reboot it stopped working. I had the same problem after the windows 10 october update (1809). I have downgrade with 1803 version of windows 10 (april 2018 version) and now sega rally work fine. (windows 10 64bits i3 8go ddr3 ssd) (sorry for my bad english) Edited October 28, 2018 by titf650 Link to comment Share on other sites More sharing options...
ducon2016 Posted November 8, 2018 Author Share Posted November 8, 2018 0.5.2 is up with the Mario Button working in menus for MKDX1.0 2 Link to comment Share on other sites More sharing options...
Mock Posted November 17, 2018 Share Posted November 17, 2018 On 28/10/2018 at 3:11 PM, titf650 said: I had the same problem after the windows 10 october update (1809). I have downgrade with 1803 version of windows 10 (april 2018 version) and now sega rally work fine. (windows 10 64bits i3 8go ddr3 ssd) (sorry for my bad english) i could fear it had to do with a windows update. since it was working once before. i have the insider updates. and maybe things has changed after they updated dx12 for this raytracing. i did try with a new RTX card but it was same issue Link to comment Share on other sites More sharing options...
titf650 Posted November 17, 2018 Share Posted November 17, 2018 (edited) il y a une heure, Mock a dit : i could fear it had to do with a windows update. since it was working once before. i have the insider updates. and maybe things has changed after they updated dx12 for this raytracing. i did try with a new RTX card but it was same issue I try to help you but my english is not very good. My current version is Current build 17134 Current version 6.3 Product name Windows 10 Pro ReleaseId 1803 Can you compare with your version ? you can find this information in regedit execute windows ->regedit HKEY_Local_Machine-> SOFTWARE->Microsoft-> windows NT->CurrentVersion I launch sega rally with teknoparrot 1.69 (but i think that it's ok with 1.80 version) Can you try with teknoparrot ? When i have the problem, i have reinstall windows 10 with this version 1803 but with conservation personal files. I haven't use the downgrade in windows update option. Edited November 17, 2018 by titf650 Link to comment Share on other sites More sharing options...
ducon2016 Posted November 18, 2018 Author Share Posted November 18, 2018 (edited) On 11/17/2018 at 3:21 AM, titf650 said: I launch sega rally with teknoparrot 1.69 (but i think that it's ok with 1.80 version) Can you try with teknoparrot ? I recommend you move your question to the TeknoParrot thread. I just tried with Mohkerz Loaderz on latest version of Windows 10 fully upgraded and SR3 works fine. Same values for me Current build 17134 Current version 6.3 Product name Windows 10 Pro ReleaseId 1803 Edited November 18, 2018 by ducon2016 Link to comment Share on other sites More sharing options...
titf650 Posted November 18, 2018 Share Posted November 18, 2018 il y a 43 minutes, ducon2016 a dit : I recommend you move your question to the TeknoParrot thread. I just tried with Mohkerz Loaderz on latest version of Windows 10 fully upgraded and SR3 works fine. Désolé je lui ai proposé ce test pour vérifier que cela ne vient pas de son installation Mohkerz, si cela s'oriente vers teknoparrot je migre sur le thread teknoparrot. Link to comment Share on other sites More sharing options...
ducon2016 Posted November 18, 2018 Author Share Posted November 18, 2018 9 hours ago, titf650 said: Désolé je lui ai proposé ce test pour vérifier que cela ne vient pas de son installation Mohkerz, si cela s'oriente vers teknoparrot je migre sur le thread teknoparrot. Ah ok pas de probleme. Link to comment Share on other sites More sharing options...
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