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hippopippo

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Tout ce qui a été posté par hippopippo

  1. Play v0.71-1.0 *standalone* (even faster and less CPU stress) Tested on Tekken 5 & Time Crisis 4 (50-58 fps around) Executable only : https://www.mediafire.com/file/6u680wiz98zk9sb/Play_071_10.7z/file Full archive : https://www.mediafire.com/file/9r7buei44768idq/Play%21_071_10.7z/file
  2. hint : enable Sto0z Zone in TPui (range 20-30)
  3. Okay folks, this release (BoostGPU) includes several graphics patches and performance tweaks. OpenGL mode has been improved in its Progressive & Interlaced handling, and Vulkan in color management. Try it out by disabling Enable GS Ram & Force Bilinear Filtering in the Video panel. With my specs (11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz 2.59 GHz, GTX1650 Super) I tested Tekken 5 and managed to play at a steady 57-60 fps around with minimal CPU usage. This is the standalone version, let me know how it runs and we'll see what else can be improved. https://www.mediafire.com/file/rqcsv272cwdkixo/Play-BoostGPU.zip/file
  4. Dolphin build 09c7fbf1cf compiled in /LTCG: incremental for better performance Changelog : Code improvements and formatting Fixed wrong value in folder path handling Fixed incorrect filenames for Triforce files error messages Added socket value check in AMMBCommand::Closesocket Fixed incorrect array offsets in the network functions of the AMBaseboard Fixed not using the randomly generated filename when a backup file for Triforce is already in use Fixed DTV flag not being set when using NTSC-J https://www.mediafire.com/file/2hlz06djievbejc/Dolphin_040925.zip/file Cycraft Kewl Emulator for F-Zero AX Monster Ride https://www.mediafire.com/file/ato7m5okf5pnkcu/monster-emu.7z/file
  5. both versions of F-Zero work without issue from keyboard and dpad so it's your side, check your configuration (make sure you have the default mapping), there are many gecko patches for mario and others to disable cam, timeout & time waiting
  6. pay attention to this "to enable access to the test menu copy segaboot.gcm in *user*\AppData\Roaming\Dolphin Emulator\Triforce"
  7. Hi 7z, I confirmed the RVA emulation a few posts above since it's now an all-in-one build (Triforce/Wii/GC/RVA). Regarding the guide, it's not so difficult, I may create a PDF for each platform with steps & hints 🤓
  8. yes in fact you can also remove it, it takes up more than 2gb but since it is a wip game I wanted to leave the dump intact (in the end I saved you 30 GB to download 😛 )
  9. I'm not on the gaming PC now, but iir I ported Unity from x64 to x86 and downloaded the relevant x86 dlls/libs (including Bepinex) https://unity.com/releases/editor/whats-new/2018.4.3f1 (win32_nondevelopment_mono) https://www.fmod.com/download#fmodengine (x86 fmod/studio api lib)
  10. Well, after playing around with Unity and adding the missing files, it seems that: 1) Both FMOD libraries in fnfmega_Data\Plugins\x86_64\fmodstudio*.dll & Fmod*.dll are needed 2) The game hits the logo and crashes because it can't find a Rio2 board We hope to see it emulated in the Windows port (2018.4.3f1 Unity) relying on the skill of the devs ! something happens ...
  11. this build is all-in-one, just copy ipl.bin gamecube bios (use region folder) in *user*\AppData\Roaming\Dolphin Emulator\GC\
  12. Super Bikes 3 1.91 dumped mirror :
  13. 2.32 fully extracted link expires in 15d :
  14. 480p patch https://www.mediafire.com/file/fcdpcjak5llt3d7/640x480.7z/file
  15. original title post & denny 1st up is 2.26 (although King Kong 2.32 is latest dumped rev), re-up is 2.24
  16. it's king kong 2.24
  17. Dolphin build 4addd0f7d5 compiled for Release & Debug version Added proper segaboot.gcm Updated debug text for motor commands Added offset to F-Zero AX's motor init setup Changed Virtua Stiker 4's inversion code Code optimizing and clean up Removed unused code to fix GameFile::GetMaker() to enable access to the test menu copy segaboot.gcm in *user*\AppData\Roaming\Dolphin Emulator\Triforce https://www.mediafire.com/file/qmufmxybd9i2ppd/Dolphin_260825.zip/file
  18. Play! v0.70-35 CRT-TV *standalone* (compiled and optimized for 15 & 31 kHz TV / CRT at 640x480p + black stripes fix & progressive mode) https://www.mediafire.com/file/c04y1vndpjuwmkv/Play-CRT-TV.zip/file
  19. The file is safe, the core makes low-level calls to the Windows kernel, which is why it's identified as a possible virus, but it's always a false positive. Anyway, I added a mirror to the main post.
  20. I believe the RVA code remained in the source, even though this specific fork is Sega Triforce and not WiiArcade (RVA) note : confirmed RVA emulation
  21. from Crediar yes, recompiled and optimized for the Sega Triforce branch
  22. Dolphin Triforce Special build 8e931f8fd9 Updated timeout & other enhancements https://www.mediafire.com/file/sj69wncssu62zqu/Dolphin-8e931f8fd9.rar/file mirror : https://limewire.com/d/MNpnI#VnC8s8VWLK
  23. Here's another game preserved and made playable thanks to the powerful magic of the sorcerer @argonlefou Launcher coming now in .. 3 .. 2 .. 1
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