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Nit3H8wk

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  1. I had v7 pack on my openmediavault just wish I could get it to work with batocera 42. At least I got the enhanced versions working tho.
  2. I am curious to see how well this works and if it's worth doing road blasters again to see if it can keep the original frame rate. https://github.com/k4yt3x/video2x-qt6?tab=readme-ov-file
  3. And the jconf stuff don't work with teknoparrot so that was useless.
  4. Nvm found the fixes in the motherload of dumps on the internet archive.
  5. I cannot find the patched exe's anywhere. Does anyone have the 2k resolution patched exe?
  6. Where did you download the pack. All I could find was a patreon page where some dick bag put the link behind a paywall. I am not paying for game fixes that is just retarded.
  7. I use a cracked version of topaz been using my laptop with a i7 11800h, 32gb ram and a rtx 3080. I use artemis HQ and CG instead of progressive and 2880x2160 instead of the default 3840x2160. The end result is a mp4 file which I convert back to m2v with ffmpeg.
  8. There it is road blaster at 2880x2160. I had to use ffmpeg to bring it back down to 29.97 fps since topaz was going to take more than 20 hours. Hopefully this works. https://mega.nz/file/FMBiGJ6T#0IUJ5QYpe4qHGsbgL7qpXA4Ahd_CJ0cmhO_igX_DZ94
  9. Yeah the upscaled m2v just needs to be in the same folder with the ogg. So it looks like I will need to upscale first with the artemis model and I will try 2880x2160 and I will set 400% scale with that since 3840x2160 defaults the scale to 450%. When that's done I can use the chronos model to change the frame rate back to 29.97. But for now just waiting on my laptop to get here so I don't have to tie up my main gaming rig for 4 hours.
  10. I did the default upscale to 4k. I will run it again when my laptop comes assuming it's delivered on time as the upscale takes about 4 hours. There is an option in topaz for custom resolution so I will try 1600x1200 no setting for framerate tho so it will have the same frametime issue :(
  11. the mediainfo command does not seem to work for me. I was able to use the windows binary to convert the file to m2v though. Topaz did not pull the ogg audio with it during conversion however when I put the upscaled file into the vldp folder with it's original filename it does play the audio from the original ogg. I will share the file tho in case anyone wants to test it https://mega.nz/file/5dpEBC6a#GMppuxaBneMn6-K749EEdxbITV0xs0uOjyVPLnvVbwo
  12. The default output is mp4. Not sure if handbrake can convert it back to m2v. But I will upload it when it's done and even if it's just a mp4 file maybe someone can do something with it.
  13. I know road blaster does not support higher resolution in daphne like some of the other games. But if I were to use topaz to AI upscale it would it be super complicated to convert it to singe?
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