Aller au contenu

TeknoNecro

GamerLine
  • Compteur de contenus

    61
  • Inscription

  • DerniĂšre visite

Messages posté(e)s par TeknoNecro

  1. It’s doubtful there will be a standalone version coming. The original game required a dongle with some type of encryption for the exe & DLL. Seeing as no new decrypted files were released to play the game, it’s highly likely Teknoparrot has emulated the dongle itself. Otherwise if it was just a patch to remove the dongle checks, After Dark would have been playable as a standalone game a long time ago.

     

    So yeah, what JC said 😉

  2. All public dumps are encrypted and will not work with TP once supported.  The difference between v1.1 and v2.3 is that UNIS got in trouble for After Dark looking like an unauthorized Van Helsing (the Hugh Jackman version) arcade game.  So, for v2.3 a few characters had name changes and the hero had a partial face mask to hide Van Helsings's face.  But other than text, audio and graphics data changes to account for that, the versions are identical in all other aspects. 

  3. the Shell directory is where the Service / Test menu stuff is stored and run from. So those actual functions as per a real machine will not be available. And it includes the unofficial pre-release DemulShooter BepInEx plugin and setup. So yeah it "runs" in a hacky way. Guess you could wait for a day or two for "official" support by DemulShooter or TeknoParrot.  But you may need to redownload a "full" version for those.

  4. For the record, I support the archival backup and sharing of ROMs (and yes, the sharing part is technically illegal). However, I’m 100% against those that sell ROMs. And it’s a bullshit statement/argument that "I’m not ‘selling’ ROMs, just selling HDs and you’re paying me for my time to copy/replicate the HDs." Just be honest, you’re selling ROMs and that disclaimer isn’t legal protection.

     

    I also believe that a 20 year old Arcade PCB no longer in production or distribution being emulated isn’t a financial loss for a company that might not actually be in business anymore. Many of the games emulated by TP aren’t actual revenue streams for the developer either. The sale of the original hardware was the revenue stream. In fact, the rise of the emulation scene created a realization for some companies that the "retro" packs / releases was an economic viability. Those retro packs would never have come to market without emulation and companies seeing the potential to monetize the emulation movement.

     

    How many of these retro releases do you think use code straight out of MAME without compensation? Do you actually think all the Arcade1up releases use NO MAME code? The MAME emulation code is one of the most stressed tested code bases there is anywhere and it can be commercially used without royalties.

     

    In a system like Golden Tee with year after year upgrades that overwrites the previous year, there is a danger that the oldest years can eventually be lost forever. So each of these years should be archived.

     

    Time to get down off my soapbox


  5. RomCollector.com charges for ROM collections and tries to charges for downloading various Golden Tee links and other IT games. Why would anyone want to post a link and pay for bandwidth when this guy charges others for the download and then hijacks the link we supply here.

     

    Guys like that will end up drying up ROM releases. He distributes the ROMs for profit, we do it for preservation. We’re not making a profit off the effort and don’t want to, but sure as hell we’re not going to let others blatantly profit from these efforts.

     

    Eventually all the ROMs will be shared in private and will become harder and harder to find because of guys like RomCollector.

     

     

    Here, let’s return the favor:  https://www.romcollector.com/teknoparrot-downloads-i-48.html

     

    Go there and download from his links đŸ€Ș
     

    At least Golden Tee 2011 was NOT password protected, I tried it.... hahahaha

  6. Seriously, from at least gt2007 through gt2011 (5 sets) jcstahl1 has provided access to a viable / correct ROM set within an hour of being supported by TP
 and people whine and complain about a tiny bit of effort REQUIRED to add the DB?

     

    Let’s be happy with what we get and be willing to put forth a little bit of effort to enjoy these fun games.

     

    If you can’t say thank you, say nothing and move on.

     

    Thanks jcstahl1

     

  7. 4 minutes ago, Dutchman2000 said:

    Nope, that is the exact version I am using.  The folder is in the same folder the EXE is in.  When it launches, I get the title screen with the printer message.   No config file created.  

    So, you have the directory "BepInEx" with doorstop_version, changelog.txt, doorstop_config.ini & winhttp.dll in the same directory as bowling.exe... then inside the BepInEx directory you have the "plugins" directory with the TP dll in that?  and it still doesn't work?  That's the same exact instructions I followed and I'm able to play on i7 with nVidia 2080 card no problems.

     

  8. Well, there are 4 INI files, Game.ini, 2 Install.ini (one in the Shell directory & 1 in the pvz directory) and finally Launcher.ini and all have a some "Dicrectory=C:\Sega\" something  ...  Though in Game.ini it's used twice, once to point to game assets too. so maybe once it's running someone can experiment with making the "C:\" into ".." to see if that will allow for current directory?  Who knows, might not be so limiting then? Just a thought as the game specifically forces that directory tree.

×
×
  • CrĂ©er...