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dex77

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dex77 a gagné pour la dernière fois le 4 juillet

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    Commodore 64

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  1. V.0.0.33 IS OUT, no need anymore for "jvsmode=" line on .acgame files, all games can be set now from the jvs panel within the app, big improvement!
  2. Vampire Night bezel, Enjoy! VN_bzl.png.zip
  3. buddy, case closed, let's move on, beware the mighty whip cause at some point is gonna come for real, for the sake of everyone... no harsh feelings, game over, period, let's keep things clean, simple. Here's the second Soul Calibur III AC Edition's marquee for whoever owns a candy cabinet, HD FILE DOWNLOAD: https://imgur.com/a/FfzvDYY
  4. Here's a set of png covers/icons for the stand alone front-end in appreciation to the developers work... the intention was to recreate the visual general feeling of the real hardware. it covers 97% or so of the whole catalogue, whoever was looking for a slick option instead of low res posters, here it is, enjoy! https://mega.nz/file/IxkRkArY#me6vEWo2FyA5G4PIM6jeTer2T1G8x6paVwe9Xu73fcM @WildWolf Thnx bro, all hail the mighty whip!! 🤘
  5. Sengoku Basara X bezel... Enjoy! BasaraX.png.zip
  6. Buddy, no one hates you, just stop flooding this post, you're all over the place and you're repeating yourself over and over making a mess out of this place, you should understand that. so simple. PS. Have you ever heard about Google translator or even GPT, I never seen such nonsense in translations, just look at what you just wrote and if it was copy/paste, well I don't know what to say... it still sounds like you're passively/aggressively bragging tho. WTF. @everyone Here's the first batch of general bezels... Vanilla SYS 246 + Kunnikuman/Gundam/Taiko series... The specific one for single titles are coming next at some point... it takes time to design proper slick sh!t... Enjoy! DOWNLOAD LINK: 246 BEZELS.zip
  7. Besides the fact that the guy wasn't even talking to you directly and even if he was... besides your broken English which is so incredibly hard to understand, besides your self-entitled use of "WE" like you're part of the developers team or who knows what, besides the fact you are literally the only one flooding this post with hundreds of useless comments while giving really nothing and last but not least, since you know already you're just 2 cents, be reasonable then and stop flooding this post with useless incomprehensible messages and now even with useless rants, you're the only one making this post hard to follow, if you're seeking for attention you can still open another post and see whoever comes there instead of making a mess here, is that not simple? ...out of 70 pages probably 30 are yours.. think about it!
  8. Making some slick general bezels to cover the major series in order to don't have necessarely one specific design for each game, when done I will post it.
  9. Thnx buddy, big help! It wasn't really intuitive at all... ; )
  10. how to apply the bezel to a game? I can't see any specific option within the app... is it through the .acgame file?
  11. They're certainly working on it, not easy to implement all the titles bugless as only them can do, on TP everything is buggy, just my guess but that's exactly what they wanna avoid in their releases, hence, it takes time... this team is killer. Everything works perfectly actually, never had a single problem on my end... in the other hand, on TP every virtua fighter game has the graphic of the last stage completely garbled, patched or not... ridiculous, almost every Lindbergh game still needs a patch... what a work...
  12. Thanks for your patience buddy but as I said, everything is set properly same as the setup in your screenshots, everything works, just the navigation in the test menu doesn't... PS. test and service button I don't think they work at the moment, test button just allows to access and exit the test menu, it doesn't work as "Enter" button... so far... I think I'm doing nothing wrong at this point, they just don't work.
  13. yep, the game works perfectly, I can access also the test mode but the problem is the navigation inside it... everything is set... so can you please confirm that does work for you the navigation in test menu? I start to think that the controller emulation is not yet completed in taiko...
  14. Thank you so much buddy, still doesn't work, actually all the buttons were already set in the controller port 1, did you try already to get into the test menu and see if it works?
  15. @lords I'm trying to navigate the Taiko games Test Menu, after accessing it it displays on the bottom "Select SW" and "Start SW" to navigate and select an option, in the JVS panel I don't see them listed besides the drum controls... any idea where they can be set within the app?
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