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Shin Endymion

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Tout ce qui a été posté par Shin Endymion

  1. Cobra The Arcade playable on this video! No source yet of which version of Play this is, but interesting! Hope we all get the important update we need soon or a tutorial on how to add the controls. Still has some speed issues, but the Card RW is working and looks like you can use a mouse too!
  2. Here: https://archive.org/download/system2x6/Namco System 2X6/NM00021 Cobra - The Arcade/ Download the 2 bin.gz files if you already have the CHD file and the ROM. Extract them both on Winrar so you just get the .bin files. Then add the 2 .bin files into the cobrata.zip ROM file. Then you need to add this file into your arcadedef folder to run the world version. https://www.emuline.org/applications/core/interface/file/attachment.php?id=21225&key=0bafff47cd0d4e07982c38963425fbec
  3. Silly question. How did you change the region and switch the card reader off. There is only 1 ROM to this game I believe. Do you have to edit the arcadefs file?
  4. I see you were trying to fire the bullets but nothing on the screen. Seems like an invisible wall or just no aiming atm. Shame the gameplay is slow like TC3, was expecting that as well on Cobra! The demo and the rest of the game run brilliantly! The waiting continues!
  5. Somebody I know on discord has managed to run the English Version of Cobra The Arcade into the gameplay (turning off the card reader) but no inputs, so still unplayable ☹️
  6. The E51 error still appears during the memory card select, so totally unplayable. The intro and demo is all FMV, so all that runs ok. If the game goes to a standstill just press a few buttons to go to the title screen or skip rw error. Just won't let us go into the actual game, so unknown what actual gameplay performance is like! I couldn't get this to run for starters, but then I just properly installed a fresh updated version of Play with all the latest arcadedefs and it booted up!
  7. Yup looks like I've just answered my own question correctly! Cobra voices fixed but Time Crisis 3 which I've also tried has chipmunks! Oh dear lol! 😂
  8. Does that mean games like Cobra The Arcade and Time Crisis 4 have the voices fixed whilst other games that had normal voices sound like chipmunks now 😂 The pitch on TC4 and CTA were way too low before!
  9. I got Cobra to load up the intro, high scores and a demo. Starting the game I only got as far as the use memory stick on or off screen then throws an error on the 15th Second. There is no way to play without memory stick, as I'm guessing the aim hasn't been emulated yet, so unplayable ATM!
  10. Thank you so much! Working brilliant, trigger, reload and crosshair added! Good job! 👏 Wii Mote with Dolphinbar Mode 2 works excellent as well!
  11. Unfortunately at the moment it's not that easy! If there was a mapped Trigger button on Tomb Raider then the Mouse/Wii Mote Dolphinbar Mode 2 would work straight away for Player 1 Standalone (No TP). Tried with the autofire on the Wii Mote and works pretty well. As with the mouse you need cross hairs.
  12. Thanks for that! I'll update. Lack of time to fully mess around with this game. I've yet to find that out. So far for me the auto fire is quite useful and it seems to auto reload as well!
  13. Yup! If you download the latest Demulshooter, you should have a folder called Unity. In there is Tomb Raider folder. Copy all the contents from that folder into your Tomb Raider Game folder (where the Game.exe is). Then run TombRaider_Operator to go into settings. Save it and run Game.exe again. The game should load up now, but I myself still had no luck with the trigger button.
  14. Button's I've found on Tomb Raider so far (without Teknoparrot) are as follows during the gameplay. C - Credit P1 V - Credit P2 B - Credit P3 N - Credit P4 Num Pad 1 - P1 Start Num Pad 2 - P2 Start Num Pad 3 - P3 Start Num Pad 4 - P4 Start P - Pause the game with a status. Y - Status on Difficulty, Gun weights and Helmet Value T - Time Played in Big Bold Numbers E - Player Status HP and Damage A - Infinite Ammo S - Skip Videos G - God Mode X - Vibration On/Off M - Activates shield for a little while making you invincible Random numbers on keyboard 1-9 (not on numpad) - puts the game scene backwards or forwards. It really depends what level you're on I guess! Not quite sure if this is a Load State/Save State Feature! Space Bar - Kills all enemies encountered in the current area. No enemies will skip to next scene. ESC - Quits Game Mouse controls the aim, and left mouse button selects the levels but no trigger! On the title screen: O - Operator Menu Anything I've missed post it up! Still not managed to find a proper trigger button yet.
  15. Wow brilliant work bigdenny! Maybe the TP team can finally add the inputs to this great game (Tomb Raider)!
  16. Great to see gradual progress of this Time Crisis Spin Off game! Can't wait to play this properly with Gun inputs if possible!
  17. Would be nice if someone got Cobra The Arcade working with these image/ROM files converted. The MAME CHD doesn't work but how was it partially working on the video stated on my first post in this thread? Hmm!
  18. Yes on certain MAME ROM sites, both ROM and CHD, but currently doesn't work on MAME itself.
  19. I'd say the best game playable so far is Capcom Fighting Jam. It has a few graphic issues, but game running full 60 FPS with Vulcan and 1080p. Not all buttons work properly.
  20. By the time lots of these games start working properly, we should ask @ViRuS-MaNto host these converted titles. Would be a great help!
  21. Wow great news on Time Crisis 3! Does the actual game play ok or did you only get as far as the boot/intro?
  22. Has the same black lines Tekken Tag had on PCSX2 when upscaling to 1080p. Seems like playing this on Native res gives best results, but looks like this one plays pretty well!
  23. Is Cobra the Arcade working properly yet? Been too busy to try things out ATM.
  24. Definitely a performance struggle there. Wonder what sort of specs you need to run this at full speed? PCSX2 would totally nail this!
  25. Cobra The Arcade is basically Time Crisis 3.5 but with different Anime and Storyline. It has practically the same engine and playability as TC3. This is the one and only game I still never played in the arcades, so can't wait to finally get my hands on this one!
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