
joe555
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Tout ce qui a été posté par joe555
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How to update Virtua Fighter esports from 1.00 to 1.04?
joe555 a répondu à un(e) sujet de Penpen dans SAV - Help
No just the last update or 1 you have, if remember correctly you just replace, overwrite -
Some one else was faster and can't find delete
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in the config set to 0, it says that this is the game
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Well get your game working at native res before trying to upscale, no point in doing other stuff until you get it working, but if you insist on that than also change res in config in game folder, not app data, it should be at 1280x720 so change to 1920x1080, then create shortcut with resx=1920 rest=1080, look for rstretch under config And thanks for all the points RRZ, even after you delete they still count LoL Think there is some old post of mine you missed yet
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What is your res if monitor, shouldn't get 1360 at all, think game native is 1280x720
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Patcher for 2P in same PC Street Fighter IV 2012 version or Ultra Super Street Fighters IV
joe555 a répondu à un(e) sujet de JoNB3x dans SAV - Help
If you use ultra street fighter 4, than open test menu go to game options,bottom PCB and switch to vs match, if you don't have a sv folder make one so it saves the changes -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Deleted pic was to small -
[ARCADE PC] Elevator Action Invasion (UNIS-TAITO)
joe555 a répondu à un(e) sujet de mes211 dans ARCADE PC DUMP LOADER
So delete all your arcade cabview from your folder, and start again and you will see that option, look up for screen shot , if you hit reset you won't see so delete , so wait until after you launch game than start input -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Make a folder, with same name and put inside -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Go to 357 thread and get your answer -
[Arcade PC] Lethal Enforcers 3 (Konami)
joe555 a répondu à un(e) sujet de powergyser dans ARCADE PC DUMP LOADER
Booted here just by clicking game exe in any of the 3 partationss, but got same error as the other guy -
I have mame 0.254GIT to run taiko no tatsujin 2.3.4.5. does roms exist?
joe555 a répondu à un(e) sujet de Paarunow dans ROMS & ISO
Won't be playable till mame 255 -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
It will pick your mouse axis automatically, but you can set other buttons per game, so left mouse click to d-pad left , and right mouse click to triangle, that would be for cobra, vampire night would need left mouse button to O for fire -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Play_Windows_x64_Installer.zip Play_Windows_x64_libretro.zip -
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
joe555 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
Back up your exe, then use patcher, then compare the 2 exe in hex editor to see were the changes are made -
https://www.base64decode.org/ Use this
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Using mame 248 with X-Men is all good, except if I put no frame and no crt, then it is if the neogeo 304 doesn't switch that game to fit, still get the black sides in-between game and bezel, as long as frame and crt on then hidden, but that is the frame covering those bars, am I not adjusted right in the ini by putting no arcade_crt and no arcade_frame, and putting just arcade_no crt removes both scanlines and frame
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[Emu] Flycast - Dreamcast + Naomi + Atomiswave
joe555 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
For those interested if you use the atomiswave conversions in flycast than you can have dual inputs and no need to change anything for force five, also force five will work in retroarch since change isn't needed, There is some disadvantages aswell No test menu, also no nvrem, which means no extras, like characters and such, these use Dreamcast and not Naomi, but are Naomi games -
I don't have any PC games, but wouldn't a third party app work Xpadder, or joytokey
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[Emu] Sega Model 3 : Supermodel GIT release (Arcade PC)
joe555 a répondu à un(e) sujet de 7zxkv dans EMULATEUR NEWS
https://github.com/DirtBagXon/model3emu-code-sinden A experimental fork of model 3 for sinden with boarder added I don't own a gun so never tried it -
[Emu] PS2 & Namco System 147 / 148 / 246 / 256 Emulation on Play!
joe555 a répondu à un(e) sujet de Shin Endymion dans EMULATEUR NEWS
Was using version 0.57 Oct.23 than upgraded to one before this one, all worked good before, but with upgraded can't get fight jam to work anymore, get a error was either invalid or it couldn't find, I got the new arcadedef, what am I doing wrong, thanks in advance and any help appreciated , or could someone re-up version 0.57 138 -
[Arcade PC] Wasteland Racers 2071 (Triotech PC Based)
joe555 a répondu à un(e) sujet de witherzombie222 dans ARCADE PC DUMP LOADER
Cool to hear and thanks for the work, I was wondering about the weapons, what about manual transmission was that left in the game or not, I see it in there but tried turning it on but can't seem to, also seen the texture for high/ low, Thanks -
Here, but all always on discord
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[Arcade PC] Wasteland Racers 2071 (Triotech PC Based)
joe555 a répondu à un(e) sujet de witherzombie222 dans ARCADE PC DUMP LOADER
Try this I didn't know what you want nitro or primary fire since I don't know what you want them set, at so you can change those Also I believe this is the original dump, he's just removed the files I posted that you could -
[Arcade PC] Wasteland Racers 2071 (Triotech PC Based)
joe555 a répondu à un(e) sujet de witherzombie222 dans ARCADE PC DUMP LOADER
Hit remove Xbox controller in arcade binder and add the keyboard and set dead zone to the same as I have