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MrThunderwing

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  1. Yeah, I'd previously set up Xemu back when I was still on Windows 7. It was a pain in the arse to configure and get working. The Beta version of OR2 ran with perfect graphics on it, but chugged away at about 10 fps for me (my PC's ancient) and it would always hang at the first stage checkpoint. CXBXR played the game with buggy graphics, but a much better frame rate, anything between 30-50fps. I lost the Xemu config I had setup when I had to destructively reinstall a new OS after a power cut screwed my PC up and I couldn't be bothered trying to get it running again. It's no biggie really, I've got lots of other ways to play the other versions of Outrun 2 and SP perfectly (both legit PC and console games and Teknoparrot) I'm just always interested in keeping an eye on how things are developing with the original arcade Chihiro version, just because it's got a unique playable Ferrari Testarossa that was different in its design to every other arcade and home versions of Outrun 2 or SP since. It makes the original Chihiro Outrun a unique bit of OutRun history.
  2. Hrrrmm, well I think I might've fixed Outrun 2 - I copied the 'Boot ID' from Outrun 2 SP into the Outrun 2 folder and that got rid of the unhandled exception error and allowed me to get in game, where I was able to then access the test menu change it to upright and then exit and the game started up OK, so hooray. Haven't actually tried configuring any controls (and it crashes after the attract mode), but nice to see that those weird black spiky graphical artefacts from previous CXBXR versions have gone). Edit: Nope, cannot get in game at all. I've set the game to FREEPLAY, I've configured my Xbox 360 pad (same as I used to for OutRun 2 Beta in the old CXBXRs), but nothing I press on the pad (or keyboard) gets me in game. Any clue as to what I'm doing wrong? I can't get in game in the Beta version either (once I've set it to Freeplay). Edit 2: Okay, tried this again with the Chihiro-DS_1.0 CXBXR, and was able to get in game and play using the keyboard, but none of the pad bindings worked. Despite the attract mode running full speed and there being no black spiky bits, in game they came back and performance was terrible, soooo think I'm going to give up there... Edit 3: Okay, this is very interesting. I went back to using an old version of CXBXR from 2022 for OutRun 2 Beta, which was the last version I got half decent performance from (the frame rate varies between 30 -50fps) but still had the black spiky graphical artefact things. I really just wanted to check my pad inputs still worked. I had 2 games. On the second I decided to try hippopippo's CPU affinity lag fix a try from the task manager. All 4 cores on my CPU were selected, so I changed it to just 0 and 1. It didn't really change the speed, but one very cool thing it did was get rid of those black spiky graphical artefact things. So bonus
  3. I can't get the regular (not beta) version of OutRun 2 or Outrun 2 SP to work. I've been backwards and forwards through this thread multiple times to see if there's something obvious I'm missing, but if I am, it ain't jumping out at me. The last version of CXBXR I downloaded was the one from March that had HOTD3 and all the other new stuff working, including one of the WMTMT games, so I'm guessing it's not one that'll work with OR2 based on the above comment. I cannot see a "non Wangan" build anywhere for download. I found another French forum and downloaded Chihiro-DS_1.0 CXBXR, but I get the same exact error. OR2 won't even start and throws up an unhandled exception error. OR2 SP boots but says 'drive board is not connected to main board'. I go into the test mode and change it from 'standard' to 'upright' and exit... and get the exact same error. If I go back into the test menu it's changed itself back to standard, so I'm not sure if something's not saving properly there. I get the same errors if I use the build Justin linked to in the comment above mine. Can someone either point me in the direction of a CXBXR build that'll load Outrun 2 and Outrun 2 SP or either share one that they have that works? Thanks in advance! Edited: OK looked a bit harder in the previous threads and found the answer to OR2SP - it doesn't work due to an EEPROM issue.
  4. Paprium, the controversial beat-em-up game published by Watermelon Development for the Sega Megadrive/Genesis, is now fully emulated in Retroarch using a special genesis_plus_gx_libretro core. Controversial as the company was seemingly only capable of producing a handful of copies, leaving loads of unhappy customers still waiting on a game they paid for almost a decade ago, so at least people get to give it a go now. Paprium has proven difficult to emulate due to its alleged "custom hardware" – until now. Download Retroarch if you haven't already got it. Go to the Retroarch cores folder and replace the Genesis_plus_gx_libretro.dll with the one included with the game in the ZIP folder. (backup the standard core if you want to keep it for anything) After that just load Genesis Plus GX Core then find and load the game .bin. To play this on Retroarch you have to use the modified genesis plus core, or the game will play a fake low res "mockup". To get past the mockup, the very first time you play, you need to let the enemy players beat you beat you in that part, so your character properly dies. If you restart after that, you should be good and the full game should load. Papriu [Megadrive] : Free Download, Borrow, and Streaming : Internet Archive Alternative download https://www.mediafire.com/file/97t36xhz4i7nyez/Paprium.7z/file Quick gameplay video:
  5. Hot Damn, this totally passed me by when it was first posted. That's so cool that people are still working on getting the Chihiro games working. Really awesome to see HOTD3, Ghost Squad and Ollie King all booting up now (and OutRun 2 Beta working again). Edited: And a little finagling later WMMT2 as well! Thanks @hippopippo
  6. That's interesting to know about the 'Boot ID' thing, thanks, that's got Virtua Cop 3 working again at least, but OutRun 2 Beta now throws up a different error message. Unfortunately, my PC is way too old and creaky for Xemu (I had setup it up, prior to having to do a full destructive Operating System restore, and everything ran in slow mo. It was tricky enough to setup I never bothered trying again after I fixed my PC and got it working again). Like I mentioned previously though, no biggie, I've tons of other ways of playing different versions of OutRun2. I just like to check in on the Chihiro version from time-to-time because of it's completely unique Testarossa design compared to all the other games.
  7. They were (but not perfectly), but not anymore. No idea how long ago an update broke them (them being OutRun 2 Beta and Virtua Cop 3). CXBXR used to just bypass the bios screen and launch straight into both games. Now the games won't launch without the bios, but get stuck after booting. Edit: Hrrrm, the main developer of CXBXR doesn't seem to have updated his Patreon page since 2023. Looks like this is likely never going to be fixed. Best keep hold of your old versions of it!
  8. I haven't tried any new versions of CXBXR in years, just downloaded the latest version and was getting the error message about no chihiro media board but fixed it with the advice above (thanks for that!). Now I'm getting an "Error 22 Communication error occurred between main board and media board" error. In old versions it would just load straight into the game without issues. Anyone encountered this and found a fix? The Googles are revealing nothing. (No biggie if not, I just wanted to see if Outrun 2 worked on it now without the last couple of graphical bugs it had).
  9. Thanks dude. I realised after I posted this you could just get PacMan Museum Plus on the PS4 for dirt cheap now, which has got tons more games and Battle Royale doesn't have the big border on it (plus it's less of a faff to get 4 controllers working than using x360ce), so I just bought that. Thanks for the reply though!
  10. Hey gang, I'm a bit confused by this instruction above. I'm playing on a big screen TV not a cocktail table, so I want the non rotated version, but the instructions are saying to rename these .dll files to the same name as .dll files that already exist in the folder when I unpacked the RAR file. If I remove either .dll file the game just loads normally, rather than straight into Battle Royale. If I try to rename d3d9-norotate.dll to d3d9.dll, it wants to make a copy called d3d9.dll (2). Does anyone know what you need to do to un rotate it, please?
  11. Someone's made a new 1980's style arcade racer for the Atari STE. I thought it really looked quite impressive, so much so I decided to download an Atari ST emulator and try it out and then do a little mini review of it.
  12. Do you like the idea of some traditional pinball at home, but for a fraction of the size and price of a real table? Welp, the Pac Man Arcade Pro Pinball Game may just be of interest to you then, I was pretty pleasantly surprised by it.
  13. I was recently contacted by someone who's developing a game called Grand Shooter, a lightgun shooter, very much in the style of Virtua Cop, with a bit of Time Crisis thrown in too. It works great with my Aimtrak lightgun. The game is still in a trial version and is still receiving updates and improvements. The plan is for a Steam release.
  14. Absolutely loved this game on PS2 with my Guncon 2. I never played it in the arcades (although I think there was one at a retro arcade I went to not long ago, but I just didn't get around to playing it). Is there much difference between the arcade and PS2 game? The graphics would probably be on a par on the home system with the arcade by this point?
  15. You absolute ruddy legend!!! That's fixed it for me. My old version of the game read the save from a totally different location directly on the C drive, I hadn't noticed the "Save" folder in the actual game folder. Stuck the bin file in there and all is now working, DLCs and everything. thanks for you help with this mate, it's really greatly appreciated
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