
piotr25691
GamerLine-
Compteur de contenus
488 -
Inscription
-
Dernière visite
-
Jours gagnés
5
Tout ce qui a été posté par piotr25691
-
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
piotr25691 a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
be aware that in the rules of this forum "Thank You" posts are not allowed and instead you gotta use the heart button to give a "Thanks" to the post -
Still I don't have an Arduino, would help if there was some software program for emulating the PIUIO
-
It's done, here it is. To make this quicker I just made myself a Python script to process it automatically. python2_nohdd.zip
-
I will be sure to gather all HDD_ID, ILINK_ID and dongle files for all games playable on the P2IO PCSX2 fork and upload them here, don't worry.
-
AFAIK you can find these missing files in MAME romsets, so not all hope is lost.
-
Unfortunately for you, you need those HDD_ID, ILINK_ID and dongle files or it won't be able to read the HDD to proceed to the Python2 bootloader. Also from what I see, if you are getting the PS2 browser in English, you probably are not using the correct Japanese PS2 BIOS. Please get the HDD_ID, ILINK_ID, dongles and the necessary "SCPH-50000_BIOS_Vx_JAP_170" PS2 BIOS in order to get your game to boot.
-
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
piotr25691 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
If the Mediafire link ever goes down, here is a Discord CDN URL that I definitely won't be pulling down anytime soon: https://cdn.discordapp.com/attachments/673458464961331202/1045008462934974534/WMMT6R_UPDATE_2.0.rar -
[Arcade PC] Wangan Midnight Maximum Tune 6 / 6R / 6RR [Namco ES3B]
piotr25691 a répondu à un(e) sujet de CiTrON dans ARCADE PC DUMP LOADER
I can't get the file because it is currently in the owner's bin -
Probably not, but I have posted a guide earlier in the thread on how to convert MAME format dumps to the PCSX2 format so you can try that out with SN1.
-
Looks like you will have to obtain that from MAME romsets instead
-
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
piotr25691 a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Did you know that this forum now has a delete button for posts? You could do that instead of doing an edit to indicate you fixed it -
[Arcade PC] Beatmania IIDX 28 BISTROVER (BEMANI)
piotr25691 a répondu à un(e) sujet de Omar2 dans ARCADE PC DUMP LOADER
Probably you didn't properly paste over your CH prop into Resident. Have this. Extract it where your prop is and it maybe will fix it. prop.zip -
Any way to run this without having a MK9 I/O board? I can get it booted, but I can't do much besides pressing the Test and Service buttons
-
Then sounds like timing is gonna be weird on the emulator then regardless of how you tweak it with a cheat.
-
Your new value is barely any larger. It says that if you put values of 0x8000 and higher you'll get values -32768 and higher, and if you put values of 0x7fff or lower you'll get values 32767 and lower. You changed a value of 0x0008 (8) into a value of 0x00f8 (248). That barely changed anything on your end because you only adjusted your value 240 units up. Please adjust your value to be higher than 0x00f8 and lower than 0x7fff to make the change more noticeable, then from there find the right value yourself.
-
And that's why I use the WX build, because then I can just change something, reset and the emulated Python2 will cope with it properly.
-
Ensure the following applies to you: - You are running the latest WX build of PCSX2 - Your dump is of the MAME format If you are not running the MAME format dump, try this build, or get the matching dump in the MAME format
-
The *.raw files can be compressed using Windows's native NTFS compression to drop their on-disk size to 10-15GB like so:
-
From my experience the LAN connectivity for IDAS 8 and IDZ are as follows: IDAS8: Yes IDZ: Yes (if using SegaTools), No (if using TeknoParrot)
-
Here I provide the ILINK_ID, HDD_ID and white/black dongles for the American copies of DDR SN1 and 2. Make sure to provide your own raw HDD file using the instructions I've given above. DDR.zip
-
They don't really work on MAME, but you can just convert those CHDs to a format compatible with PCSX2. Do the following: HDD_ID, ILINK_ID and dongle files exist in the romsets from here, to get the matching ILINK_ID, extract 8 bytes from the offset 0x1e0 into a new file. Make sure to rename your files appropriately, MAME format dumps have different filenames. The CHDs are available below: 4345B88ADCADB7D093E0021D7C70FFA363E8C9E2.torrent You need to run the following command to convert them to a PCSX2 compatible format: chdman extracthd -i in.chd -o out.raw in.chd is your downloaded CHD, out.raw is the raw converted file you'll use in PCSX2.
-
The older build is only available in an AVX2 variety. If you don't have an AVX2-capable processor, you're out of luck.
-
To use non-MAME Japanese dumps use the following build, or to use MAME format dumps use either this AVX2 build, or this SSE4 build, then you'll hopefully be able to run the games correctly.
-
Well I'm using the WX build I found somewhere on Discord which is dated March 28th 2022 and worked good with the non-MAME Japanese dumps, weirdly enough it didn't work with the MAME dumps extracted and configured in the exact same way i configured the non-MAME Japanese ones. I don't know what happened exactly that caused the emulator to show up with the red security screen. EDIT: I resolved the problem by using the latest version of PCSX2. The version I had was too old.
-
Yes, I know that but does the resulting file differ if you use extracthd instead of extractraw?