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Compteur de contenus
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Messages posté(e)s par ELCOR2B
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bsr
qui a les clé en 10.0.2 decrypted pour Yuzu ? merci a tous
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bjr
quel version de mame a prendre pour faire de l'etirement sur du 16/9 ? widescreen stretch
merci de votre Assit ;-)
tchusss & bon vieux jeux
ARCADE64 ?? bon ou pas ?
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de mon coté rien d'anormal , test sur RétroArch & GTX 2070 , UPSCALE en X4
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bonne annee a toi
partage direct ton fichier modifier
j'arrive pas a trouver offset , je suis un noob lol
tchuss & merki ;-)
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Arcadia next are ready too 😍
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slt @tous
qui a essayer pk epee sur yuzu ? moi ca bloque apres intro , le perso reste sur la canapé avec son putain de tel en main ;-)
merci pour le reste
tchusss
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il y a 1 minute, Trymado a dit :
ok j'ai pris fullscreen je depose tous cela ou ??
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@tous
qui peut partager une config (StarWars BP) , et qui soit plein ecran sur du 1080p , merki ;-)
et sans les bandes ( Shift F1 ) ca les enleves ;-)
tchusss
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il y a 1 minute, petje a dit :
Dude, gentlemen, ladies, all of you who worked on this THANK YOU ALL, it works !!!
I used your plugins upload, edited the above parameters.
The first time i did step 13, start.bat as administrator it gave a error, loaded it normally, NOW it works !!!
I have left inject.exe run admin, then i run minime as administrator and run start.bat as a normal user and and the game works.
I get a error in game on screen
Aime can not be used for online battle mode at this time.
Can we save progress localy ?
Is it me, or does the game show a black screen, when left in windowed attract mode ?
Once again, ALL OF YOU !!
THANK YOU VERY MUCH !!
THANKS at @sky2310 @darksabre9 @kobe46, and all of you who tried to help all of us out !!!
great , but post the final playable game modif here , thanks
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@bruce pense a reposter ton pti zelda ;-) le lien est HS ;-(
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voici le remplaçant et en 200% mieux
bsnes v109 Released 2019-09-06 LE TOP DE L"EMULATION SUPER NINTENDO (connu sous le nom SNES )
Changelog:
- greatly improved macOS support, fixing all obvious bugs and adding fullscreen support
- added libretro target [Themaister, rtretiakov]
- much smarter automatic HD mode 7 perspective correction support [DerKoun]
- added CPU and SA-1 overclocking support
- added fast forward speed limiting
- added a new "hotfixes" option to fix critical (deadlocking) bugs that also occur on real hardware (eg for Dirt Racer)
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added options to emulate bugs in ZSNES and older Snes9X releases to increase compatibility:
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- "No VRAM blocking" for older fan translations
- "Echo shadow RAM" for older Super Mario World ROM hacks
- "CPU fast math" for older homebrew
- "Entropy: none" technically counts as well, for demoscene software made for SNES copiers
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- added dialog for IPS patching to choose whether they were made for headered or unheadered ROMs
- lowered volume during fast forwarding and rewinding to reduce audio distortion
- added option to mute sound during fast forwarding and rewinding
- added an option to deinterlace all SNES games by rendering at 480p (almost no speed hit; highly recommended)
- added multi-monitor support to Windows, Linux, and BSD
- improved pause and frame advance support
- improved mosaic emulation for the fast PPU
- added entropy (randomness) settings; default to no randomness for movie recording (guarantees consistent playback)
- improved MLT_REQ Super Game Boy emulation; fixes Killer Instinct to default to player 1 instead of player 2 [endrift]
- added option to disable video dimming during pausing (useful for screenshots with window decorations)
- redesigned the settings and tools windows to use lists instead of tabs
- redesigned the input and hotkey settings windows to be easier to use and with clearer naming + icons
- added option to make hotkeys combinatorial (eg Ctrl+F) instead of separate (eg F11 or Gamepad L-shoulder)
- restructured the settings menu to be more intuitive
- fixed path selection dialog from sometimes appearing offscreen
- added wildcard search support to the file loading window
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fixed the
--fullscreen
command-line option - redesigned the thread scheduler to allow enhanced compatibility with SA-1 and SuperFX overclocking
- fixed the pseudo-hires blur emulation support with the accuracy PPU
- removed template integer classes from the fast PPU to make the code more portable
- removed icarus from bsnes and merged the heuristics directly into bsnes itself
- ~5% speedup by optimizing CPU memory accesses and the PPU counters
- fixed an out-of-bounds memory access in the DSP core [Sour]
- enhanced the snow effect with depth-of-field and alpha blending support
- double-clicking a cheat finder result will now add the new cheat code directly
- added "[HLE]" indicator to the title bar when coprocessor HLE is being used
- simplified game titles with multi-carts (eg omit "Super Game Boy +" in SGB mode)
- the emulator now pauses on Windows when navigating the menus
- added SNES support for decoding Game Genie and Pro Action Replay codes
- added Game Boy support for decoding Game Genie and Game Shark codes
- added many more tooltips to explain GUI functionality
- minor speedups to SuperFX and Cx4 emulation (via object locality)
- simplified the mode 7 rendering code for the accurate PPU
- suppress Alt+F4 while in fullscreen mode
- fixed every reported regression caused by the speed optimizations I've been adding recently
le lien : --> https://download.byuu.org/bsnes_v109-windows.7z
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Petite vidéo du jeu
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Aller un pti bonus 👍
Jeu de baston PC
Blade strangers:
Ici : https://drive.google.com/file/d/11k-q4kGTFSRPO_mYJvbggk0PREp2Sedo/view
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bjr
je cherche le .bin du jeu Virtua Striker 2 - 2000
j'ai deja le .lst
et je test sur Flycast Naomie trop bien par RetroArch ;-)
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https://8ch.net/1cc/res/10103.html some guy dumped PROJECT DIVA (newer version ?)
torrent magnet: magnet:?xt=urn:btih:e06bf5ec0cd4f28f3295e2ba6e1343660de201c2&dn=%e5%88%9d%e9%9f%b3%e6%9c%aa%e6%9d%a5%20Project%20DIVA%20AFT%20%e8%bd%af%e4%bb%b6%e6%b3%84%e6%bc%8f.7z
liens par VirusMan
https://uptobox.com/2m0fv97c93hi
https://uptobox.com/a9l91g7bzkw3
https://uptobox.com/30yfk5l5ymar
https://uptobox.com/yh4x0vvw1zdt
https://uptobox.com/o1to9lkrqfig
https://uptobox.com/tbh6m262qhnj
https://uptobox.com/s0sn8l94kmn4
https://uptobox.com/swxjx1ufn69f
https://uptobox.com/2ihkvmixrvw3
https://uptobox.com/8ygowo0f1lkb
Autres Liens en vracs:
https://drive.google.com/uc?id=1sZVYL4OAnHIkN0UksR6jkzmgzvKXYqwQ&export=downloadhttps://mega.nz/#!EQUAlAyK!mBCNr3zxPHSDXe0raNS-7fQhVxxsIv_yl571pVldOBg
https://mega.nz/#!uYMEzIbY!i-YYcD_EBA4hg6c_rEDSRGYv1JEZd7AZtVbd9sQ6G_o
part 1 : http://www.mediafire.com/file/1xwp0h9xc36zyfc/PDAFTVBR37.10.00.part1.rar/file
part 2 : https://drive.google.com/file/d/1sf9-1tTQKEQ17sPVONQtoTEmoGLWox4t/view
part 3 : https://drive.google.com/file/d/1jN61TJRQDTkmV7FoNoiYp_f4zuV9dE6D/view
Sound fix (si besoin/if needed): diva.rarEdit: Notons aussi le site sur le bypass des protections de PD et PD Future Tone (on ignore à qui et dans quel cas ca sert mais bon on référence au cas ou):
Emulation components to operate Hatsune Miku Project DIVA Arcade on unintended hardware:
https://github.com/samyuu/EvenMoreLegitArcadeController/releases
ELAC's reborn big brother (Hatsune Miku Project DIVA Arcade Future Tone):
https://github.com/samyuu/TotallyLegitArcadeController/releases
Edit by line:
THIS GAME WORK FINE WITH NVIDIA. Check this tutorial for intel and AMD
Explicite decomposed "MDATA" "215 to 270" (include Snow Miku 2019) :
https://drive.google.com/drive/u/0/folders/1gmFdT6j0LIxZ1mwac0knus0A4c86PvJ7
If download don't work, copy "M215 - M270.7z" in your Gdrive then download
Use this Loader Based TLAC and follow instructions :
Standalone Loader: https://notabug.org/PDModdingCommunity/PD-Loader/wiki/_pages
All info here :
List of skins
https://vocaloid.fandom.com/wiki/Hatsune_Miku_-Project_DIVA-_Arcade_Future_Tone/Modules
edit 28/12/2020: Teknoparrot add support for Project Diva Arcade (RingEdge) 1.10, 1.20, 1.30
edit mai 2021: added version FT 7.10 hereoriginal verison here: here
/End of edit
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Le mieux c de partagé le fichier config personnalisé plus simple on copie et on injecte ds Rpcs3 ✌️
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voici les svg : garcon et filles tous pays a 0% pour pouvoir commencer a jouer ;-)
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hi all,
please update the good "dsound.dll" for this game
thanks everyone ;-)
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cool merci
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@tous
Version 1.8.0 dispo
https://www.ppsspp.org/downloads.html
Log:
March 14, 2019: PPSSPP 1.8 - bugfixes and more!
Rollout has started - if you're on Android you'll automatically be updated within a week.
PPSSPP 1.8.0 fixes several bugs and substantially improves compatibility with various hardware. Support for mobile PowerVR GPU in Vulkan has been added, fixing many instances of broken display. Here's a full list of major changes:
- Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802)
- PowerVR Vulkan display corruption fixed (#11744, #11747)
- Naruto Shippuden 3 hang fixed (#11780)
- Fixes to various lighting bugs (#11567, #11574, #11577)
- Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879)
- Significant performance improvement in Earth Defense Force 2 (#11172)
- Fix "real clock sync" setting (helps with latency for music games - #11813)
- More speed in FF4 effects and other generated curves (#11425)
- Support for resizing Vulkan on Linux (#11451)
- Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845)
- Percentage based frameskipping (#11523)
- DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530)
- Fix Motorstorm freeze on non-Windows (#11618)
- Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776)
- Blending optimizations and improvements (#11543, #11620)
- Improve D3D11 rendering issues (#11584)
- Change default graphics backend to D3D11 or OpenGL (#11621, #11658)
- Remove some outdated settings (#11665, #11666, #11667)
- Fix remote disc streaming with ipv6 (#11689, #11700)
- Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694)
- Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)
- UWP Xbox One: fix X/Back button confusion (#11740)
- Fix Formula 1 2006 timing issue (#11767)
- Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)
- Android: Allow putting PSP storage on custom paths like SD cards (#11812)
- Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)
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Il y a 6 heures, Bruce a dit :
Oui justement il y a trop de ressemblance (ta qu'a essayer celui de la wii ces pareille que le 1er fast and .....)
EDIT:
sinon dommage qu'il y a que 6 voitures(y a pas plus?)
sinon le test mode marche bien (j'ai profité pour bien calibrer le frein ,l'accelerateur et le volant
et j'ai changer le miles par KM)
PS:
Et sinon pour celui la ces possible ou pas??????
Tu peux partager tes modifs ?
Merci a toi 😋
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slt
merci pour ce jeu
ca me rappelle un jeu n64* ds le concept des nana et les voitures *cruis'n world
merci
test sur win10pro & pad xboxone PDP ;-)
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hi all;
why the preset key for control player ??
or share you"r config for xpladder guys ,
thanks
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[Emu] RPCS3 (Console) v0.0.37 - Emulateur PS3 sur PC / MacOS / Linux
dans EMULATEUR NEWS
Posté(e)
UP0001-NPUB30107_00-TMNTRESHELLED002.rap