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reinsrus

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  • Birthday 05/17/1971

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  1. Johnny Nero Action Hero will be playable and working on Teknoparrot unlike MAME. Johnny Nero Action Hero is a light gun game created by Play Mechanix and released by ICE in 2004, takes place inside a comic book and focus on adventures of Johnathan "Johnny" Nero, who going on three-different time periods with different enemies (alien and robots in Space Wars, Egyptian mummies and rock monsters in Curse of the Mummy King, and Indian zombies and wild west ghosts in Ghost Town). Like Special Forces: Elite Training, Johnny Nero Action Hero ran on VP101 arcade PCB with hard drive and had R5000 MIPS CPU. Johnny Nero Action Hero had 3D ploygonal graphics similar to other Play Mechanix titles like Big Buck Hunter and Special Forces: Elite Training. Johnny Nero Action Hero is a 2-player action light gun shooter where players take on the role of the titular character, shooting variety of enemies while avoiding slashing or damaging Nero via red circle indicator. A boss fight occurs that must shoot before the boss charging up the attacks. There is also sub-boss fight alongside the main boss fight. There are six-different mini-games between areas, like shooting asteroids or shooting cardboard cutouts of enemies, the mini-game will either succeed or failing a mini-game causing to lose half of the player life as a punishment. There are three-different comics to choose from (Space Wars, Curse of the Mummy King, and Ghost Town) and two modes (standard two-player mode or one player with both guns mode called Guns of Fury).
  2. Johnny Nero Action Hero and Special Forces: Elite Training will be playable on Teknoparrot like all other Play Mechanix games since MAME emulation of two is still not working due to the lack of 3D GFX emulation.
  3. Mortal Kombat 4 (midzeus game) listed as "WORKING", but imperfect due to the incomplete Zeus chip and the lack of lighting/shading emulation on character models, weapons and objects.
  4. Johnny Nero Action Hero and Special Forces Elite Training (two vp101 games) listed as "NOT WORKING" due to the lack of 3D GFX hardware emulation.
  5. Hey! There is a Time Crisis clone game titled Johnny Nero Action Hero by ICE/Play Mechanix/Raw Thrills, it uses RightHand Technologies' VP101 arcade board and came with a hard drive and 2x HAPP recoil gun (1 blue and 1 red). The game does not work in MAME due to the use of a suicide battery protection. I copied it from mameinfo.dat and it reads. $info=jnero $mame 0.132u4 [R. Belmont, The Dumping Union] HardDisk required WIP: - 0.224: Added Light gun control and 'Test' dipswitch. - 0.186: Changed description to 'Johnny Nero Action Hero (v01.01.08)'. - 0.185: Replaced 'R5000 (little)' CPU1 with 'VR5500 (little)' (400MHz). - 0.132u4: R. Belmont and The Dumping Union added 'Johnny Nero Action Hero' (ICE/Play Mechanix 2004). - 1st July 2009: R. Belmont - ICE's 2003-ish Johnny Nero: Action Hero. It's a comic book-style lightgun blaster with 3 selectable worlds and it's running on hardware way beyond what I was expecting from the YouTube videos: A 300 to 400 MHz VR5500 MIPS main CPU, a big FPGA with custom 3D rendering hardware and 1 or 2 PowerPC 405 CPUs, and an IDE harddisk containing the game data. Needless to say with those specs this is going to be a serious job to emulate and is likely to be slow once it is.
  6. Well, try the PC version of Hydro Thunder by Eurocom and the Xbox version of Arctic Thunder by Inland Productions.
  7. Um... Needs the arcade originals of Hydro Thunder and Arctic Thunder as well as the arcade game Offroad Thunder and an update of Arctic Thunder arcade original titled Ultimate Arctic Thunder by Midway Games to work and playable for TeknoParrot.
  8. Dump the arcade originals of Hydro Thunder and Arctic Thunder as well as the arcade game Offroad Thunder by Midway Games.
  9. Game: Johnny Nero: Action Hero Developer: Play Mechanix Publisher: ICE Release Date: September 14, 2004 Controls: Light Gun Players: 2 MAME Rom: jnero MAME CHD?: Yes OVERALL: PRELIMINARY Emulation: Preliminary Graphic: Good Color: Good Sound: Preliminary Cocktail: Good Protection: Good Save state: Unsupported Playable status: Unplayable
  10. Johnny Nero Action Hero MAME rom/CHD will be working soon.
  11. I'm back! Another good news, Pixel Paradise Arcade has uploaded the arcade capture of Arctic Thunder. https://www.youtube.com/watch?v=ML0LRYUsdPc&ab_channel=PixelParadiseArcade So the arcade version of Arctic Thunder as well as the "Ultimate" edition of Arctic Thunder will be on TeknoParrot.
  12. @otomon Don't worry, the MAMEdevs will crack the encryption of the Johnny Nero Action Hero rom/hard drive.
  13. @erdoboy43 Yeah, because of the suicide battery (which helps the key stored into FPGA), the MAMEdevs (including Ryan Holtz) will bypass the FPGA decryption key in order to be Johnny Nero Action Hero playable on the upcoming MAME release (0.225).
  14. It turns out that Johnny Nero: Action Hero is working on MAME 0.224! Yay!
  15. The next TeknoParrot update features Triotech's Wasteland Racers 2071, Midway's Hydro Thunder, Offroad Thunder, Arctic Thunder, and Ultimate Arctic Thunder.
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