--- Begin chusan_pre_startup --- 
	Pinned shader compiler, hMod=5DD30000 
	Pinned debug helper library, hMod=71F20000 
	DVD: hook enabled. 
	Chunithm IO: Using custom IO DLL: chusnio_x86.dll 
	USB I/O: Starting IO backend
 
	AllK required contiguous memory = 313724 (32bit) 
	  8 HotK Handles: HandleSize 2084 PoolSize 16680 (bytes) 
	  64 LstK Handles: HandleSize 36 PoolSize 2312 (bytes) 
	  1024 LstInfoK Handles: HandleSize 36 PoolSize 36872 (bytes) 
	  64 UsbK Handles: HandleSize 56 PoolSize 3592 (bytes) 
	  32 DevK Handles: HandleSize 60 PoolSize 1928 (bytes) 
	  4096 OvlK Handles: HandleSize 60 PoolSize 245768 (bytes) 
	  64 OvlPoolK Handles: HandleSize 52 PoolSize 3336 (bytes) 
	  32 StmK Handles: HandleSize 100 PoolSize 3208 (bytes)
 
	Dynamically allocated as needed: 
	        KLST_DEVINFO = 2596 bytes each
 
	Not using Kernel driver.
 
	==================================== 
	=         Interface claimed        = 
	==================================== 
	---  End  chusan_pre_startup --- 
	Clock: Returning JST timezone 
	Gfx: Direct3DCreate9 hook hit 
	Gfx: IDirect3D9::CreateDevice hook hit 
	Gfx: IDirect3D9:: Using Display No 0
 
	Game processes have terminated 
	请按任意键继续. . .
 
	help me plz !!