
ovv22
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Compteur de contenus
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Messages posté(e)s par ovv22
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21 hours ago, mikaelr said:
Or perhaps you're missing the event USE_CUDA_VIDEO_PRESENTER in your asphyxia plugin.
I'm not 100% sure if this happens to everyone but having the event enabled fixed my issue with the locked 60fps despite being on JGA specs.
21 hours ago, bicarus said:Oh yeah, I forgot about all these server side things. Good catch.
Surely, someone can figure out a hex edit to patch those out in client side, as the plugins don't have a toggle for these?
would you guys like to have customizable event toggles? i could definitely cook up something like that, just let me know which events would you like to toggle on/off yourself.
completely unrelated, but i personally just gave up on trying to run 120, it just wouldn't lol. thankfully there's a valkyrie 60fps patch now
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19 hours ago, anerasu said:
Thanks for letting me know where the tool is!
Thanks to you, I no longer get I/O errors in spiceX2.
But I'm getting timeouts when communicating with Asphyxia CORE.
I'm sure my connection settings are correct, but...I haven't touched the spicecfg connection part in particular.
15 hours ago, anerasu said:Yes, I am using Plugin Version: fork-6.0.2.5.
1. do you have 'unlock all songs' disabled? if yes, does enabling it fix the problem? if so, you might need to update your webui assets (never forget to do this for every game update, plugin update, or just a fresh asphyxia setup)
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On 12/5/2023 at 1:47 PM, Fairy Mirumo said:
I've tried turning it on and off, it doesn't affect anything. Elsewhere, I was told that this error is related to the touch_effect (in folder ver06) graphics file, but I have it
seems like a client issue, i don't think i could help you with this. maybe someone else will.
but if you haven't yet, maybe you could try setting up your client from scratch (20210831 from nyaa then update to 20231107) and check if that fixes your problem (and in case you have your asphyxia data in the same directory as the game, back them up)
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11 hours ago, Fairy Mirumo said:50 minutes ago, MourningStar said:
I have same problem as above where the black start up screen crashes after I applied 1107 update and updated webui assetts.
do you have the BIO2 patch enabled? the patcher seems to have an issue with that.
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1 hour ago, Fairy Mirumo said:
I have such a error. I have already installed node and npm, what plugin is missing?
have you run "npm install" in the plugins directory? you should see a "node_modules" folder alongside the other plugin folders
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231107 'support'
https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.5
update your assets.
On 11/27/2023 at 3:08 PM, Fairy Mirumo said:Sorry, but can I have the instructions? I do not know how to run dev and find the location of the log
one way to do it is: in your terminal/command prompt, run asphyxia core and add '--dev' at the end. the logs should appear on the console.
also you might need npm installed to download node packages: https://github.com/22vv0/asphyxia_plugins#how-do-i-make-plugins
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On 11/26/2023 at 1:38 PM, Fairy Mirumo said:
Guys, what is this error? This started happening after the plugin update, it seems to be
asphyxia logs might be more helpful in this case. start dev mode for logs. if no errors, then it's likely something else in your client is having an issue.
but also before that, try saving plugin settings once.
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20 hours ago, Cinna said:
you might have not specified your sdvx data dir yet, or it's not configured properly. look for that option in the settings.
it's the directory where the "data" folder is located. in your case, i assume it's in E:\Games\SDVX-EG\KFC-2023102400\contents.
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2 hours ago, Cinna said:
Where can I find the updated webui assets?
they're pulled from the game files via the "update webui assets" page in the plugin.
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5 hours ago, halfdeadd said:
For the last few releases these haven't been working due to some Type errors:
Also, there seems to be no type defined for WebUISend in handlers/webui.ts which also throws errors in my IDE.
I managed to fix these on my own but just thought i would let you know.updating the asphyxia core should fix the webuisend problem. having the latest plugins/asphyxia-core.d.ts (included in asphyxia core zip) should fix that in dev mode as well.
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new plugin update
just webui stuff for now.
- display skill frame and currently set skill title
- display arena rank (in image form this time)
- extract textures from ifs files (thanks ifstools)
Download: github release
always update webui assets, especially with this one because the skill frames/arena rank will not display properly if you don't.
but please always update them regardless, lol
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9 hours ago, Elrasiel said:
I haven downloaded the update yet but are these some of the songs included? Hope someone here can make an xml that enables them all.
i don't think they are in the 231024 update, sadly
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On 11/5/2023 at 9:00 PM, laflegge said:
What I mean is that there are 4 or 5 songs in this update which do not have an entry in the xml and I wonder why not... Seems strange to include songs in an update which can not be played.... Ah well..no big thing as there are enough songs I haven't played yet
i didn't even notice they're in the data. yea that's weird that they included them so early. well anyway they don't want us playing with them yet so they didn't include them in the music db. we'll probably get them in a future update, or you can just manually edit them in
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1 hour ago, PrinzEugen39 said:
does anyone knows why i did get this error after updating, i have put all the new dll, patch the dll, my config also were unchanged, after some minutes maybe 10 minutes, the game suddenly launched but server were busy when inserting the card
enable dev mode and see if there are error logs.
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Plugin update: https://github.com/22vv0/asphyxia_plugins/releases/tag/fork-6.0.2.3
- 2023102400 support
- Premium Generator (fubuki set)
- Ranked Megamix implementation (season 11)
- Arena station 11
- Arena stats on profile detail page updated (arena rank, rank points, ultimate rate, arena power, [new] megamix rate)
- New achievements list page (filter complete/incomplete/all achievements) - still kinda wip but it works
- Set how much Valgene Ticket you have (idk why but now you can lol)
- Change Skill Title on the customization page.
- Under the hood stuff
update your assets first.
let me know if you're having issues, or if there's something i missed!
edit: i have updated this release multiple times in the first hour of publishing this so if you have downloaded it as soon as i posted, please re-download it.
edit 2: also, to whoever added *that* video to the submonitor_bg folder on the data update file, i hope you stub your toe everyday for the rest of your life (affectionately)
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On 11/4/2023 at 5:15 PM, mikaelr said:
New update is out, KFC-2023091200 to 2023102400 : https://pixeldrain.com/u/34Gyv9pj
cool!
i was hoping i would be able to finish the stuff i'm currently doing before something leaks but i guess i'm too late.
i feel like there isn't much new features in this update but will still check and try to update plugin soon
On 11/4/2023 at 6:24 PM, laflegge said:It seems that the music_db.xml is missing some songs in the range 2053-2057.
And is it wise the replace soundvoltex.dll already?
i believe not all music ids are used, that's why there are some ids being skipped like 2053-2057. maybe we'll get them in a future update.
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i figured out another thing! idk if i'll implement this but i think it's cool. this is how players originally unlock the bpl team supporter banner but I already have them selectable anyway
https://voltexes.com/bpl-pro-player-supporters-season-2/
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On 10/8/2023 at 3:33 PM, laflegge said:
Got the pre release fork 6.0.2.1 which works fine
The pre release fork 6.0.2.2 gives the same timeout error
Edit: it does work (playing around with unlock all navigators/appeal cards.... initially I did not have these enabled..now that I have the new plug-in seems to work)
With new plugin I got all question marks (instead of some Japanese characters)... not a big deal but strange nonetheless
oh yeah, there might be a need to re-save the sdvx webui config on the new update. i modified the arena season option so there could be issues there if not changed from previous update. but that's just a guess, i forgot to test it. sorry 😬
as for the japanese characters, it's text encoding accidentally changed. i will try to switch it back to what it was before.
edit: oh.
6 hours ago, Elrasiel said:Said Japanese characters say literally “Merry Christmas”. I actually wanted to ask why it still has that message??
that's the content that was in the original repo when i forked it. i didn't bother to change it. i disable asphyxia info option personally lol
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5 hours ago, laflegge said:
When I run in 'normal' mode in both situations (6.0.0 and 6.0.2) the plugin is loaded.
With 6.0.0 no issue, with 6.0.2 the 'not found' network error.
When I run in -dev mode I get the log shown below BUT I have the same error with the 'older' 6.0.0 plugin so that seems not to be the issue?
missing dependencies probably. if you have npm installed, try running "npm install" on the plugins folder.
dev mode doesn't do much for the end user but it is very useful in reporting bugs.
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10 hours ago, laflegge said:
When using this version it hangs up my sdvx EG configuration
After bios checks and 'update check' message I get a 'Please wait a little....' and after a while a black screen with a the bottom 'PASELI: NOT AVAILABLE FREE PLAY'
and that is it...
Going back to Plugin Version: v6.0.0 fixes it all
you're getting a "not found" error it seems. is the plugin showing up in asphyxia? run asphyxia in dev mode and check if there are sdvx error logs there.
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new plugin update: https://github.com/22vv0/asphyxia_plugins/releases/latest
- event updates (bpls2 stamp, etc.)
- webui updates (fx-r chat stamps, submonitor bg video)
- online matchmaking code (wip/doesn't work)
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ranked arena/single battle
- kinda useless now, since [i believe] it needs online matchmaking, which is (as i said) broken at the moment.
highly, highly recommend updating webui assets after updating to this plugin.
let me know how terrible i am at coding!
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2 hours ago, Elrasiel said:
What are the stamps in the video? It popps up for me too after a play session.
from remywiki:
check the event page in webui.
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4 minutes ago, Elrasiel said:
Can’t samps be only used online? I tried using them in normal play during matching and it crashed.
you're referring to [chat] stamps, which is an entirely unrelated thing from the event stamps in my video.
but how does one replicate this crash?
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huge news for stamp enjoyers (just me)
i can finally enable the suddendeath stamp event lmao. can't believe it took me this long
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[Arcade PC] SDVX Vivid Wave
dans ARCADE PC DUMP LOADER
Posté(e) · Modifié par ovv22
there might be error logs when you run asphyxia in dev mode which could be helpful, but you need a little more setting up.
you may see errors from other game plugins but you should see more sdvx logs in the console if everything goes well.