[2022/09/06 08:46:22] I:Attach: out MUSICSELECT
[2022/09/06 08:46:22] I:CPJOBaseScene: LoadThread start.
[2022/09/06 08:46:22] W:signal: exception raised: EXCEPTION_ACCESS_VIOLATION
[2022/09/06 08:46:22] I:signal: printing callstack
[2022/09/06 08:46:22] I:stackwalker: 0000000180455135 (soundvoltex): (unknown): dll_entry_main
[2022/09/06 08:46:22] I:stackwalker: 00000001801AB263 (soundvoltex): (unknown): (unknown)
[2022/09/06 08:46:22] I:stackwalker: 00000001801AAC46 (soundvoltex): (unknown): (unknown)
[2022/09/06 08:46:22] I:stackwalker: 000000018035F887 (soundvoltex): (unknown): dll_entry_main
[2022/09/06 08:46:22] I:stackwalker: 00000001804AE84F (soundvoltex): (unknown): dll_entry_main
[2022/09/06 08:46:22] I:stackwalker: 000007FED503BE3B (avs2-core): (unknown): XCgsqzn000000b
[2022/09/06 08:46:22] I:stackwalker: 000007FED503D20D (avs2-core): (unknown): XCgsqzn000000b
[2022/09/06 08:46:22] I:stackwalker: 000007FED5035C9D (avs2-core): (unknown): XCgsqzn0000002
[2022/09/06 08:46:22] I:stackwalker: 000007FED5089D5C (avs2-core): (unknown): XCgsqzn0000159
[2022/09/06 08:46:22] I:stackwalker: 0000000076C8570D (kernel32): (unknown): BaseThreadInitThunk
[2022/09/06 08:46:22] I:stackwalker: 0000000076EE385D (ntdll): (unknown): RtlUserThreadStart
[2022/09/06 08:46:23] F:signal: end
[2022/09/06 08:46:23] I:launcher: stopping subsystems
[2022/09/06 08:46:23] I:logger: stop
[2022/09/06 08:46:23] M:audio::wasapi: WrappedIAudioClient::Stop
[2022/09/06 08:46:23] I:rawinput: disposing devices
Anyone know the issue? Game crashed after entering music select.