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573agent

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Messages posté(e)s par 573agent

  1. 6 hours ago, RodentVienna said:

    now i got a weird problem.

     

    I set ea3-config in prop and dev/nvram to AGA, yet I cannot get to display SDVX in English.

    My other Installation from 2021 however displays in English (using AFA).

     

    Ist this Valkyrie Model related?

     

    From my log:

    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/cmn_sys_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/ms_sel_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/card_end_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/connect_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/policy_break_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/blaster_result_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/generator_get_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/card_remind_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/arena_station_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver05/volfes_leget_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/game_megamix_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/loading_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/generator_valkyrie_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/option_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/arena_mat_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/arena_rankup_window_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/submonitor_megamix_en.ifs) is not exist. Attempting to load JP.
    [2024/03/02 00:51:45] M:AfpPack: Language file(/data/graphics/ver06/result_battle_en.ifs) is not exist. Attempting to load JP.

     

     

     

    you don't need to change anything in the dev folder, just prop will do.

    I never seen these files missing before, not quite sure what is happening there on your end.

  2. 2 hours ago, RodentVienna said:

    Thank you for taking action in updating your tuto!

     

    On a different note, i have seen online dllnpatchers providing a patch for SDVX PLUS. Can someone please elaborate how to add PLUS to the installation incl. Support in Asphyxia? Is merging db's required here? Or can everything be done via ifs_layer (opposed to PLUS official installatiin requisition) potentially or the PLUS folder somehow?

     

    you will need to join the plus server and ask people there about it. 

  3. 2 hours ago, RodentVienna said:

    Well, again, thank YOU for the tuto, for clarifying and taking action! And thanks to people involving, making installs a breeze.

     

    We could work on a cleanup.bat further removing useless bloat from base, and adding a url shortcut to the patcher :)

     

    it'll be easier if someone can just repack everything from day-1 until the current latest and upload it somewhere.

  4. Updated the tuto, thanks for pointing out the missing files for the base game.

    I'd like to point out this since we're at it:

    - I do not own any of the data, all the links are taken from 1cc board/discord. 

    - Don't ask me for clean data because I don't have access to any of them.

  5. 1 hour ago, RodentVienna said:

    thank you for the brilliant tuto!

     

    asphyxia --dev - this file is missing:

     

    \contents\data\graphics\ap_card\ap_06_R0026.png

     

    went with your files in first post:

    2023121900 base

    2023121900 to 2024013001

    2024013001 to 2024020600

     

    also, is there any chance you can provide a clean "clean data" for 2023121900 base?

    the one you link contains certain modifications, indicated by the multitude of patched dll's includes.

     

    also, really helpful for working with aphyxia would be, if yoru update packs would contain also the most recent ver# in ea3-config.xml :)otherwise THANK you for the generally good steps in your TUTO!!

     

    EDIT:

    Just checked. the base is not 2023121900 actually.

    It misses: 

    Update from 2023120500 to 2023121900

    https://pixeldrain.com/u/HbHzjoFP

     

    I am going to recheck my asphyxia webui update now.

     

    EDIT2:

    that missing update was the culprit. after restaging from "Update from 2023120500 to 2023121900" i successfully completet asphyxia web update :)

     

     

     

     


    Thanks for pointing that out, I've edited the description for the base game.
     

    I do not own any data from the links as it's all taken from 1cc board, so I don't have any 'clean' data to be shared. Sorry.

    ea3-config don't come with these leaked updates, just update the date code manually.

  6. On 1/31/2024 at 11:58 PM, Desu990 said:

    I understand that, but when you have people flaunting and posting pics of them playing newer data code nobody has and when asked to share it they say no, it sends a bad message, and what the heck is that kind of response "be patient and wait" wait for what exactly? This is silly. And now let me set the record straight for the people in the back. Konami doesn't care, they don't care about these little forums and discord servers giving out and leaking this stuff, that's been firmly established, and I hate the fact that we have gatekeepers in this community scared of the big bad Konami and brown nosing for them like little teachers pets when more than likely, nothing is gonna happen legally as per my first point about them not caring, so I don't see the point of said people gatekeeping newer data code. it doesn't affect Konami's bottom dollar at the end of the day because there's enough players going to arcades and grinding events, so I don't see the harm in them releasing things when they're out and ready to play and I'm sick and tired of it being policed. This is why I'm bothered by community members keeping stuff like this to themselves and never sharing till months later. And trust me, thousands of people in this community agree with me on these points, and the ones saying stuff like you just said are a small minority, and BTW you look ridiculous and hypocritical saying this because this is a site providing tons of arcade data and data dumps that shouldn't be publically available anyway! Make it make fucking sense! Gimme a damn break with this "shouldn't be publically available" crap dude LOL!

    And don't bring that up because there's nothing sows exclusive anymore in 2024 because people leak stuff from there constantly, which has been repeated numerous times. Sows is dead for all I care.

     

    it's still not meant to be publicly available.  maybe, just maybe, you can buy the data from those who sells it and share to the public to prove your point. i'm not going to pay like $100 for it, so i rather wait for someone to actually leak it.

  7. 7 hours ago, Desu990 said:

    Why is it not publically available here or on 1CC? Why can't people just release the updates when they're clearly out in the open and visible that they have them? The data community gatekeeping as usual "Oh I'm not gonna share this but I'm showing that I have it and it's on the DLL modder but I'm not gonna share till i feel like leaking it" 🙄 what else is new right? 🙄🙄🙄 This is infuriating.

     

    These data aren't supposed to be publicly available, easy as that. We are lucky enough to be able to play these in the first place. 

  8. 3 hours ago, Lucian045 said:

    A little help please, upgraded Epolis but had to use the original older dl file as I can't find a patcher for the newest game version that supports omnimix.  Someone have that link maybe?

     More to the problem, the Casthour Infinitas songs are coming up 000 in the menu and won't play.  They are loaded in the data folder and the files that needed to be deleted as per the instructions have been. Anyone else having this issue?  Appreciate the help.

    20240127_120829.jpg

     

    this is for LDJ-2024011600

                        {
                            name: "Remove song count limit",
                            patches: [{
                                offset: 0x7AE4A6, off: [0x7F, 0x19], on: [0x90, 0x90],
                            }],
                        },
                        {
                            name: "Omnimix (need the patch above)",
                            patches: [{
                                offset: 0xB856D3, off: [0x64, 0x61, 0x74, 0x61], on: [0x6F, 0x6D, 0x6E, 0x69],
                            }, {
                                offset: 0xAD3837, off: [0x61], on: [0x6F],
                            }],
                        },

     

  9. 21 hours ago, NotEarl said:

    Autoplay and Omnimix hex edits for 1206

     

                        {
                            name: "Auto Play",
                            patches: [{ offset: 0x790B59, off: [0x00], on: [0x01] }],
                        },
                        {
                            name: "omnimix",
                            patches: [{ 
                                offset: 0x88A766, off: [0x7F, 0x19], on: [0x90, 0x90],
                            },{ 
                                offset: 0xC59563, off: [0x64, 0x61, 0x74, 0x61], on: [0x6F, 0x6D, 0x6E, 0x69],
                            },{ 
                                offset: 0xBA8AE7, off: [0x61], on: [0x6F],
                            }],
                        },


    I hope people don't misuse the auto play and ruin other people's game experience on a maintained server.

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