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tattoohanz

GamerLine
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tattoohanz last won the day on April 24

tattoohanz had the most liked content!

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About tattoohanz

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  • YouTube
    https://www.youtube.com/channel/UCM6371P-6qFEebDan5zAzcA
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Profile Information

  • Hardware
    Intel Core i7-7700K 4.5GHz
    16GB DDR4
    Gtx 970 g1 gaming

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  1. thx ,but i know ppl that run the game on 64bit....first i did installed 32bit ubuntu,but can't get old vm to work with it,i'll keep trying:) btw,i want to run the game,because i'm working on the translation mod for it:)
  2. hi ,is there someone who can help me,i've followed the tutorial,but i've got that error......ubuntu 16.04 64bit,nvidia card [WMN4S:Inf][FS] load request sim:data/MsgDB/MsgDB.lua [WMN4S:Inf][FS] load finish sim:data/MsgDB/MsgDB.lua (1188 KB) [WMN4S:Inf][FS] load end callback sim:data/MsgDB/MsgDB.lua (1188 KB) [WMN4S:Inf]---- MessageDataBase:LoadMessageDataBase Loading File (sim:data/MsgDB/MsgDB.lua)---- [WMN4S:Inf] netmanager: change state: => ModeState_None [WMN4S:Inf][FS] load request sim:save/setting00/Setting.lua [WMN4S:Inf][FS] load finish sim:save/setting00/Setting.lua (1 KB) [WMN4S:Inf][FS] load end callback sim:save/setting00/Setting.lua (1 KB) [WMN4S:Inf] billing: create_charge_log(): total=0 [WMN4S:Inf] billing: create(): backup... [WMN4S:Inf] billing: create(): succeed [WMN4S:Inf]Sys::Sound::registerBank() : Success bank 2 regist [WMN4S:Inf][MessageDataBaseFile::GetMessageListTopLineRow] m_pMessageListTop: { Row:0/63806 [WMN4S:Inf][StartUp]MODE INIT :: [ StartUp ] [WMN4S:Inf][FS] load request sim:/data/Common/Texture/TestMode.nut [WMN4S:Inf][FS] load finish sim:/data/Common/Texture/TestMode.nut (37282 KB) [WMN4S:Inf][FS] load end callback sim:/data/Common/Texture/TestMode.nut (37282 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_EDIT.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_EDIT.BIN (967 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_EDIT.BIN (967 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_DAY.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_DAY.BIN (949 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_DAY.BIN (949 KB) [WMN4S:Inf][FS] load request sim:data/Shader/SHD_ALL_NIGHT.BIN [WMN4S:Inf][FS] load finish sim:data/Shader/SHD_ALL_NIGHT.BIN (951 KB) [WMN4S:Inf][FS] load end callback sim:data/Shader/SHD_ALL_NIGHT.BIN (951 KB) [WMN4S:Inf][FS] load request sim:save/errorlog00/error_log_disp.bin [WMN4S:Wng][FS] file size zero [0] [WMN4S:Inf] eChangeMode_Wait [WMN4S:Inf][StartUp]MODE WAIT :: [ StartUp ] [WMN4S:Inf]Shader::IsLoading(). GrpData[ 0 ] is Loading... [WMN4S:Inf]Shader::IsLoading(). GrpData[ 1 ] is Loading... [WMN4S:Inf]Shader::IsLoading(). GrpData[ 2 ] is Loading... [WMN4S:Inf][FS] load request sim:save/errorlog00/error_log_send.bin [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Wng][FS] file size zero [0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibHandleCenter] int[22528] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibAccelCenter] int[23104] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibBrakeCenter] int[23616] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibMotorCenter] int[511] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchLeft] int[32] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchRight] int[1328] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchTop] int[32] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchBottom] int[736] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCoinChute] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mBuyCardCost] int[3] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mGameCost] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mContinueCost] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mFullCourseCost] int[4] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mFreePlay] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mPcbId] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mIcCardRw] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mIcCardVender] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mMgCardRw] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mForceFeedback] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mWinsAndRemains] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventMode] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventModeDist] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mEventModeCount] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseType] int[2] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseSun] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseMon] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseTue] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseWed] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseThu] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseFri] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseSat] int[96] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mCloseDay] int[90] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTouchPanel] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mGameVol] int[10] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mAttractVol] int[10] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mOfflineMode] int[1] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mClockOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneType] int[36] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeDayLight] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneHourOffset] int[8] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneMinOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeHourOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeMinOffset] int[0] [WMN4S:Inf]LuabindPack::luaL_loadbuffer [WMN4S:Inf]SettingLuaReaderX:[m_Sum] int[0] [WMN4S:Inf]SettingLuaReaderX:[mCalibHandleCenter] int[22528] [WMN4S:Inf]SettingLuaReaderX:[mCalibAccelCenter] int[23104] [WMN4S:Inf]SettingLuaReaderX:[mCalibBrakeCenter] int[23616] [WMN4S:Inf]SettingLuaReaderX:[mCalibMotorCenter] int[511] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchLeft] int[32] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchRight] int[1328] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchTop] int[32] [WMN4S:Inf]SettingLuaReaderX:[mCalibTouchBottom] int[736] [WMN4S:Inf]SettingLuaReaderX:[mCoinChute] int[1] [WMN4S:Inf]SettingLuaReaderX:[mBuyCardCost] int[3] [WMN4S:Inf]SettingLuaReaderX:[mGameCost] int[2] [WMN4S:Inf]SettingLuaReaderX:[mContinueCost] int[2] [WMN4S:Inf]SettingLuaReaderX:[mFullCourseCost] int[4] [WMN4S:Inf]SettingLuaReaderX:[mFreePlay] int[1] [WMN4S:Inf]SettingLuaReaderX:[mPcbId] int[0] [WMN4S:Inf]SettingLuaReaderX:[mIcCardRw] int[0] [WMN4S:Inf]SettingLuaReaderX:[mIcCardVender] int[0] [WMN4S:Inf]SettingLuaReaderX:[mMgCardRw] int[0] [WMN4S:Inf]SettingLuaReaderX:[mForceFeedback] int[0] [WMN4S:Inf]SettingLuaReaderX:[mWinsAndRemains] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventMode] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventModeDist] int[0] [WMN4S:Inf]SettingLuaReaderX:[mEventModeCount] int[2] [WMN4S:Inf]SettingLuaReaderX:[mCloseType] int[2] [WMN4S:Inf]SettingLuaReaderX:[mCloseSun] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseMon] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseTue] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseWed] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseThu] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseFri] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseSat] int[96] [WMN4S:Inf]SettingLuaReaderX:[mCloseDay] int[90] [WMN4S:Inf]SettingLuaReaderX:[mTouchPanel] int[0] [WMN4S:Inf]SettingLuaReaderX:[mGameVol] int[10] [WMN4S:Inf]SettingLuaReaderX:[mAttractVol] int[10] [WMN4S:Inf]SettingLuaReaderX:[mOfflineMode] int[1] [WMN4S:Inf]SettingLuaReaderX:[mClockOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneType] int[36] [WMN4S:Inf]SettingLuaReaderX:[mTimeDayLight] int[0] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneHourOffset] int[8] [WMN4S:Inf]SettingLuaReaderX:[mTimeZoneMinOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeHourOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[mSummerTimeMinOffset] int[0] [WMN4S:Inf]SettingLuaReaderX:[m_Sum] int[0] [WMN4S:Inf] [WMN4S:Inf][MessageDataBase::SetTableInfo] [WMN4S:Inf]--------------------------------------- [WMN4S:Inf]---- TableType:0 [WMN4S:Inf]---- MessageNum:15927 MaxMessageID:80726 [WMN4S:Inf]--------------------------------------- [WMN4S:Inf] [WMN4S:Inf] eChangeMode_Wait [WMN4S:Inf][StartUp]MODE WAIT :: [ StartUp ] [WMN4S:Inf]Shader::IsLoading(). GrpData[ 0 ] is Load End... [WMN4S:Inf]Shader[ 0 ] globalIdx: 0x10000020 [WMN4S:Inf]Shader[ 1 ] globalIdx: 0x10000021 [WMN4S:Inf]Shader[ 2 ] globalIdx: 0x10000022 [WMN4S:Inf]Shader[ 3 ] globalIdx: 0x10000023 [WMN4S:Inf]Shader[ 4 ] globalIdx: 0x10000024 [WMN4S:Inf]Shader[ 5 ] globalIdx: 0x10000025 [WMN4S:Inf]Shader[ 6 ] globalIdx: 0x10000026 [WMN4S:Inf]Shader[ 7 ] globalIdx: 0x10000000 [WMN4S:Inf]Shader[ 8 ] globalIdx: 0x10000005 [WMN4S:Inf]Shader[ 9 ] globalIdx: 0x10000006 [WMN4S:Inf]Shader[ 10 ] globalIdx: 0x10000007 [WMN4S:Inf]Shader[ 11 ] globalIdx: 0x10000008 [WMN4S:Inf]Shader[ 12 ] globalIdx: 0x10000009 [WMN4S:Inf]Shader[ 13 ] globalIdx: 0x1000000a [WMN4S:Inf]Shader[ 14 ] globalIdx: 0x1000000b [WMN4S:Inf]Shader[ 15 ] globalIdx: 0x1000000c [WMN4S:Inf]Shader[ 16 ] globalIdx: 0x1000000d Segmentation fault (core dumped)
  3. [Trad] WMMT5 English mod

    WMMT5 English mod v.4,Special Key is not needed,pls replace everything,backup first! hope you enjoy it:) [Hidden Content]
  4. Teknoparrot Loader | Arcade PC

    hey guys,here... [Hidden Content]
  5. Teknoparrot Loader | Arcade PC

    sorry,i don't have permission to share the attract mode p-ras theme,but i can share the artwork and videos,that i did for it.hopefully you guys can find the theme somewhere on the net... [Hidden Content]
  6. Teknoparrot Loader | Arcade PC

    sure,i'm gonna share the link later today or tomorrow.
  7. Teknoparrot Loader | Arcade PC

    most of the videos and artwork i've captured and edited by myself.
  8. Teknoparrot Loader | Arcade PC

    i've already did it for my home cabinet:)
  9. [Arcade PC] FFB Arcade Plugin

    cool,ID0 feels better now,thx:)
  10. ooh,thx,i'll try that....do you mean in windows,not in the segatools.ini,right
  11. does anyone know how to unhide the players name,mine shows only 5 rectangles,same for the game version,thx
  12. [Arcade PC] FFB Arcade Plugin

    thx mate,ID0 support,you're amazing:)
  13. Teknoparrot Loader | Arcade PC

    you can check idplayers discord....
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