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buttersoft

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About buttersoft

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  1. Teknoparrot Loader | Arcade PC

    I can't see your pic, it's broken, but... Now Connecting would be either to the Wangan Terminal or to the other cab(s) if you've left 2P/4P event mode checked. If you're only running a single instance of the game as 1P, in TP you need to uncheck the event mode boxes, and make sure the wangan terminal emulator box is checked and that the IP address down the bottom of the config screen in TP is set to 0.0.0.0
  2. Teknoparrot Loader | Arcade PC

    I'd settle for LAN support - does SWDC have LAN? How about WMTT5DX+ and WMMT6 - do either of those work in LAN at the moment? Now that the resolution patcher is out for those i'd like to try them
  3. Teknoparrot Loader | Arcade PC

    I haven't updated TP for a while, i thought i'd saved a working version for BG4T, but maybe not. It sounds like the game does have issues though. I can get both PC's to see each other fine in the BG4T menus, 2P battle mode is there, as i mentioned, they just both hang when trying to get into game after everything is selected. Thanks for checking it out for me EDIT: i realised my copy of BG4T was from the TTX+ loader days. I went and downloaded a newer version from Virus Man's site, and LAN seems to work now. Not amazingly stable, but i can get in game at least
  4. Teknoparrot Loader | Arcade PC

    Is BG4 Tuned LAN broken right now, or did i break something all by myself?
  5. HOW TO INSTALL INITIAL D ZERO VER. 2

    Thanks for the reply, but I can't use that res. I'm on like an old CRT setup and limited to 15khz. Which at most means 800x600@50i, which means 50FPS. Or i can use 640x480@60i = 60FPS. The problem is that 640x480 is really starting to look like shit, it's just too low res for a game that new. Re: windowed modes. When i set fullscreen=0, the game will let me alt-tab, but it's not actually drawing a window, there's no borders that i can see.You're saying the game actually appears in a window, when you set fullscreen=0 at 1080p and 1440p?
  6. Teknoparrot Loader | Arcade PC

    There are games mentioned in there, just not in the lists. And links to more games and sources as well.
  7. Teknoparrot Loader | Arcade PC

    And/or this... [Hidden Content],137697.0.html (admittedly it covers Arcade, console, and PC)
  8. Teknoparrot Loader | Arcade PC

    Would love that myself.
  9. Cool. Is saving enabled, by any chance? And does LAN work?
  10. Teknoparrot Loader | Arcade PC

    Something like RTSS can show you your framerate. I'm not sure if WMMT5/6 are v-sync locked, if that's what you're asking. You can go to YT and time someone making the first race of story mode. I just did that for WMMT5 (not WMMT5DX+) and it's about 3:24. So i'm about to go load my copy and see how long it takes me to do that run. I'm running at 50Hz, so if the game is v-sync locked and running slower, my time (assuming no major crashes, etc) is going to be about 6/5*3:24=4:05 EDIT: actually, does the timer in the top corner keep the correct time? Like, if you start a stopwatch when the timer starts, does it keep the right time for a minute or more? Or does the timer run slow for you?
  11. Teknoparrot Loader | Arcade PC

    I'm interested in this as well
  12. Teknoparrot Loader | Arcade PC

    Does anyone know how to get Initial D Zero V2 to run *faster* than monitor refresh rate? I can run at 120Hz on my main desktop, and then slow things down, that's fine. But my arcade cabs are using 15kHz CRTs running at 800x600@50i. So, 50 FPS screen refresh, effectively. The game then seems to be capped at 50FPs no matter what. Setting the syncmode in initiald.ini has the following results: SYNCMODE=0 - game runs at 50FPS (= 5/6 speed i.e. too slow) SYNCMODE=1 - game syncs at 50FPS (= 5/6 speed i.e. too slow) SYNCMODE=2 - game runs at 30FPS (= 1/2 speed i.e. way too slow) From the translation of options in the initiald.ini file: ;; Setting frame rate ;; 0: Not waiting for Sync ;; 1: 60 frames per second (1V) default ;; 2: 30 frames per second (2V) SYNCMODE = 0 I've tried disabling v-sync globally but the above results do not change. Getting a windowed mode might work, but i have no idea if it's possible to make the game go windowed. Alt-Enter doesn't help. I'd prefer not to go down to a 640x480@60i mode as i'm losing a ton of resolution already...
  13. HOW TO INSTALL INITIAL D ZERO VER. 2

    Does anyone know how to get Initial D Zero V2 to run *faster* than monitor refresh rate? I can run at 120Hz on my main desktop, and then slow things down, that's fine. But my arcade cabs are using 15kHz CRTs running at 800x600@50i. So, 50 FPS screen refresh, effectively. The game then seems to be capped at 50FPs no matter what. Setting the syncmode has the following results: syncmode=0 - game runs at 50FPS (= 5/6 speed i.e. too slow) syncmode=1 - game syncs at 50FPS (= 5/6 speed i.e. too slow) syncmode=2 - game runs at 30FPS (= 1/2 speed i.e. way too slow) I've tried disabling v-sync globally but the above results do not change. Getting a windowed mode might work, but i have no idea if it's possible to make the game go windowed. Alt-Enter doesn't help. I'd prefer not to go down to a 640x480@60i mode as i'm losing a ton of resolution already...
  14. Teknoparrot Loader | Arcade PC

    I'm fairly certain enabling the debug mode overrides anything in the shell config though? I imagine that would be the case for single/multiplayer settings, but also for difficultly? And the difficulty options in the normal shell look different.
  15. Teknoparrot Loader | Arcade PC

    I have a question about Grid Arcade, specifically about the sega\grid\debug\config.xml file and options. I have the commented version, and some entries are easy. Others are a little obscure. alternate_cars="1" ((what does changing this actually do? Is this how you pick which car you're driving, or just what the field is, and you don't get to choose your car?)) difficulty_level="pro" ((what other options are there, if any?)) difficulty_ratio="1.0" ((I presume this affects difficulty as well? What ratio are they talking about? How good the leading ai car is compared to the back of the grid?)) Any help appreciated
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