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[Reposted] [Arcade PC] Pop'n Music 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 & 25 (Konami)


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Posté(e)
On 7/23/2025 at 11:45 AM, cloudd said:

The above version of Pop'n Music 22 Lapistoria

 

Pop'n Music 22 Lapistoria using Spice2x + Aspyxia loads  to title screen. Once I try to load a game it crashes at e-amusement card or no e-amusement card selection screen

 

Pop'n Music 22 Lapistoria using Spice2x + Aspyxia + autocard (card0.txt /card1.txt). Boots up and immediately proceeds to e-amusement card or no e-amusement card selection screen and crashes

 

Pop'n Music 22 Lapistoria using Spice2x (inject popnhax.dll) + Aspyxia + autocard (card0.txt /card1.txt). Boots up and immediately proceeds to e-amusement card or no e-amusement card selection screen and crashes

 

 

log.txt 1.15 kB · 3 downloads

 

 

Did you read the error message? It tells you exactly what to do.

 

[2025/07/23 11:41:51] F:fileutils: F:\roms\Konami - Pop'n Music\Popn Music 22 - Lapistoria\popn22.dll (32 bit) can't be loaded using spice64.exe - please use spice.exe for this game.

 

Posté(e) (modifié)
On 7/24/2025 at 7:53 PM, bicarus said:

 

 

Did you read the error message? It tells you exactly what to do.

 

[2025/07/23 11:41:51] F:fileutils: F:\roms\Konami - Pop'n Music\Popn Music 22 - Lapistoria\popn22.dll (32 bit) can't be loaded using spice64.exe - please use spice.exe for this game.

 

oops. I uploaded the wrong log.txt file.

 

SOLVED!

I was using Asphyxia v1.40b by accident. Once I found Asphyxia v1.50c Pop'n Music 22 - Lapistoria started working in "Game Mode" with networking.

 

 

Modifié par cloudd
Posté(e) (modifié)

Does Sunny Park + Omnimix bring back Super Mario Bros. Melody BGM from Pop'n Music 14 as a playable song? 

 

Answer: Yes

Modifié par cloudd

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