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ZR147654

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Messages posté(e)s par ZR147654

  1. 57 minutes ago, Elrasiel said:

    I already posted the leaked data so I hope someone could write detailed instructions. Like I mentioned earlier I already put everything correctly into the live2D folder, just need to find a way to activate it in game. 

    if you don't have the latest dll , there is no way to make it in game 

    the only way is replace the texture of old navi

  2. 4 hours ago, Elrasiel said:

    Wait, how did they leak before the release??

    I also noticed that despite the last update leak dated Oct 12 it included song with a release date of the 14th and 20th?

    konami always delivery new data at least two days ahead , like if the new content release at thursday , the machine can be updated at tuesday by restarting

    so for the player who wants do new content , they just wait until 10:00 (japanese time) then enter , no need to restart and await the data downloading

  3. 8 hours ago, ArmyStriker27 said:

    Hi ovv22, I found out that with the new plugin update, Skill Analyzer results are not affecting volforce anymore and the songs are not counting as B50.

     

    In 2023042500, Skill Analyzer result seem to affect volforce.

     

    Screenshot 1 was taken when I was doing Skill Analyzer. I have not played this song before I do this course and my B50 contains Lvl. 7 songs.

     

    As the screenshot 2 showed, Skill Analyzer saved my previous best result successfully, but my volforce is only affected after I played the song again in Premium Time. Even though I had a lower score on my 2nd attempt, the volforce increased.

     

    It would probably due to a client-side update but still, would you like to check it out whenever you have time please?

     

    Thank you very much in advance!

    image.png

    image.png

    not bug , just how system does

    sdvx volforce also calculate clear mark , so if you got 975 on it at skill analyzer , your result was 975 + not clear , because skill analyzer won't give you clear mark , and "975 + not clear" gained really low volforce

    after you cleared it at other mode , you gained clear mark for this song , so the result became 975 + clear , which makes your volforce up

  4. 3 minutes ago, hzydhdirdisjsj said:

    as far as i know system bgm uses a different format than s3v, so ill have to look into that

    yes that's right , i tried add new single fx sound by packing .2dx file and it work fine , but it didn't work on system bgm files

    no need to do this if it takes you too much time, appreciate it

     

  5. 13 hours ago, hzydhdirdisjsj said:

    i dont think anybody will need this, at all, but ive wrote a little script to extract songs from sdvx while also adding cover art and metadata to them.

    why? uh yeah good question Anyway the full instructions are in the zip file so im not gonna be retyping them here

    songextractor.zip 2.41 kB · 12 downloads

    appreciate for your hard work sir , this help people to custom their own sdvx

    btw , can i ask you for adding "packing" sound into a .s3v file?

    i tried to edit normal selecting music bgm to arena selecting music bgm , but it fail

  6. 47 minutes ago, www147 said:

    Thank you very much for your help. Now I have successfully added vivid Wave skills, but I still don't have any special skills.

    image.png.63f43cde9b53ee87bacb7879863fc44d.png

    well konami didnt put old skill name like 八仙花 in, there are only news like 天晴 and 詠鰤琉

    as you can see , i replace the old file, the ID like BMK2019 turns into 天晴 , and U.S.O turns into BMK2021

    so i think you also can get 詠鰤琉 , but my file is 20220214 which doesn't have 詠鰤琉 , so i can't test the ID now

  7. 2 hours ago, Max Panda said:

     

    What is the difference between the 2 versions?   ( KFC-2022021400 & KFC-2022021400v2) ?

     

    I'm assuming just use the newer one  (v2) - did it "fix" anything in the older version?

     

    1 hour ago, hope100love said:

    V2 is data with Omnimix's song

    i think omnimix means deleted song ( like brainpower )

    v2 is data with 1124 update so if your game was 1020 , you don't have to download 1124 and 0214 , just get 0214v2

  8. On 2021/12/19 at 12:01 AM, limitlessinterger said:

    can't do that if you don't got an arcade near you, or anywhere near you at all

     

    47 minutes ago, vertekzx said:

    Come here in sudafrica and let me know if u fijd anu sdvx :) Im Not saying that paying for original sdvx doesnt worth the money but we dokt have ant sdvx/arcade rythm games apart from ddr

    Well i am blaming the beggar who ask for newest leak, Not the country which doesn't have sdvx.

    And you should admit 1102 is enough for playing sdvx right? You are not having the contents 6 months ago but just a month ago.

  9. On 2021/11/3 at 11:08 PM, vertekzx said:

    I used Ur dll with latest LatoWolf plug in as previous version, now it start fine but no new song and no nemeys crew.. Help 😭

    Uh..i don't know what would cause this problem

    Your game version should be 2021083100 and put all 2021110200 files in , then use my dll

    This was what i did

  10. 21 hours ago, Tsubakii said:

    hi,the dll i use from the 1020zip can not work properly,can I use your dll to try plz

     

    19 hours ago, kanon said:

    Actually i don't have the patcher for patch the DLL , i can't go beyond of the I/O check for some reason.If you can share your DLL , really appreciate 🙏

    just got home from work , here you go!

     

    I will cancel this download after 12 hours, as 11/3 11:00 (GMT + 8)

  11. 12 hours ago, Winberhouls said:

    y/all rather wait for a new asphyxia sdvx plugin update before using the latest eg version, otherwise there is a chance of getting broken saves files or something else broken.

    well , i dont think there is any problem.

    6 hours ago, kanon said:

    Yes ! That work but Kaworu&Ashita doesn't appear in Crew , Re:miniscence map is kinda weird , but everything work correctly for me.

     

    PS:You have to use your current DLL not the one with the update for make that work.

    Have to wait the patcher.

    you can't use the old DLL because like crew or map effect is controlled by DLL, so you have to use new DLL to adjust the new map and new crew.

    251391245_2101320336688681_6910355681178675587_n.jpg

  12. 20 hours ago, Eminleo said:

     

    I cannot find premium free time option in both GAME MODE and EVENT MODE.

    I have already generated card and typed in localhost url in spicetool but all in vain.

    Totally no idea on how to play with premium free time.... help me T_T

     

     

    qwq.png

    qw.png

     

     

    and here is the detail of my soundvoltex.dll

     

    ddd.png.d51ec44a11f6ec892e9530fa2013743f.png

    close this , if there still have problem , i don't know.

    qw.thumb.png.f2d629f58fa6b766dc1cf4a95ab6e840.png

  13. 14 hours ago, Eminleo said:

    Hi everyone. Can someone teach me how to unlock the songs in SDVX exceed gear?  My current version is KFC-2021060802

     

    All the high level songs are LOCKED even I use asphyxia core.

     

    What's wrong with my setting?  And I use EVENT MODE since I cannot start the game under GAME MODE.

     

    Thanks a lot if you guys can help me.

     

    q.png

    aa.png

    qqq.png

    After you open asphyxia-core, go to browser page and click into SDVX setting , you will find it.

  14. 15 minutes ago, J0nny0 said:

    Just use this removed github code, should have valk and 120hz offset

    https://github.com/mon/BemaniPatcher/commit/3ebf14a28706d7a3972a3109d076133f543c9db0

     

    Thanks you very much,I did it successfully, S-Critical and Valkyrie effect appeared, only have to do is go get a 120hz monitor lol

    BTW, though this won't affect play because we are using offline server , but I don't have MEGAMIX BATTLE and ARENA Battle mode , these should be appeared on Valkyrie Model right?

     

    Edit: NVM , I suddenly awared that this problem might cause of asphyxia-core plugin since i am using the Changed Vivid wave plugin to run Exceed gear.

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