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bonaror563

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Messages posté(e)s par bonaror563

  1. On 11/14/2024 at 7:51 PM, bonaror563 said:

    Hey everyone! Just noticed I've been having a lot of slows, a week ago. Tried 31 and my fast/slows are almost equal there but with 32, I seem to need to play much earlier or add a -1 offset (which doesn't sound/feel right when playing).

    Anyone else experiencing this issue and if you solved it, what did you do? Here's my logs. I tried following the guide in two-torial, and the fps is usually around 119-120. Thanks in advance!!

    log.txt 316.01 kB · 2 downloads

    Tried starting from scratch but still the same issue. Shame they pulled out of the arcades here in my area too. Oh well, I've hit 12 wall anyway so back to other games I guess.

  2. Hey everyone! Just noticed I've been having a lot of slows, a week ago. Tried 31 and my fast/slows are almost equal there but with 32, I seem to need to play much earlier or add a -1 offset (which doesn't sound/feel right when playing).

    Anyone else experiencing this issue and if you solved it, what did you do? Here's my logs. I tried following the guide in two-torial, and the fps is usually around 119-120. Thanks in advance!!

    log.txt

  3. On 12/31/2023 at 7:19 PM, bicarus said:

     

    Don't get too hung up on those warning messages, it's normal and everyone gets them.

     

    Only advice I can give is to follow this page and make sure you set wasapiExclusiveMode on https://github.com/dechamps/FlexASIO/blob/master/CONFIGURATION.md

    Got it and my bad. I've followed the instructions here and it's still the same (I'll add my config file as well). One thing I could add here, was that everything was working fine before my GPU decided to crash several times at one point in another game, then I updated the drivers, then all of this started to occur with this game specifically (haven't updated the game yet, I'm still at 2023101800 even before that).

     

    Before, only thing I had to follow was the rentry guide and it just works™. I appreciate the effort and help, and let me know if you have anything else that I should do at this point as I'm really clueless.

    log.txt FlexASIO.toml

  4. 2 hours ago, bicarus said:

     

    Officially, Epolis dropped support for WASAPI completely, and requires ASIO.

    Unofficially, it kinda worked in earlier date codes (2023101800), but not anymore in newer dates codes. It still works with hex edits, but it's not the official configuration.

     

    Therefore, you might want to give things like FlexASIO a try.

     

    Thanks for the heads up! I'm still with this version though (2023101800), but I still followed what you mentioned. Trying out ASIO4ALL instantly crashes even before the initial tests, but FlexASIO works. However, it's still the same after that (tried playing around with the sample rate too with this set up, and with/without nvidia program settings. 

     

    Lastly, here's the log as well for my last attempt earlier with FlexASIO. (this line is still there)

    W:CtrlSound: Bank[2] doesn't have Voice[-1].

    log.txt

  5. On 12/29/2023 at 10:26 PM, mikaelr said:

     

    what's the refresh rate of your monitor now? 

    I have desync issue before and setting my monitor refresh rate to 120hz and audio to 16bit 48000 fixed the issue.

     

    Ok, so it seems to be working fine on my old copy of bistrover (even without nvidia program settings applied). It stays at 120fps and sound isn't delayed (refresh rate of my monitor is still at 123hz for some reason and I can't set it to exactly 120hz, even when it's set to this in the control panel).

     

    Now on Epolis, tried playing with 16/24 bit 44100/48000 and none of them fixed the issue. It sounds weird also (like some missing notes, etc.). I'm pretty sure something got messed up when I updated the GPU drivers but am clueless as to where to go from this. Only thing constant from this are the warnings in the log.txt that I've shared previously.

    W:CtrlSound: Bank[2] doesn't have Voice[-1].

     

    Sorry for troubling you and thanks in advance for helping further 😅

  6. 19 hours ago, mikaelr said:

     

    what's the refresh rate of your monitor now? 

    I have desync issue before and setting my monitor refresh rate to 120hz and audio to 16bit 48000 fixed the issue.

     

    It's set to 120hz, but it's showing 123hz, and when I set it to 60hz, it goes to 62hz (from my monitor, and other games). I think there's some issue with my GPU right now and I'm not able to find anything close to it. I'll let you know if this has been ruled out first, before proceeding, as my other games are also wonky right now. Thanks!

  7. Hey peeps! Hope you're all doing well. I've a problem with my gpu recently (found out from another game), so I had updated the drivers.

     

    However, when I tried to play IIDX again after that update, the sound is delayed (and feels like some are missing), and I've noticed the FPS is stuck at around 123-124 (but on monitor check, it says 120). 

     

    Can anyone take a look into this? I've already tried to rollback to the previous driver (then tried to update the nvidia settings again based on the retry guide), but it's still the same. 

    log.txt

  8. 4 hours ago, bicarus said:

     

    Double check your soundvoltex.dll file that it's from the latest update. Good way to tell is, what match you get when you drop in your file to the patcher.

     

     

    Thanks! It turns out, I also need to replace the file in the contents folder (not just in modules). Was finally able to move past it and looks promising. Will completely test this out later as I'm away. Cheers!

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