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Franco23444

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Franco23444 a gagné pour la dernière fois le 8 septembre 2023

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  • Hardware
    Real arcade hardware! Namco
    System 11,12,22,23,246,256,357,369,ES3,BNA1 🔨

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  1. Taiko 357 is locked at 30hz or 60hz, you can use your taiko drum I believe and the patreon that’s floating around is FAKE, do not join or donate to it, if anything, donate to the OFFICIAL RPCS3 patreon as without them, none of this would be possible
  2. Player 2 controls have been mapped on PLAYER 3 tab, same thing for the tag games even on official branch
  3. There’s currently no way to remove the dongle checks without breaking the game, make sure to double check everything
  4. Vanilla T6 is the version that was only exclusive to arcades, yellow life bars and better graphics than the home versions. BR is the one that the home versions are based on but the arcade version looks/runs better than the home versions. A lot of people were waiting for the vanilla version as it was considered “lost” and again, had no home release.
  5. Yeah, I just need the CPU board for the guns, I can probably get away with using my TC4 gun and gun sensors or at least I hope I can. I can’t use the TC4 gun cpu board as its analog instead of serial like RS uses. I have the USIO and game board/hdd with the dongle I’m also looking for a set of cards and card readers for Tekken 6/BR to get those up and running too
  6. Hello! Yeah the coin inserts are mapped out differently for each player side, player 1 is L3 on P1 controller while player 2 is L3 on P2 controller Thry have been separated for each player due to the way the USIO emu is setup. The service buttons for player 1 and player 2 are also R3 (on each controller ofc).
  7. Yeah, it’s possible, btw, if you guys got any cool hacks or mods for the games, feel free to post them around here
  8. Unfortunately no, there’s no way to map buttons on RPCS3 that I know of, just make sure not to press them when playing, at least the test button
  9. Yes, I’m still coming up with a quick fix to resolve this problem, both T6 games sometimes have issues entering the test menu as they both use the menu as a separate self. Once I have a fix, I’ll post it here
  10. AMD cards should work as before I upgraded to an i7-6700 and RTX 2060 SUPER, I was using a i7-3770 and AMD RX460 2GB GPU for testing
  11. Yeah, BR is extremely buggy as it has issues with the motion blur effects on RPCS3, the glitch also occurred with the E3 T6 demo and home ports, although it’s not as extreme. I’m extremely happy you guys enjoy the emulation! It’s another bug with the games, you have to kill the program with task manager or a AHK script if you’re using it in a front end setup
  12. Yeah, if you guys want razing storm to work, we’re still missing the necessary parts to run it, same thing with some Tekken 6 cards and card readers if you’d like card emu on RPCS3…
  13. Hello everyone! The last final update to the project is finally here! The Tekken 6 and Tekken 6 Bloodline Rebellion fork is now available to try out and play! Huge thanks to the community for your support and patience huge thanks to both @WildWolffor having us here and being an amazing friend! One final shoutout to Brian218 as he’s been the one making this fully possible, without him and his hard work, none of this would have been playable! Huge thanks also go out to Backyard posse for helping us find the games and putting the team together a few years back. It’s been a long journey but our work here is done! I hope you guys enjoy and we can’t wait to see your awesome video/mods,etc. Hope to see you then! -PROJECT OMED team
  14. Hi everyone, long time, no see. Today I want to talk about our last update and our involvement in the project. As you may have already seen, we have already been merging our arcade fork code to the main build for you guys to enjoy without having to use separate builds. For right now, only the fighting and Taiko games build has been added as also merging the gun build code will actually break compatibility and inputs. We haven’t had much time together to continue forward so our involvement in the project will no longer continue and we expect others to improve the games compatibility and support. Only games missing to be fully playable are the Tekken 6 games, Gundam series, DeadStorm Pirates, and Razing Storm. You will still need to use the separate gun game build for now to play the rail shooting games with DEMULshooter 2 player hooks. Any other gun game revisions are yet to be discussed about… We did have a members only discord which got shutdown today and for those who supported the project from the beginning, we say thank you for everything. Thank you for any game hacks, guides and external software and we also expect and encourage you guys to continue the project. The Patreon page should have been taken down once we went public but for new people who joined or renewed their subscription, please ask for a refund from Patreon to avoid any further trouble and confusion. As for the final update, it’s PairPlay mode support for Tekken Tag 2 meaning you can do 2v2 fights against your friends and/or family. Dual I/O support has been implemented so instead of one I/O, you now see two. This is a pretty big achievement and this will be coming to the main build possibly in the coming week or two, we’re doing our final tests to see if it runs smoothly and well. As always, we appreciate all your support and patience and we will see you around. RPCS3 369 TEKKEN TAG 2 PAIRPLAY TEST Tekken Tag Tournament 2 Pair-Play
  15. Both builds are in the same zip
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