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À propos de jkl

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  1. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    I'd suggest to investigate what "Demulshooter" could do for you. I don't have lightgun so I never used it, but I think this could be a good clue for you.
  2. Hi all, after almost 20 year of interest in emulation I have to admit some lacks in my technical knowledge. I'm writing because I recently used my MAME install to (re)play an old platform game: an emulation task that maybe every actual system can handle without hassles. But scrolling wasn't so silk smooth I expected. This is what I (thought I) know about scrolling smoothness: 1) when something is scrolling under 30 fps we (our eyes) detect it as "not smooth", between 30 and 60 fps we detect it as smooth but we are still able to perceive different levels of smoothness, above 60 fps we no longer detect any more smoothness (i.e. play a game @ 60 fps or 300fps is for our eyes the same experience). A direct consequence is that 60fps appear to be the holy grail of serious game playing (in particular for driving games); 2) if fps generated by software (emulator, game...) are not in sync with screen's refresh rate tearing will occur; this is why the v-sync option helps to have "solid" moving objects by syncing (waiting) the image refresh coming from GPU buffer with refresh scan of monitor; 3) what described above (#2) is prone to another bad side effect: stuttering, when the refresh rate / generated frames ratio is less than 1:1 (i.e. more frames than refresh rate), and this is why technologies as AMD's freesync nor Nvidia G-sync are useful. This is what I understood about this topic. *But I can't explain the behaviour of MAME.* Disabling throttle and enabling "sync to monitor refresh", it should generate the "right" number of frames to ensure 1:1 ratio. Since I use a common mainstream LCD monitor, this means that MAME forces the game to render 60 fps (to sync to my monitor's 60Hz refresh rate). In case of a game running @ 59.12 Hz on original hardware, this leads to a tiny 1% of more speed. And pressing F11 while ingame I can effectively verifiy that I have 0 skip and 101 to 102% of original speed. Everything as expected, BUT scrolling is not smooth at all. It scrolls more or less like crappy 30fps capped driving games, with lightly defocused objects when moving and general non-smooth feeling (I suppose that light defocusing is due to my screen not exaclty top-of-hill features). To have a perfectly smooth scrolling I have to overclock monitor's refresh rate up to 75Hz, but doing so MAME forces the game to run 135% and it's just ridicolous. On the same screen, playing a modern 60fps game appears to be silk-smooth with v-sync on. So why a game emulated by mame seems to scroll this bad even if theorically speaking everything is set to run perfectly smooth? I know there is a MAME flavour, named GroovyMAME, focused on this but if I correctly understood an AMD card (I have Nvidia) and a CRT monitor are required for it to give the best results. If someone can help me to fill out my lack of knowledge this will be appreciated. PS: side question why movies running @ 23,976 fps (cinema) seem smooth to me if they're under 30 fps (#1)?
  3. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Wonderful. Confirmed ok. This could be posted in the first post maybe?
  4. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Awesome! I'll try is asap. Many many thanks!!
  5. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Wonderful!! Many thanks! Do you know maybe how to get red blood instead of gray?
  6. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Operation: Ghost question... Action button should be mouse wheel click, but it seems it only make a menu bar appear for me, nothing else. Is there maybe a keyboard command for this also?
  7. Game Loader All Rh

    Hi all! How could I change language in Type X2 games?
  8. Cemu v1.11.2 - Emulateur Wii U sur PC

    Crashing just after selecting iso / compiling shaders for me.
  9. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Any chance we'll get red blood?
  10. Got it myself. When "installing", game loader RH puts config exe in the game root. I was using game loader with a dump with ttxloader already installed, so it was not so clear. Sorry.
  11. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Solved: your file had wrong resolution for me. Was able to get CRT effect on OP:Ghost! Thanks! What I cannot get to working is controls with All Game Loader RH.. ;(
  12. I'm sorry if I bother, I'm sure I'm failing some basic config, but I cannot get controls to work with Game Loader. Tried with SSFIV and KOFXIII: they boot perfectly, but I cannot insert coin, go to service menu, start a game. Nothing. It seems that none of my keys are assigned to that controls. WTF I'm missing??
  13. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    Many thanks!!! Sadly it seems I cannot get it working with Operation Ghost: I copied your settings and pointed to your files, but nothing happens..
  14. Cemu v1.11.2 - Emulateur Wii U sur PC

    Hi, a strange thing happen to me... When I load DKC-Tropical Freeze, Cemu set GPU buffer cache accuracy to High and grays it out. Is this normal?
  15. Teknoparrot Loader (v1.21 Publique) | Arcade PC

    I see that some personal taste is involved in this, but for me emulation is strictly related with scanlines, since a good CRT filter, even with hi-res rendering (up to 1080p), give me much more of that "arcade taste" that lies in my memories. I have actually most of Ring games working with ReShade 3 injector, but I discovered that Game Loader RH disables it. This clarified me why it seems to be capable of fixing some of taknoparrot's own bugs: I think it goes to intercept video dll's calls. Is there a way to put scanlines with Game Loader RH? Anyway, the only game I'd like to have running better is Sonic: selecting grand prix and first course, during the first lap I have consistent frame drops and stuttering, similar to cemu emulator if you don't use shader cache. From the second lap on it seems much smoother. No problem at all with other games like SR3 even with higher resolution! Anyone knows how to fix it? Thanks in advance.