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holmes

GamerLine
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Everything posted by holmes

  1. Hi, I can get Sega Race TV Full Screen but graphics quality is not on top. Does anyone know if it is possible to increase the resolution? Also is there a way to make force feedback work? Thanks!
  2. If you focus on arcade racing games, it is not worth buying expensive wheels like Fanatec or G920 (which are for simulation games). A used Logitech Driving Force GT is more than enough. Even an old MS Sidewinder FFB is an option (especially with the Arcade FFB plugin which makes it compatible with supermodel emulator).
  3. [Arcade PC] FFB Arcade Plugin

    Problem solved. Thanks Boomslangnz!
  4. [Arcade PC] FFB Arcade Plugin

    Never used discord before. Could I pm you? Thanks!
  5. [Arcade PC] FFB Arcade Plugin

    @Boomslangnz I installed MameHook. Not sure how to use it. I enabled Log and Hooking. Nothing happens (no display, Nothing in th log). I use "Show Supported Devices" and my Wheel is detected: Force Feedback Devices ------------------------- Joystick Id#1=Logitech Driving Force GT USB Xbox 360 Controllers ------------------------- Wiimotes ------------------------- LedWiz Devices ------------------------- IoWarrior Devices ------------------------- Ultimarc Devices ------------------------- Could it be that I use xinput and not dinput?
  6. [Arcade PC] FFB Arcade Plugin

    Thanks Boomslangz for your work and support. Here is my log file: DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 dll process attach: D:\games\emulation\arcade\model3-r781\supermodel.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 1 Joystick: 0 / Name: Logitech Driving Force GT USB / GUID: 030000006d0400009ac2000000000000 Haptic joystick found: 0 / Name: / GUID: 030000006d0400009ac2000000000000 Rumble Init disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 detaching from process: D:\games\emulation\arcade\model3-r781\supermodel.exe DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 dll process attach: D:\games\emulation\arcade\model3-r781\supermodel.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 1 Joystick: 0 / Name: Logitech Driving Force GT USB / GUID: 030000006d0400009ac2000000000000 Haptic joystick found: 0 / Name: / GUID: 030000006d0400009ac2000000000000 Rumble Init disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 detaching from process: D:\games\emulation\arcade\model3-r781\supermodel.exe DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 dll process attach: D:\games\emulation\arcade\model3-r781\supermodel.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 1 Joystick: 0 / Name: Logitech Driving Force GT USB / GUID: 030000006d0400009ac2000000000000 Haptic joystick found: 0 / Name: / GUID: 030000006d0400009ac2000000000000 disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 detaching from process: D:\games\emulation\arcade\model3-r781\supermodel.exe DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 dll process attach: D:\games\emulation\arcade\model3-r781\supermodel.exe 0 100 loading original library... C:\WINDOWS\system32\opengl32.dll library loaded creating ffb loop thread... Before CreateThread After CreateThread In FFBLoop in initialize numJoysticks = 1 Joystick: 0 / Name: Logitech Driving Force GT USB / GUID: 030000006d0400009ac2000000000000 Haptic joystick found: 0 / Name: / GUID: 030000006d0400009ac2000000000000 disabling all current FFB effects setting haptic gain to 100 setting haptic auto center to 0 creating base effects... Initialize() complete Setting DefaultCentering & DefaultFriction forces... Entering Game's FFBLoop loop DLLMAIN ENTERED process name: D:\games\emulation\arcade\model3-r781\supermodel.exe default centering & friction values: 0 0 detaching from process: D:\games\emulation\arcade\model3-r781\supermodel.exe I tried after this Daytona with M2emulator to check I got FFB and the test was positive.
  7. [Arcade PC] FFB Arcade Plugin

    I may be an idiot but I do not manage to make FFB work with Supermodel. I normally use the standard supermodel FFB but am not satisfied with it so I wanted to give it a try with the arcade FFB Plugin (I use it successfully with TP and Daytona 3, Daytona and MK). Here is my config: i5 4590@3.3Ghz+ 8Go+GTX760 Windows10 Logitech DFGT I used Supermodel 781 and copied all the 64bits files in supermodel root directory. I installed all the VCredistribuables. Here is my ini: ; ************************************************* ; *** FFB Settings for Supermodel 64bit Outputs *** ; ************************************************* [Settings] GameId=22 MinForce=0 MaxForce=100 DeviceGUID=030000006d0400009ac2000000000000 EnableRumble=1 ReverseRumble=0 Logging=0 FeedbackLength=500 DefaultCentering=0 DefaultFriction=0 BeepWhenHook=0 AlternativeFFB=0 AlternativeMinForceLeft=0 AlternativeMaxForceLeft=-100 AlternativeMinForceRight=0 AlternativeMaxForceRight=100 ForceShowDeviceGUIDMessageBox=0 SinePeriod=100 SineFadePeriod=0 SineStrength=100 RumbleStrengthLeftMotor=100 RumbleStrengthRightMotor=100 EnableForceSpringEffect=1 ForceSpringStrength=70 Device2GUID= MinForceDevice2=0 MaxForceDevice2=100 EnableRumbleDevice2=0 ReverseRumbleDevice2=0 AlternativeFFBDevice2=0 AlternativeMinForceLeftDevice2=0 AlternativeMaxForceLeftDevice2=-100 AlternativeMinForceRightDevice2=0 AlternativeMaxForceRightDevice2=100 PowerMode=1 I use the Following command to run supermodel: cd D:\games\emulation\arcade\model3-r781 supermodel scudp.zip -res=1920,1080 -fullscreen -ppc-frequency=150 -outputs=win I tried first without Powermode but to no avail. Did I miss anything? Thanks,
  8. I am a bit puzzled by the successive releases of TP. I play mostly with MK, Daytona Chanpionship and Outrun. I did not notice anything for MK. However for Daytona and Outrun there are strong variations. If I compare TP251 with 122 (I have both versions): - the car is much more slippery with 251 in Daytona, - Outrun is superslow. Am I the only one experiencing this?
  9. It seems the brake button is lacking. It is useful for the Endor mission.
  10. I conform unselect 2d dome solves the issue.
  11. I do not see the 6th mission or any network option. Is it the same game file?
  12. Since the last update (TP 240), I lost sound and controls. Not possible to play any more.
  13. Is it possible to activate multiplayer?
  14. Yes it works! 3 views are possible (including one perfectly flat). However each time a new sequence starts, the spherical view is reset. The flat view is zoomed as well and a portion of the action cannot be seen.
  15. [Arcade PC] FFB Arcade Plugin

    I have a Logitech Driving Force GT. It is perfect for such games. I also have an old Sidewinder Force Feedback Wheel. It works well (even with Daytona 3 since the last plugin revision) with the exception of supermodel model3 emu (heavy slowdowns ; not related with the FFB plugin for this software since it is not supported).
  16. [Emu] Sega Model 3: Supermodel r789

    Where can you find the correct Games.xml file?
  17. I managed to set up 2 wiimotes for supermodel using the Following procedure. It may help. Building up on Tomek's experience, I made a lot of tests to find a way to make a 2 players configuration work for the Lost World with a single Mayflash bar. You need 2 Wiimotes + 2 Nunchucks. Indeed for whatever reason, IR works only when a Nunchuck is plugged! (*)You have to: - select the Mode 3 (Gamepad emulation) for the bar- change analog_gun1,2 with gun1,2 in Games.xml- in Supermodel.ini:InputGunX=Joy1_ZAXISInputGunY=Joy1_RZAXISInputOffScreen=Joy1_Button7InputGunX2=Joy2_ZAXISInputGunY2=Joy2_RZAXISInputOffScreen2=Joy2_Button7Crosshairs=3With this config, you shoot with the wiimote trigger and reload with the Nunchuck. Both crosshairs are displayed.You have to run with input-system=rawinput, otherwise only one wiimote will be recognized.Enjoy! (*) In Mode 2, IR works without Nunchuck but only1 Wiimote can be used
  18. Boomslangnz dit qu'il a réussi. Pourquoi penses-tu que cela ne peut pas marcher ?
  19. [Trad French] MarioKart GP DX

    Bonjour Super boulot. Mon fils et moi, on s'éclate avec ce jeu grâce à toi ! Les voix en anglais apportent un plus. En revanche je ne suis pas convaincu par la voix en français (écoutée sur ton post du 30 août et du 08 septembre). Tu as la voix trop grave, et le son semble etre de mauvaise qualité. Du coup ça fait très bizarre. Bien sûr ce n'est que mon avis ! Bravo encore !
  20. Hi, I have a few issus with Daytona Championship USA and TP 1.0.0.225: I use a Driving Force GT Wheel with FFB plugin. Control is fine during the race. However, when I have to enter my name among the records, it is impossible to choose a letter. Indeed there is a huge dead zone and I have to turn my Wheel up to the point where the letters moves at high speed so that I cannot get the ones I want. Any suggestions? As a side note, FYI I started to use a joystick as a H shifter using xpadder. This is very promising. Maybe I should add a wooden grid to guide the lever. Thanks,
  21. Hi, I have a few issus with Daytona Championship USA: - I use a Driving Force GT Wheel with FFB plugin. Control is fine during the race. However, when I have to enter my name among the records, it is impossible to choose a letter. Indeed there is a huge dead zone andI have to turn my Wheel up to the point where the letters moves at high speed so that I cannot get the ones I want. Any suggestions? - So far I have played in single player mode. How to set up the test mode in order to change the network configuration, with TP 1.0.0.225, the test mode is greyed so I cannot select it. As a side note, FYI I started to use a joystick as a H shifter using xpadder. This is very promising. Maybe I should add a wooden grid to guide the lever. Thanks,
  22. Bonjour, Est-ce qu'il est possible de jouer à Daytona USA 2001 à deux joueurs en reliant 2 PC avec chacun son écran ? Je voudrais éviter le mode partage d'écran. J'ai vu qu'il y a un mode Net Battle mais je sais pas s'il marche. Merci!
  23. [Emu] Sega Model 3: Supermodel r789

    Building up on Tomek's experience, I made a lot of tests to find a way to make a 2 players configuration work for the Lost World with a single Mayflash bar. You need 2 Wiimotes + 2 Nunchucks. Indeed for whatever reason, IR works only when a Nunchuck is plugged! (*)You have to: - select the Mode 3 (Gamepad emulation) for the bar- change analog_gun1,2 with gun1,2 in Games.xml- in Supermodel.ini:InputGunX=Joy1_ZAXISInputGunY=Joy1_RZAXISInputOffScreen=Joy1_Button7InputGunX2=Joy2_ZAXISInputGunY2=Joy2_RZAXISInputOffScreen2=Joy2_Button7Crosshairs=3With this config, you shoot with the wiimote trigger and reload with the Nunchuck. Both crosshairs are displayed.You have to run with input-system=rawinput, otherwise only one wiimote will be recognized.Enjoy! (*) In Mode 2, IR works without Nunchuck but only1 Wiimote can be used
  24. [Emu] Sega Model 3: Supermodel r789

    How do you do this? I have a dolphin bar and 2 wiimotes, could I do this ; if yes how to set-up?
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