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laflegge

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Messages posté(e)s par laflegge

  1. get the one from dyniel83 a few posts up: that one has also the leaked konaste songs (11 in total) so that will give you 544 songs (the konaste songs are not great that's why I do not have them on my system)

     

    never mind: You do not have 77 songs... you have 77 pages with each 6 songs = 462 songs. 

    Look in the contents\prop folder : in 1 of the xml's you will see a version number (something like 2022062400, 2022122000 or even older 2021????)

     

    Another thing is that the music_list.xml contains entries with begin and end dates.. some songs are ended so you need to change these dates so that they are valid again (somewhere in 2099).

    And perhaps you do not have the omnimix installed (deleted songs from op1, op2 and older op3) which already contains 35 songs.

     

  2. Hi,

    The following will hopefully work. Apart from the Konaste songs because the nostalgia.dll does not know about these.

     

    - Download MonkeyBusiness local ea-server (https://github.com/drmext/MonkeyBusiness) 

    - configure spice
        EA Service URL = http://localhost:8083/core (do not forget the /core)
        create a card in spicecfg (under the tab Cards)

    - start MonkeyBusiness with start.bat
    - start spice64 (just to double check if all works and you can create a profile by pressing the big  + or ENTER key ---forgot which exactly)
    - this will not show jackets yet.

    - when all works stop game

     

    For the jackets to show up put the music_list.xml from the zip in your MonkeyBusiness\modules\nostalgia folder
    This specific music_list.xml is a copy of the one in contents\data_op3\sound but without some tags.
    The reason is that MonkeyBusiness does not use/needs them and will more or less fail reading these tags, resulting in no jackets being shown.

    Do not copy a music_list.xml from data, data_op2 or data_op3 into the MonkeyBusiness nostalgia folder.

     

    Hope it works

    music_list.zip

  3. 1 hour ago, dyniel83 said:

    Hi... thanks. I guess it is very usefull for people searching for a fairly recent OP3. but -and I am really not ungratefull- this is a 'fake' 202312 version. It has the same content as the 202212 edition with an 'omnimix' applied (deleted songs from op1 and op2) and some missing songs from a Konaste version early 2023 (=home edition). 

    But again: I appreciate you took the time uploading and it will certainly help others who are still running op2 or even older 🙂

     

  4. On 12/27/2024 at 1:27 AM, Scribbler said:

    What do you mean luminous OR luminous plus? You shouldn't be combining options from different versions.

    Also, there's no such thing as A114 for luminous plus. It's A001 to A112. Regular luminous is A001 to A181.

     

    Hi

    perhaps you can help me.

    In luminous I also have AKON, ALM1, AOLD, AOMN en AZEN

    I already noticed that ALM1 is not right because that 1 song already exists in AZEN, but I must admit that -apart from AOMN- I have no idea where these came from. Probably some stupid copy mistake from my side or some remainder of older versions of Chunithm?

     

    Then in Luminous plus I also have AOMN (the right version for L+) but for now outside the option directory I also have ALM1 (again?), ALP1 and ATUY but again do not know if I should delete them or put them in the option directory?

    edit: for L+ I already found out the ALM1,ALP1 and ATUY can be deleted because songs are in other option file and A000

     

    another edit: never mind. Found the answers elsewhere

     

  5. Can someone provide me (us?) with the nessary tools to make sdez1.45 (buddiesplus) run with artemis 

    I do have artemis running with chunithm luminous plus, ongeki 1.40 and maimai buddies so no issues there.

    For buddiesplus i have different versions of dlls and segatools but none are working (crashes and blackscreen) 

     

    So a complete set of the right unpacked dlls, segatools and icf would be very great (and perhaps some options:-) ) would be appreciated 

    Many Many thanks

  6. 7 hours ago, hybir said:

     

    The touchpanel of mine is about 46cm in length, matches very closely on a 32inch monitor, you'll have trouble on larger screens.

    Thanks. Hopefully with a tool like lossless scaling I can make the game 32 inch (with some black bars on the side) 

     

    Edit: nope. How hard i try but my ultrawide will not cooperate sizing this game so that the toucharea is between 45 and 47 cm.

    so tasoller is out (am not buying a 32 inch monitor 🙂 ).. perhaps rpunithm 

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