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[Arcade PC] Wild West Shootout (ACE Amusement)


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Wow amazing! Been waiting so long for this! Wonder if this is the 3 level version or the 5 level version! Judging by the screenshots, looks like the old 3 level edition! But I could be wrong! Great work! This should get submitted to the Teknoparrot devs so people like Boomslangz can work on the inputs!

 

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Posted (edited)

nice guyz, need to test it with my Sindens :)

 

@ViRuS-MaN Si tu avais la gentillesse de nous mettre ca sur ton superbe site avant que ce lien ne disparaisse, ca serai tip top :)

Edited by WildWolf
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For those who aren't familiar to this game, if you've played Mad Bullets (iOS, Android, Switch and Steam), this almost an exact replica of that, but instead has separate levels, bosses and bonus stages (on the newer 5 level edition). Mad Bullets is endless, but gets harder as you progress (bullets hit you faster). I'm not even sure if the same developer created both games, as the graphics are very simular!

Edited by Shin Endymion
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Looks like Mad Bullets, pretty interesting. hope the I/O gets sorted soon. in the Meantime here's a video of some of the gameplay

 

 

Edited by ssphaneuf
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6 hours ago, Omar2 said:

totally Magnificent :jeu-video:

is it playable right now?

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16 hours ago, Shin Endymion said:

Wonder if this is the 3 level version or the 5 level version! 

I think it’s the 3 not the 5 stages ver because of the file size 

also on the test menu should be options for auto reload/crosshairs probably for both ver

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Il y a 15 heures, WildWolf a dit :

nice guyz, need to test it with my Sindens :)

 

@ViRuS-MaN Si tu avais la gentillesse de nous mettre ca sur ton superbe site avant que ce lien ne disparaisse, ca serai tip top :)

je fait ca de suite

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2 hours ago, A FRIEND said:

I think it’s the 3 not the 5 stages ver because of the file size 

also on the test menu should be options for auto reload/crosshairs probably for both ver

I've played both versions in the arcades and both do have auto reload options. When the game boots on the IO error screen, it says version 3, but not found any deep info what versions have what!

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Merci ce jeu est top et c'est la copie conforme de Mad Bullets sortie il y a quelques années sur PC et consoles mais la version arcade paraît largement supérieure. 

 

Edited by soso92
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il y a une heure, soso92 a dit :

Merci ce jeu est top et c'est la copie conforme de Mad Bullets sortie il y a quelques années sur PC et consoles mais la version arcade paraît largement supérieure. 

 

Jespere quon aura droit au retour de force.

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9 hours ago, bojo5150 said:


probably need @argonlefou to have a look and update demulshooter to support lightguns

Yes thats for sure  am pretty excited 😊 

 

I wish he adds inputs for 

Some

  1. Mame games   mame
  2. Nes games
  3. SNES games
  4. PS1 games  epsxe or duckstation
  5. PS2 games  pcsx2
  6. PS3 games   Rpcs3
  7. Let's go jungle sp
  8. Operation G.H.O.S.T

 

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2 hours ago, Omar2 said:

Yes thats for sure  am pretty excited 😊 

 

I wish he adds inputs for 

Some

  1. Mame games   mame
  2. Nes games
  3. SNES games
  4. PS1 games  epsxe or duckstation
  5. PS2 games  pcsx2
  6. PS3 games   Rpcs3
  7. Let's go jungle sp
  8. Operation G.H.O.S.T

 


OG works fine with demulshooter: https://github.com/argonlefou/DemulShooter/wiki/RingWide#operation-ghost

 

LGJ Special works great natively in TP.

 

Mame works great natively, you just need to properly configure a control file with your hardware IDs.

 

and PSX/PS2 works well with the Nuvee plugin. https://emulationrealm.net/downloads/file/2334-nuvee


NES works natively with most emulators. To the best of my knowledge you could only connect 1 zapper to an NES so there shouldn’t be any games with 2P we’re both plays played at the same time.


I’ve never tried any snes shooting games so I’m not sure about that one.


RPCS3 let’s you play with one light gun as it emulates PS Move. I never figured anything out for P2 other then using an analog stick.

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18 hours ago, Omar2 said:

I believe ducon2016 working on it 

 

No I am not, spiderzsoft says he has a friend already working on it :) So resting for this one until his friend release it :)

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19 minutes ago, bojo5150 said:


OG works fine with demulshooter: https://github.com/argonlefou/DemulShooter/wiki/RingWide#operation-ghost

 

LGJ Special works great natively in TP.

 

Mame works great natively, you just need to properly configure a control file with your hardware IDs.

 

and PSX/PS2 works well with the Nuvee plugin. https://emulationrealm.net/downloads/file/2334-nuvee


NES works natively with most emulators. To the best of my knowledge you could only connect 1 zapper to an NES so there shouldn’t be any games with 2P we’re both plays played at the same time.


I’ve never tried any snes shooting games so I’m not sure about that one.


RPCS3 let’s you play with one light gun as it emulates PS Move. I never figured anything out for P2 other then using an analog stick.

 

 

i agree with you Bro and again disagree 

 

Mame works great natively, but not for all gun games

 

PSX/PS2 works well with the Nuvee plugin and calibrates alright but for certain games the rest loses track or miss track 

 

SNES games using snes9x using Justifier input or some games Super Scope input 

RPCS3

Time Crises 4 , Time Crises Razing Storm, Dead Storm Pirates  total disaster for me 

8 minutes ago, ducon2016 said:

 

No I am not, spiderzsoft says he has a friend already working on it :) So resting for this one until his friend release it :)

you are our white wizard 😅 so am expecting you to rescue us in Arcade Middle Earth

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Just messed about with this! After a few loadups, and pressing C button, I've managed to get into the attract screen. This is what I got!

 

Pirate Bay level comes up meaning this IS the 5 Level dump! VERY NICE!

 

Not even sure why this comes up with 4:3 aspect ratio, this is a 16:9 game.

 

 

wws 5 level version.jpg

Edited by Shin Endymion
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3 hours ago, Shin Endymion said:

Just messed about with this! After a few loadups, and pressing buttons, I've managed to get into the attract screen. This is what I got!

Pirate Bay level comes up meaning this IS the 5 Level dump! VERY NICE!

Not even sure why this comes up with 4:3 aspect ratio, this is a 16:9 game.

That’s great news!

I wonder if tp/jc devs are working on a loader for it🤔

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Il y a 4 heures, Shin Endymion a dit :

Just messed about with this! After a few loadups, and pressing buttons, I've managed to get into the attract screen. This is what I got!

 

Pirate Bay level comes up meaning this IS the 5 Level dump! VERY NICE!

 

Not even sure why this comes up with 4:3 aspect ratio, this is a 16:9 game.

good I see and test and yes its strange why the game launch in 4:3 mode the graphic are good like in Mad Bullets

 

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20 minutes ago, soso92 said:

good I see and test and yes its strange why the game launch in 4:3 mode the graphic are good like in Mad Bullets

 

Notice the screen stays still when the bandits come out. It's meant to move as well seeing more of the levels. That needs to be looked into as well as the aspect ratio!

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2 minutes ago, Shin Endymion said:

Notice the screen stays still when the bandits come out. It's meant to move as well seeing more of the levels. That needs to be looked into as well as the aspect ratio!

U tried it on a 4k or 1080p screen?

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This could be a really tough question for @spiderzsoft but the dump you've given us is the 5 Level version 2 game, but my local arcade has the old 3 Levels and somewhere in the manual there is a USB update feature, so once you pop it in with the data it will update to the newer version? My arcade owner said they no longer issue out updates for the older cabs, but could it potentially work?

 

Has this dump in anyway been tampered with or just ripped off the arcade cab hard drive? Might be a very risky process if I did put the dump on a USB stick and try to update the machine that way 🤔😂

 

Edited by Shin Endymion
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à l’instant, Shin Endymion a dit :

Cela pourrait être une question très difficile pour@spiderzsoftmais le dump que vous nous avez donné est le jeu 5 Level version 2, mais mon arcade locale a les anciens 3 Levels et quelque part dans le manuel il y a une fonction de mise à jour USB, donc une fois que vous l'aurez inséré avec les données, il sera mis à jour la nouvelle version ? Mon propriétaire d'arcade a déclaré qu'il ne publiait plus de mises à jour pour les anciennes cabines, mais cela pourrait-il potentiellement fonctionner ?

je pense qu'il y a des choses que l'on peux surement modifier dans ce fichier browscap.ini

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  • 7zxkv changed the title to [Arcade PC] Wild West Shootout (ACE Amusement)
10 minutes ago, R.R.Z. said:

U tried it on a 4k or 1080p screen?

Tried it on 1080p. If you press PG UP button it gives you FPS, resolution and difficulty. Resolution says 1024:768

 

If you press Home button it comes up with:

 

View: Infinity PAUSE FT:8.00 (maybe that's what's locking up the screen that's meant to be moving)

R:112,86,512,288 AD:4

E:0.0000 A:0.00I:0.15

NONE[0] 0.15SETUP[.9]25

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1 minute ago, Shin Endymion said:

Resolution says 1024:768

Thanks 

So I guess it’s locked on 4:3(res 1024x768)🤔

but there’s probably a way to set it to 1080p/4k I think the native res was 1 of those 2

if tp devs would work on it it’ll be awesome but I don’t know if they even interested 

 

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50 minutes ago, R.R.Z. said:

Thanks 

So I guess it’s locked on 4:3(res 1024x768)🤔

but there’s probably a way to set it to 1080p/4k I think the native res was 1 of those 2

if tp devs would work on it it’ll be awesome but I don’t know if they even interested 

 

I've mentioned this on their discord channel but I think many devs have been too busy, probably working hard with the linux project/elf loader at the moment.

 

Looked at the actual arcade machine earlier, the native res looks 1080p and 16:9. On the PC there is a rough screen border box that sits in the middle, which is what is meant to be round the screen edges on the arcade screen. So 4:3 mucks the alignment up.

Edited by Shin Endymion
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Hi all firstly many thanks for this game dump, much appreciated. I realise people are receiving an io error when loading this game but I am getting the following message "Login_to_feature_failed_with_status_NetDllBroken". Any idea why i am gettinf this error please? Thanks for any help

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open with notepad "output_log.txt" inside "CowBoy_Data" and check for this line :

 

"Platform assembly: C:\Games\wws\NTFS extd - Game\CowBoy_Data\Managed\System.Transactions.dll (this message is harmless)
Connected to db"

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8 minutes ago, hippopippo said:

open with notepad "output_log.txt" inside "CowBoy_Data" and check for this line :

 

"Platform assembly: C:\Games\wws\NTFS extd - Game\CowBoy_Data\Managed\System.Transactions.dll (this message is harmless)
Connected to db"

Many thanks for your reply. I have checked and this line is not in my "output_log.txt" file. What should i do please?

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