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MAME / MAMEUI / ARCADE 0.192

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Citation

0.192
-----


MAMETesters Bugs Fixed
----------------------
- 00525: [Speed] (metro.cpp) bangball: When you finish a level, sometimes the game runs like slow-motion. (Angelo Salese)
- 02084: [DIP/Input] (saturn.cpp) sokyugrt: Emulation starts with 1 or more credits inserted. (Angelo Salese)
- 03719: [Graphics] (meritm.cpp) magat5, megat6, megat3, megat4 and clones: "Run21" missing graphics for black-suited cards. (AJR)
- 03804: [Color/Palette] (ssozumo.cpp) ssozumo: Wrong colors in the title screen. (Angelo Salese)
- 03805: [Color/Palette] (lasso.cpp) wwjgtin, photof: Wrong colors. (Angelo Salese)
- 04366: [DIP/Input] (saturn.cpp) shanhigw: The game starts with 2 credits inserted. (Angelo Salese)
- 04651: [Misc.] (gei.cpp) geimulti: Thirteen game ROMs are loaded, only nine are listed in-game and playable. (Osso)
- 05761: [Crash/Freeze] (dwarfd.cpp) All sets in dwarfd.c: [debug] Assert shortly after start. (AJR)
- 06193: [Speed] (shanghai.cpp) shanghai, shangha2 and clones: When playing, the gameplay and sound are very fast. (Angelo Salese)
- 06518: [Graphics] (metro.cpp) blzntrnd: Sprite layer disappears entirely after completing single-player game. (Angelo Salese)
- 06527: [Sound] (taitosj.cpp) elevator: Elevator Action sound balance is incorrect. (hap)
- 06694: [Sound] (midtunit.cpp) mk: Missing music. (hap)
- 06735: [Original Reference] (einstein.cpp) einstei2: Cursor not visible in 80-column B/W screen! (Dirk Best)
- 06736: [Original Reference] (einstein.cpp) einstei2: Character set selection (M004) in 80-column B/W screen! (Dirk Best)
- 06742: [Graphics] (pacland.cpp) pacland and clones: Sprite priority problem in invincible state. (hap)
- 06745: [Crash/Freeze] (marinedt.cpp) marinedt: MAME crashes when starting game. (Angelo Salese)
- 06747: [Media Support] (einstein.cpp) einstein: Formatting on double-density drive fails! (Dirk Best)
- 06749: [Graphics] (toaplan1.cpp) outzonecv: Screen is misaligned 16 pixels to the left. (hap)
- 06754: [Color/Palette] (zx.cpp) ts1000: Timex Sinclair 1000 screen displays black on cyan (should be black on white). (star2root)
- 06755: [Core] (zx.cpp) ts1000: The Timex Sinclair 1000 emulation only has the option of having 2k of RAM. (star2root)
- 06759: [DIP/Input] (seta.cpp) calibr50: Speed difference when rotating player. (AJR)
- 06766: [Sound] (spacefb.cpp) spacefb and clones: DAC sounds not working 100%. (Tafoid)
- 06771: [Compiling] (coco12.cpp) coco3, dragon, etc.: Genie fails to detect nested dependency of coco_t4426 on mc14411. (hap)
- 06772: [Gameplay] (dragon.cpp) Dragon machines run too fast! (hap)


New working machines
--------------------
Akai Katana (2010/ 8/13 MASTER VER.) [Bicycle Repairman]
Pac-Eight [rod_wod, The Dumping Union]
Player's Edge Plus (PS0239) Jackpot Jewels Slots [Brian Troha]
The Big Joke (Version 0.00) [Coolmod, The Dumping Union]


New working clones
------------------
'99: The Last War (bootleg) [ShouTime]
Action Fighter (System 16B, unprotected, analog controls) [David Haywood]
Action Fighter (unprotected) [David Haywood]
Action Fighter (unprotected, analog controls) [David Haywood]
Battlecry (Prototype)
[ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray,
John Wilke, gamerfan, Smitdogg, The Dumping Union]
Battlecry (Version C)
[ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray,
John Wilke, gamerfan, Smitdogg, The Dumping Union]
Bucky O'Hare (ver AA) [Bill D., The Dumping Union]
Codimex CD-6809 [Felipe Sanches]
Grudge Match (V00.90, Italy, location test?) [Vernimark, f205v]
Gunbird 2 (set 2) [Hyid Choi]
Head On N [ShouTime, Andrew Welburn, Rob Carr, Paul Vining, InsertMoreCoins, Smitdogg, The Dumping Union]
Kaypro 10 - 1983 [rfka01]
Otrona Attache 8:16 [Al Kossow]
Prologica CP400 Color II [Felipe Sanches]
Prologica CP-500 (PVIII REV.3) [Felipe Sanches]
The 26th Z [ShouTime, Paul Vining, The Dumping Union]
Thunder Dragon 3 (bootleg of Thunder Dragon 2) [ShouTime]
Troopy (bootleg of Mr. Kougar) [MikeMcBike]


Machines promoted to working
----------------------------
ACI Destiny Prodigy [Edstrom]
Cromenco MCB-216 [Robbbert]
Flower (US) [Angelo Salese]
Mephisto RISC 1MB [CB-Emu, RolandLangfeld, Sandro Ronco]
Ping Pong King [Angelo Salese]
Time Attacker [Angelo Salese]


Clones promoted to working
--------------------------
Cromenco CB-308 [Robbbert]
Flower (Japan) [Angelo Salese]
Mephisto RISC II [CB-Emu, RolandLangfeld, Sandro Ronco]


New machines marked as NOT_WORKING
----------------------------------
Add Arbor Ambassador [Robbbert]
ADDS Viewpoint 122 [Robbbert]
ADDS Viewpoint 60 [Robbbert]
Altos II Terminal [Robbbert]
Ampex Dialogue 80 [Robbbert]
AT&T 630 MTG [Robbbert]
C.Itoh CIT-220+ Video Terminal [Robbbert]
Convergent Mightyframe [Robbbert]
Data General Dasher D461 [Robbbert]
DEC VT-240 [Robbbert]
DISER Lilith [Robbbert]
Golgo 13: Juusei no Chinkonka (Japan, GLT1 VER.A) [Guru]
Hazeltine Esprit [Robbbert]
HP 2100 [Robbbert]
HP-2622A [Robbbert]
HP-700/92 [Robbbert]
InterPro 2000 [Patrick Mackinlay]
InterPro 2400 [Patrick Mackinlay]
InterPro 2500 [Patrick Mackinlay]
InterPro 2700 [Patrick Mackinlay]
Kaypro 1 [rfka01]
Kaypro 2/84 [rfka01]
Kaypro 4x [rfka01]
LSI M3 [Robbbert]
Micro-Term 420 [Robbbert]
Micro-Term 5510 [Robbbert]
Milwaukee Computers MC-1200 [Robbbert]
Motorola AMPS Car Phone [Robbbert]
Motorola Powerstack II [Robbbert]
Mushiking The King Of Beetles - Mushiking IV / V / VI (World) [Darksoft, f205v, MetalliC, rtw]
Onyx C5000 [Robbbert]
Qume QVT-102 [Robbbert]
Qume QVT-103 [Robbbert]
Qume QVT-190 [Robbbert]
Qume QVT-201 [Robbbert]
Qume QVT-70 [Robbbert]
Relisys TR175II [Robbbert]
Solbourne Series 5E Computer Workstation [Robbbert]
Sony PlayStation 2 [Robbbert]
Televideo TS-3000 [Robbbert]
Televideo TVI-912C [Robbbert]
Televideo TVI-955 [Robbbert]
Televideo TVI-965 [Robbbert]
Terco 4490 Mill CNC Control [Edstrom]
Three Rivers PERQ 1A [Robbbert]
TRS-80 DT-1 [Robbbert]
Vectrix VX384 Graphics Processor Terminal [Robbbert]
Visual 100 [Robbbert]
Visual 102 [Robbbert]
Wyse WY-50 [Robbbert]
Xerox Alto I [Robbbert]
Zentec Zephyr [Robbbert]
Ziatech ZT-8802 SBC [Robbbert]
unknown ACD computer [Robbbert]
unknown TTI SCSI host adapter [Robbbert]


New clones marked as NOT_WORKING
--------------------------------
Action Fighter (FD1089A 317-unknown, analog controls) [David Haywood]
Action Fighter (FD1089A 317-unknown) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, analog controls) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, set 1) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, set 2) [David Haywood]
Commodore PC 40-III [rfka01]
Compaq Portable III [rfka01]
Gran Trak 10/Trak 10/Formula K (older) [TTL] [Ed Fries, Tim Giddens, Andy Welburn]
Hazeltine Esprit III [Robbbert]
Kaypro 4/84 plus88 [rfka01]
Kaypro New 2 [rfka01]
Landing High Japan (Ver 2.02 O) [ShouTime]
Martial Masters (ver. 102, 101, 101TW) [skate323k137, The Dumping Union]
Sanyo MBC-28 [rfka01]
Siemens PCD-2 [rfka01]
Wyse WY-150 [Robbbert]
Wyse WY-160 [Robbbert]
Wyse WY-30+ [Robbbert]
Wyse WY-55 [Robbbert]
Wyse WY-60 [Robbbert]
Wyse WY-85 [Robbbert]


New working software list additions
-----------------------------------
archimedes:
ALPS - Adventure Language Programming System, APEC Utils Disc v1.3, Archimedes Hard Disc Utilities Disc, Euclid v2.06
[Nigel Barnes]
bbca_cass: 100 Programs for the BBC Microcomputer [Nigel Barnes]
bbcb_cass: Fairy Tale, Instant Recall, Starter Word Splits, WestQuest 1847 [Nigel Barnes]
bbcb_flop:
Acornsoft Demo Disk v1.0, Revs Demo, Superior Software - Demonstration Disc, Tree of Knowledge [Nigel Barnes]
BeebSID 18 - Club Hits [PitfallJones]
electron_cart: Starspell, Starspell & Starword, Starspell & View, Stop Press [Nigel Barnes]
fmtowns_cd:
AnotherTOWNS - Anata~ Free Software Collection, Dragon Shock, NHK Jissen Eikaiwa, Okumanchouja II, Oshare Cooking II,
Tom Snyder's Puppy Love 2, Toushin Toshi II [r09]
hp85_rom: Mass storage ROM [F.Ulivi]
ibm5150:
B.A.T. (CGA/EGA/Tandy versions) (Quest & Glory Compilation), Teenage Mutant Hero Turtles: The Coin-Op! [ArcadeShadow]
La Collection Amstrad PC - Arkanoid / Super Tennis, Oliver & Company [breiztiger]
4D Sports Boxing (Euro, Alt), A Line in the Sand, A Nightmare on Elm Street,
Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.1), Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.2),
Advanced Dungeons & Dragons - Pool of Radiance, Advanced Dungeons & Dragons - Pools of Darkness,
Advanced Dungeons & Dragons - Secret of the Silver Blades (1.10), Alpine Tram Ride, QNX Demonstration (Apr 17th, 1989),
Word 1.15, Word 2.00, Word 5.0 (Swedish), Word 5.5 (3.5", German), Word 5.5 (3.5", Italian), Word 5.5 (5.25"),
Word X1.06 (September 7, 1983 beta) [Justin Kerk]
ibm5170:
Ecstatica, Fables & Fiends - The Hand of Fate (German), Heart of China, LucasArts Classic Adventures, Rise of the Dragon
[ArcadeShadow]
WarCraft - Orcs & Humans [breiztiger]
hal91 0.2.0, HAL91 0.4.5, PC Tools 7.1 (5.25" HD), PC-MOS Version 5.01, PC-MOS/386 Version 1.02, PC-MOS/386 Version 3.00,
Photon microGUI Development version 1.10 for QNX 4.2x, Photon microGUI Runtime version 1.10 for QNX 4.2x, PicoBSD 0.41 (Dialup),
PicoBSD 0.41 (Dialup) (Polish), PicoBSD 0.41 (ISP-alpha), PicoBSD 0.41 (Network), PicoBSD 0.41 (Network) (Polish),
PicoBSD 0.41 (Router), PicoBSD 0.41 (Router) (Polish), PicoBSD 0.43 (Dialup), QNX 4.23, QNX 4.24, QNX 4.25,
QNX Demo (Modem v4.00), QNX Demo (Network v400), QNX Demo Floppy (Modem Version V4), QNX Demo Floppy (Network Version V4),
QNX Internet Appliance Toolkit Demo (v1.0), QNX Internet Appliance Toolkit Demo (v1.0a),
QNX Internet Appliance Toolkit Demo (v1.0a Beta), QNX Internet Appliance Toolkit Demo (v1.1 - Russian),
QNX Internet Appliance Toolkit Demo (Modem v3.03), QNX Internet Appliance Toolkit Demo (Network v2.0),
QNX Internet Appliance Toolkit Demo (Network v3.03), QNX TCP/IP Runtime version 4.23, Serial Terminal Linux (0.1),
Serial Terminal Linux (0.2), Serial Terminal Linux (0.3) [Justin Kerk]
mtx_rom: MTX NewWord, Hisoft PASCAL [Nigel Barnes]
px4_cart: Dialtext 4 [Robbbert]


Software list items promoted to working
---------------------------------------
bbc_flop_arm: ARM Evaluation System Discs [Nigel Barnes]
ibm5150: Ikari Warriors (alt) [breiztiger]


New NOT_WORKING software list additions
---------------------------------------
dragon_cart: Dragon 32 Soak Test [Nigel Barnes]
electron_cart:
Advanced Plus 3, Advanced Plus 4, Click, Cumana Floppy Disc System, Pegasus 400, Sound Expansion v1, Sound Expansion v3
[Nigel Barnes]
fmtowns_cd: Suikoden - Tenmei no Chikai [r09]
ibm5170:
1830 - Railroads & Robber Barons, 5th Fleet, Alfalinux 0.3.1 -Laetitia-, Brutalware Linux 1.1, DLX Linux Demodisk V1.0, Phindows,
tomsrtbt (1.7.185), tomsrtbt (2.0.103), Win32s (1.15), Win32s (1.15a), Win32s (1.25), Win32s (1.25a OLE), Win32s (1.30)
[Justin Kerk]
lynx: Alpine Games [anonymous]
mtx_cart: MTX Node Ring [Nigel Barnes]
mtx_cass: Demonstration Tape, MTX Draughts [Nigel Barnes]
px8_cart:
Clock, DAKComm, dBase II, Epson BASIC, Geneva Connection, Intext 1.0, Intext 1.1, Othello, Oval IRM, Portable Calc,
Portable WordStar, SuperCalc, The Traveling Appointment Manager, The Traveling Expense Manager, The Traveling Time Manager,
Turbo Pascal (unofficial ROM), CP/M Utilities [Nigel Barnes]
vsmile_cart:
Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Il re leone - La grande avventura di Simba (Ita),
Disney La sirenetta - Ariel e la crociera magica (Ita), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita),
Disney/Pixar Up (UK), Kung Fu Panda - Path of the Panda (UK), Scooby-Doo! - Avventura a Funland (Ita),
Zayzoo: An Earth Adventure (UK) [tag2015]


Translations added or modified
------------------------------
Dutch [Jos van Mourik]
Greek [BraiNKilleRGR]
Portuguese [Pedro Simoes]
Spanish [A. Viloria]


Source Changes
--------------
-ygv608.cpp fixes and improvements: [Agiri]
* Fixed rotation and scrolling.
* Added scrolling-by-row (used in NCV1 Xevious Arrangement).
* Fixed scaling effect (used in NCV2 Pacman Arrangement staff roll).

-mice updates - boots into monitor now: [AJR]
* Generate Baud rate through 8155 (clock kludge required).
* Factory settings for DSW7 to configure baud rate, data bits and parity.
* Hooked up Rx and Tx interrupts.
* Split into separate sets for each CPU-specific monitor program.

-i8155: Substantially rewrote timer emulation. [AJR]

-ringking: Fixed misconfigured NMI gate - works again now. [AJR]

-isbc8030: Remove hacky and superfluous UI-configurable Baud clock. [AJR]

-n8080.cpp: Directly set 8035 IRQ line rather than generating fake pulses (restores some sounds in helifire). [AJR]

-Changed 9615 baud configurations to the nominal 9600 baud now that Z80SIO is more tolerant. [AJR]

-Made SDL input less eager to generate double-click events when mouse doesn't move between clicks. [AJR]

-m68000: Reinstated registration of SR for debug expressions. [AJR]

-mc68901: Improved USART behavior for polled operation. [AJR]

-v9938, v9958: Converted to use RGB32 bitmaps, fixed V9938-onV9938 transparent overlay in meritm.cpp. [AJR]

-Improved wraparound handling for relative inputs. [AJR]

-Attempted to fix PPC DRC scheduling bug (MT06615). [AJR]

-mc68681: Distinguish SCN2681 and MC68681 DUART types. [AJR]

-vt220: Hooked up SCN2681 based on schematics. [AJR]

-stvvdp1.cpp: Fixed line/polyline drawing (Die Hard Arcade wireframe map). [Angelo Salese]

-dec0.cpp: Sly Spy updates: [Angelo Salese]
* Emulated sound protection state machine for Sly Spy and removed ROM patch.
* First pass at emulating Sly Spy RNG device at $31c00d - used extensively for randomisation, especially with bosses.

-marinedt.cpp: Rewrote driver from scratch, fixing multiple issues that persisted in previous implementation. [Angelo Salese]
* Added sea bitmap and flashing when shark appears.
* Improved sprite/tilemap colors - now more accurate to the references.
* Fixed priority - both sprite layers are actually above text tilemap.
* Added player 2 trackball inputs and global coin lockout.
* Streamlined and improved collision detection (still not perfect, so still marked NOT_WORKING).

-flower.cpp: Rewrote driver from scratch, fixing multiple issues that persisted in previous implementation [Angelo Salese]
* Fixed visible area to 288x224 - fixes leftmost columns (inside the big ship).
* Corrected background layer priority (outside and inside the big ship).
* Fixed zoom points for 32x32 sprites.

-gladiatr.cpp: Added preliminary sound emulation and MCU simulation for inputs in Pink Pong King. [Angelo Salese]

-cyclemb.cpp: Added preliminary audio for Cycle Maabou/Sky Destroyer. [Angelo Salese]

-Added/fixed HMC20 and screen raw parameters for multiple drivers. [Angelo Salese]
* bogeyman.cpp, chanbara.cpp, dec0.cpp, dec8.cpp, firetrap.cpp, mystston.cpp, ssozumo.cpp

-mainevt.cpp: Fixed sprite shadows for Devastators. [Angelo Salese]

-chqflag.cpp updates: [Angelo Salese]
* Improved shadow/highlight code - fixes black rain and lights at dawn.
* K051937 sets up a register when background should be dimmed - fixes start/end pouring event colors.
* Fixed dimmed screen condition bug after soft reset.

-amusco.cpp: Improved colors. [Angelo Salese]

-metro.cpp: Added sprite X/Y center point registers , and removed screen check hack. [Angelo Salese]

-Rewrote Imagetek i4100/i4220/i4300 video display processor family, and hooked it up to metro.cpp. [Angelo Salese]

-zx.cpp: Fixed ts1000 display and added extra RAM options. [Barry Nelson]

-attache: Added Attache 8:16 ROMs, and revision H BIOS; added preliminary communications between Z80 and 8086. [Barry Rodewald]

-fmtowns: Separated palette into a 256-colour palette and two 16-colour palettes for each layer - fixes colours in Abel.
[Barry Rodewald]

-r9751: Added more SMIOC commands - disktool is now able to print startup text. [Brandon Munger]

-mrisc: Fixed opening book. [CB-Emu]

-cosmac: Added WAIT/CLEAR input lines. [Curt Coder]

-cdp1852: Added DO read function. [Curt Coder]

-tmc600 updates: [Curt Coder]
* Added Euro bus skeleton, fixed printer handshake, and fixed RAM/ROM region sizes.
* Implemented video according to actual hardware and fixed cursor blink rate.
* Implemented TMC-700 real time clock.

-pgm2 improvements: [David Haywood]
* Fleshed out driver, creating devices for the Atmel ARM AIC and a derived IGS036 CPU.
* Emulated IGS037 video hardware - covers sprites (with zooming), tilemaps (including rowscroll), and the priority system.
* Still marked NOT_WORKING due to missing memory card emulation (requires simulation of undumped MCU).

-mpeg_audio: Use pre-calculated cosine table for DCT decoding - yields significant performance improvement.
[David Haywood, Aaron Giles]

-arm7: Fixed BLX (LO) thumb opcode in ARM7/9 - return address was offset by one halfword. [David Haywood]

-dsk_dsk: Don-t segfault on empty tracks - fixes einstein 4game. [Dirk Best]

-deco146: Fully handle sound latch internal to the device. [Dirk Best]

-einstein updates: [Dirk Best]
* Created "Tatung Pipe" bus and converted 80 column device (use -pipe tk02 to use).
* Added cursor rendering, support for alternate character, and save state support set to the 80 column device.
* Removed redundant einstei2 driver.
* Added user port bus interface with support for speech cartridge and mouse.
* Corrected default floppy drive types, and added support for more types.
* Added ADC0844 device, emulated analogue joystick, and fixed minor issues with memory map.
* Marked Einstein 256 ROM dump as bad.
* Added support for the Silicon Disc RAM drive as a pipe device (appears as drive 3).
* Fixed Centronics port - printing now works.
* Hooked up RS232 port.
* Improved interrupts and add WIP Speculator support.

-px4: Fixed keyboard input from cold start. [Dirk Best]

-floppy: Added TEAC FD-30A 3 inch floppy drive. [Dirk Best]

-Added a generic Z80 daisy chain device, for use in drivers with non-Z80 peripherals. [Dirk Best]

-midvunit: Use ADC0844 device. [Dirk Best]

-micro3d updates: [Dirk Best]
* Use ADC0844 device and fixed throttle regression.
* Attached RS232 port to monitor port.

-adc0844: Added support ADC0848 variant and made some adjustments to differential mode. [Dirk Best]

-74123: Use line handlers for single lines. [Dirk Best]

-wave: Look up speaker count and cassette device relative to owner - fixes cassette speakers inside devices. [Dirk Best]

-headonn: Fixed colors and added DIP switch info. [Dirk Best]

-headon2: Fixed colors and cleaned up. [Dirk Best]

-spacetrk: Marked as imperfect graphics due to missing star field and background gradient. [Dirk Best]

-via6522: Added some interrupt logging. [Edstrom]

-prodigy: Added clickable layout, making the machine playable; updated keypad logic to use ioport_array. [Edstrom]

-t4426: Replaced a bad dump caused by corrosion with a new verified dump. [Edstrom]

-epc: Fixed load order for newer ROM (now gives same error as older ROM), and set EGA as default as it works. [Edstrom]

-z80scc: Ported improvements from z80sio and cleaned up code. [Edstrom]

-hp9895: Fixed NMI handling and secondary addressing in PHI chip. [F.Ulivi]

-hp85: Added support for I/O slots and emulation of HP82937 module; added support for internal printer. [F.Ulivi]

-Fixed metadata fro Brazilian CoCo clones, and renamed LZ Color64 ROMs to document labels and PCB locations. [Felipe Sanches]

-Added Codimex CD-6809 FDC (1986) device. [Felipe Sanches]

-trs80dt1 updates: [Frank Palazzolo, Robbbert]
* Fixed keyboard key sense to fix key repeat.
* Switched refresh to 60Hz to match with 60Hz jumper setting.
* Added temporary hack to get the last three columns to display.

-i8275: Added check to avoid potential buffer overflow. [Frank Palazzolo]

-m68000: Added support for 68010/68020/68030 bus error stack frames formats - fixes common CPU type detection routine.
[Jean-Francois DEL NERO]

-Fixed DS128X/DS1288X main frequency divider - output frequency must be fixed to 1Hz. [Jean-Francois DEL NERO]

-smc91c9x: Implemented SMC91C9X Ethernet controller connected mode with WinPcap or TUN/TAP tunnel. [Jean-Francois DEL NERO]

-cv1k.cpp: Demoted all sets to imperfect timing, set audio output to mono, and documented DIP switches. [MetalliC]

-ymz77x improvements: [MetalliC]
* Added pan, main volume level, and clip limit control.
* Emulated YMZ774 chip at feature level used by PGM2-platform games.

-SH3/4 DRC: Mark DRC cache dirty on reset. [MetalliC]

-arm7: Handle DP-commands ROR case where Rs=32/64. [MetalliC]

-arm7: LDR/LDRM should switch to Thumb mode on ARMv5T. [David Haywood, MetalliC]

-ti99_8: Added Hexbus write timing logic. [Michael Zapf]

-bbcb: Added Computer Village 1797 FDC (LVL Dos) - not working. [Nigel Barnes]

-electron: Added Acorn Plus 1 expansion device, moved cart slots to plus1, and replaced OS ROM with good dump. [Nigel Barnes]

-bbc: Added ARM Evaluation System co-processor device. [Nigel Barnes]

-cfa3000: Added input devices on userport, analogue, and 1MHz bus. [Nigel Barnes]

-bbcm: Allow switching between internal and external tube ports. [Nigel Barnes]

-mtx updates: [Nigel Barnes]
* Fully implemented both ROM- and RAM-based memory maps.
* Added Finnish and Danish keyboard ROMs.
* Implemented ROM extension board and cartridge slot.
* Added support for ROM 2 subpages on ROM extension board.
* Implemented cassette motor control.

-accomm: Added CMOS RAM, serial and econet ports, implemented RAM/ROM switching according to manual, and documented full memory map.
[Nigel Barnes]

-interpro updates: [Patrick Mackinlay]
* Added basic support for the system bus variously referred to as SR, SR bus, SRX and CBUS.
* Added initial GT graphics card implementation sufficient to boot the diagnostic monitor in graphics mode.
* Added high-level emulation of the InterPro keyboard with US English layout.
* Added support for InterPro 20x0, 24x0 and 27x0 systems.
* Added support for Ethernet, mouse, and serial DMA.
* Improved timer, interrupt and DMA handling.
* improved comments/documentation

-bt459 improvements: [Patrick Mackinlay]
* Added support for blinking (pixel planes and cursors).
* Fixed dual-cursor and X Window mode.
* Corrected screen output alignment.

-28fxxx: Added device emulating 28F010 Flash memory and family (not compatible with JEDEC Flash protocol). [Patrick Mackinlay]
* Converted Interpro to use this device.

-clipper: Floating point improvements: [Patrick Mackinlay]
* Switched to softfloat implementation.
* Implemented floating point macro instructions.
* Implemented floating point exceptions and rounding.

-apple2: Added preliminary support for "SSB Apple" speech board. [R. Belmont, Apple II Documentation Project]

-apple2: Added preliminary support for AE TransWarp accelerator card. [R. Belmont, Apple II Documentation Project]

-apple2: Added No-Slot Clock support to //e, //c, and friends. [R. Belmont]

-apple2cp: Improved "MIG" custom chip handling for apple2cp. [mgcaret, R. Belmont]

-apple2cp: Corrected MIG RAM size to 2K (was 0.5K). [mgcaret, R. Belmont]

-apple2c: Fixed Slinky register return when no expansion RAM is present. [R. Belmont, mgcaret]

-ds1315: Added support for DS121x parts where the RTC sits in a ROM's address space. [R. Belmont]

-arm7: ARM v5TE support improvements: [R. Belmont]
* Added support for high vector option.
* Fixed v5 BLX to save the return address in R14.
* Implemented BLX Rn form.
* Fleshed out ARM946ES model, added movable DTCM and ITCM support.

-nds: De-skeletonized driver: [R. Belmont]
* Added IPCSYNC.
* Added WRAM banking and more mirroring.
* Added timers, interrupt management, partial DMA, and ARM7 halt-until-IRQ.

-ibmpcjr: Added quiksilver fast-boot BIOS. [Robbbert]

-mmagic: Added sound samples. [Robbbert]

-Aristocrat MK5 updates: [Roberto Fresca]
* Redumped the following sets so they have correct checksums and boot: Adonis (BHG1508, US), Boot Scootin' (GHG1012-02, US),
Bumble Bugs (CHG0479-03, US), Cash Chameleon (DHG4078-99, US), Enchanted Forest (JHG0415-03, US),
Golden Pyramids (AHG1206-99, US), Magic Garden (AHG1211-99, US), Margarita Magic (EHG1559, US, set 1), Party Gras (BHG1284, US),
Sweethearts II (PHG0742-02, US), Sweet Liberty Deluxe (AHG1575, US), The Gambler (EHG0916-02, US),
Tropical Delight (PHG0625-02, US).
* Added BIOS / USA Set Chip v4.04.08.
* Reformatted the game drivers to be more readable.

-fmtowns: Fixed kanji ROM offset calculation and scrolling in 16-color mode. [r09]
* Kanji in fixed ROM font now displays correctly, making boot messages intelligible.
* Scrolling imperfect but better than before - fixes scrolling/positioning issues in multiple games.

-hcd62121 updates: [Ricardo Barreira]
* Made improvements based on experiments with hardware using a CFX-9850G.
* Fixed mistakes in CL flag calculations, and added more unknown instructions.
* CFX-9850G is now emulated just accurately enough for most of the RUN mode to work well.

-mrisc: Added PROM dumps and removed the ARM boot hack. [RolandLangfeld, Sandro Ronco]

-arm7: Added rudimentary instruction prefetch buffer. Fixes GBA NES Classics games. [Ryan Holtz]

-gba: Made GPIO ports pass ROM through on read by default - fixes Doom 2 and Duke Nukem Advance. [Ryan Holtz]

-e132xs: Reworked all opcodes to reduce runtime branches and unnecessary work - now considerably faster. [Ryan Holtz]

-sm7238: Implemented reverse video, 80/132 column switching, and alternate font. [shattered]

-vt240: Fixed palette and screen size fix. [shattered]

-monty.cpp: Wake Monty Plays Scrabble and Master Monty from HALT instruction using reset. [smf]

-z80: Implemented HALT output and clear HALT condition during reset. [smf]

-c65 updates: [smf]
* Reordered keys and renamed I/O ports to match system specification.
* Added caps key and two extra keyboard columns, although only one of them may have made it into hardware.
* Added support for switching between 40/80 columns with F1 and blink/underline/highlight/reverse attribute.
* Allow switching between upper case/lower case character ROM with shift+Commodore key.

-chdman: Use DeviceIoControl to get disk length - allows chdman to access physical drives on Windows 10. [Ted Green]

-Added 32- and 64-bit population count utilities. [Vas Crabb]

-Moved object finder resolution before device_start (github #2759). [Vas Crabb]

-Added an SDLC consumer device that logs SNA frame headers and data. [Vas Crabb]

-Replaced hacky Kaypro keyboard that bypassed the SIO with emulated Kaypro 10 keyboard. [Vas Crabb, rfka01, TeamEurope]

-kaypro: Switched from z80dart to z80sio, hooked up BRG to SIOs, hooked up direct connections from SIOs to RS232 ports. [Vas Crabb]

-z80sio updates: [Vas Crabb]
* Decoupled from device_serial_interface - it can't support synchronous modes, on-the-fly register updates, and other features.
* Made asynchronous receive behave more like real device: check that start bit persists for half a bit interval, sample data bits
mid-interval, handle invalid stop bit as described in Zilog manual, check parity and latch overrun and parity errors.
* Re-implemented break detection.
* Implemented SDLC transmission including bit stuffing, transmit CRC, abort, and underrun/end-of-message behaviour.
* Generalised synchronous transmission to other modes.
* Completely overhauled interrupt logic - vectors should be correct now.
* Improved handling of transmit and receive buffers and control lines.
* Implemented different auto-reset receive errors in MPSC vs SIO.
* Implemented enough of synchronous reception to pass uts20 loopback tests (not accurate, but helps understanding).
* Disabled automatic CRC transmission in 1-byte sync mode (necessary to pass uts20 loopback tests).

-e132xs: Templated most Hyperstone register-register and immediate opcode handlers to reduce code duplication. [Vas Crabb]
* Also fixed behaviour in some corner cases including privileged register traps and SR as source in subtraction.

-uts20 updates - all self-tests now pass without ROM patches: [Vas Crabb]
* Hacked in permanent loopback on SIO channel A TxD to RxD, and SIO channel B TxD to RxD and WAIT/READY to DCD+RTS.
* Implement parity poison and NMI on parity error feature.
* Corrected NVRAM width to four bits.

-namcops2.cpp: Added dump of Time Crisis 3 V291 I/O board. [Darksoft, Mitsurugi]

-naomi.cpp: Dumped WaveRunnerGP motor board. [Darksoft, Mitsurugi]

-skyskipr: Added DIP switch locations. [einstein95]

-vicdual: Added sound samples for tranqgun and bonus sound sample for depthch. [Jim Hernandez]

-Fixed some typos. [Martin Lindhe]

-pgm2: Dumped IGS036 internal ROMs for Oriental Legend 2 and Knights of Valour 2 New Legend.
[Morten Shearman Kirkegaard, Peter Wilhelmsen]

-pntnpuzl: Added 8798 MCU dump. [Reznor007]

-Added Commodore PC 30-III BIOS v2.00 and alternative Ericsson PC BIOS. [rfka01]

-Dumped obj roms for Seibu CATS system. [ShouTime, Bill D., The Dumping Union]

-Redumped Taikyoku Base Ball (previously called Champion Base Ball Part-2 (set 2) and only partially dumped).
[ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray,
John Wilke, gamerfan, Smitdogg, The Dumping Union]

-Identified Lives and Demo Sounds DIP switches for Sky Destroyer. [sjy96525]

-Corrected years for Spikeout: Final Edition, Ehrgeiz, Golgo 13 Kiseki no Dandou and Daytona USA. [sjy96525]

-Fixed failure to boot for Tekken Tag Tournament (World, TEG2/VER.C1, set 2) and Tekken Tag Tournament (US, TEG3/VER.B). [sjy96525]

-Corrected inputs for CPS3 multi-game bootlegs - Street Fighter III games and Red Earth / Warzard require six buttons. [sjy96525]

-namcos10.cpp: Updated documentation. [Guru]

http://mamedev.org/

Modifié par 7zxkv

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Ah tiens ..??

 

Marrant, à voir sur emu-France, les auteurs se bouffaient le nez pour savoir comment faire évoluer MAME....

Fin de la discorde ? ou trêve temporaire ??

 

 

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Tu es une vrai mitraillette Raph4.Une petite question est ce que les mame plus emulent aussi ddpdfk et dsmbk car dans la nomination des emulateurs ume 0.151 est le seul a avoir cette denomination.(cv1k.c)les mame plus ont (cavesh-3).Merci de ta reponse.

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Tu es une vrai mitraillette Raph4.Une petite question est ce que les mame plus emulent aussi ddpdfk et dsmbk car dans la nomination des emulateurs ume 0.151 est le seul a avoir cette denomination.(cv1k.c)les mame plus ont (cavesh-3).Merci de ta reponse.

 

non je n'ai pas ajouté les nouveaux jeux sur MAME Plus ou mon clean MAME.

Les jeux tournerai pas au top.. Mais on me l'a déjà demandé, alors on verra  ;)

 

https://plus.google.com/106172679707366608920/posts/RX4eFScm86T

 

Les pages sont plus harmonisées et colorées et les parties du site sont cette fois bien visibles.

Toujours aussi léger

 

et le retour d'une partie communautaire, avec Google+

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Pas mal Raph4 ! 

J'aimais bien déjà ton ancien site. 

Merci en tout cas pour le partage et la réactivité.  ;)

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et oui comme quoi  :lol:

 

ce qui a de bien avec une page d'accueil aussi grande je vais pouvoir la personnaliser, faire une thématique suivant les envies, pour les fêtes, release spéciale de jeux ou d'émulateurs ... etc.

mettre d'autres news aussi

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@Raph4 :

Bon, je me suis motivé, et j'ai utilisé ton outil de build pour Mame !

Et il est génial mon ami !!!

 

Je me suis mis les diff que je voulais, et hop, c'est partit pour un "petit" build (d'une heure).

Mais au moins, j'ai la version de mame que je voulais.

J'y ai ajouté les .dat et autres cheats.

 

Concrètement, j'ai laissé la version full roms set (il y a quelques jeux qui sont considérés comme "non fonctionnels", mais qui marchent pas mal quand même).

J'ai mis les hacks :

- Nonag

- Hiscore

- NeoGeo overclock

- NeoGeo "unlicensed"

- Cave SH3

 

De plus, j'ai ajouté à ma version les fichiers qui vont bien :

- Hiscore

- MameInfo

- History

- Cheat

 

J'ai généré MameUI64 et Mame64 avec la version 0.151.

Je vais fusionner les deux exe, ce qui permettra d'avoir les deux versions dans un seul dossier (comme le fait insertmorecoins)

 

Bon, bref, c'est que du bonheur !

Un grand merci à toi pour cet outil magique.

 

Si ça vous dit, je vous fait un petit lien vers cette full version ce week end !

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Mame 0.151 official version has released

 

2 new games added:

 

The Gladiator

glad_newer_2.pngglad_newer_13.pngglad_newer_9.pngglad_newer_8.png

 

The Killing Blade Plus

kbplus_1.pngkbplus_2.pngkbplus_3.png

 

download

 

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    Le message, les images et le lien sont :ph34r: caché Inscrit toi pour le voir ou connecte toi https://www.emuline.org/register/

 

roms

 

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and

 

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Modifié par moulfruit

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salut

 

j'ai essayer la derniere version de ume 151x1 pour killing blade et gladiator sa marche nikel par contre je n'est plus daifukatsu qui apparait  dans la liste bizzard

 

j'ai aussi un autre probleme impossible de basculer en directdraw pour utiliser les reso native j'utilise le frontend mamepui les jeux sont tout envoyer en 640x480 malgre mes reglage

 

en direct draw et en choisissant la bonne resolution dans la liste de mes reso disponible , si vous avez une solution sa serait cool 

 

@+++++

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pour les jeux cave sh3 c'est tout à fait normal car le driver n'est pas présent dans UME officiel  :lol:

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Bonjour tout le monde,

J'ai un petit souci, j'ai bien Dl la nouvelle version de Mame et les roms du jeu Gladiator.

Le souci c'est qu'au lancement du jeu j'ai bien le logo IGS mais ensuite un écran apparaît avec les choses suivantes dessus :

 

Initial System 

Please Waitting ....0X00

 

Et cela indéfiniment, si une personne à la solution je suis preneur ( j'ai le même souci sous ume)/

Un grand merci d'avance 

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Bonjour tout le monde,

J'ai un petit souci, j'ai bien Dl la nouvelle version de Mame et les roms du jeu Gladiator.

Le souci c'est qu'au lancement du jeu j'ai bien le logo IGS mais ensuite un écran apparaît avec les choses suivantes dessus :

 

Initial System 

Please Waitting ....0X00

 

Et cela indéfiniment, si une personne à la solution je suis preneur ( j'ai le même souci sous ume)/

Un grand merci d'avance 

tu y es presque il suffit d avoir la bonne rom que je met ici

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et le bon emu ici

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n oublie pas le bios que tu possédés déjà puisque t arrive a booter dessus

 

bon jeu

 

et qui a dit que mame est mort ? il renait comme un phœnix entre les nouveau cave, pgm c est noel avant l heure

Grand merci a eux

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Bon et bien cela marche nickel.

Un grand grand merci :)

Par contre avec cet émulateur j'ai pas mal de jeu qui ne marchent plus.

Beaucoup de souci CHD ... à premiere vue cela pose souci avec les jeux Capcom

Modifié par Adam

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pour ceux que ça peu intéresser j'ai re-UP une version de Mame Plus en enlevant les jeux non fonctionnel.(rouge)

 

à la prochaine build (0.152) j'ajouterai les driver overclocké NEOGEO sur Mame Plus.

(mais le patch est déjà dispo sur mon site)

 

voilà

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Preliminary whatsnew for 0.152 release

 

http://mame.dorando.at/svn/?rev=26701

 

 

la build devrait arriver pour noël.

 

 

1 0.152
2 -------
3
4
5 MAMETesters Bugs Fixed
6 ----------------------
7 - 04424: [Graphics] (seta.c) thunderlbl: [debug] Severe
8 graphic issues (Osso)
9 - 05357: [Crash/Freeze] (taitogn.c) nightrai: fails to boot
10 into the game (smf)
11 - 05236: [Graphics] multiple monitor support doesn't work with d3d
12 - 05391: [Misc.] (cave.c) ppsatan: manufacturer info for ppsatan
13 - 05383: [Graphics] (twin16.c) hpuncher: Screen is split and
14 graphics are offset (Alex Jackson)
15 - 00785: [sound] (omegrace.c) omegrace: Corrupted music after
16 completing first several levels. (hap)
17 - 05214: [Color/Palette] vector games: Vector games with color overlay
18 show in b&w on Windows D3D render when HLSL is disabled. (hap)
19 - 05384: [DIP/Input] (lethal.c) lethaleneab, lethaleneae: Language DIP
20 Switch not changing the language (Tafoid)
21 - 05355: [DIP/Input] (cps1.c) sf2m3 ; sf2m8: Kick inputs are not working
22 LK MK HK (Osso)
23 - 05375: [Documentation] (sderby.c) sderby, sderby2: 1 set name and 1
24 full name need changed
25 - 05373: [Crash/Freeze] (capbowl.c) capbowl3, capbowl4: Black screen
26 after starting game (Phil Bennett)
27 - 05366: [Core] (harddriv.c) harddriv and clones, racedriv and clones: RTC
28 Day and Month error and fails to start
29 - 05365: [Documentation] (namcos21.c) driveyes: The correct description
30 is "Driver's Eyes (Japan)"
31 - 05364: [Compiling] Error when compiling with NO_USE_QTDEBUG
32 - 05356: [Color/Palette] (midvunit.c) offroadc: Off Road Challenge and
33 clones have wrong color in some textures (Phil Bennett)
34 - 05207: [Graphics] All vector games: In the vector games, graphics
35 remains imprinted even when exit the game. (hap)
36 - 04947: [Graphics] (midvunit.c) offroadc: Missing selection indicator
37 within service mode. (Phil Bennett)
38
39 Source Changes
40 --------------
41 -vsnes.c: Verified second half roms for vs baseball usa e-1 set, fix
42 one mislabeled rom [Dead_Body]
43
44 -midvunit.c - Fixed polygon pixel color selection [Phil Bennett]
45
46 -peplus.c: Corrected a couple of color CAP sizes. Added the CG graphics
47 roms for Ace$ Bonus Poker. [brianT]
48
49 -scsi: Fixed hard disk images with 256-byte sectors. [Curt Coder]
50
51 -Added a simple DC blocker filter to the speaker toggle device [R. Belmont]
52
53 -konendev.c: Corrected CPU type (PPC403) and added some hardware notes [Phil Bennett]
54
55 -sf.c: update prom names for Street Fighter (World, Analog buttons) set.[Porchy]
56
57 -exidy440.c: Replaced prom dump for all games in driver located at 3K.
58 It is unique to all the other proms and different in size. [Joe Magiera, Tafoid]
59
60 -nss.c: update bios rom locations and update inst rom label for smw;
61 marked nss v3 bios as possible hack [Kiddcade, Porchy]
62
63 -CPS-1 update [Artemio Urbina]:
64 * Redumped CDU_22A.7F in dinou to match real pcb, verified on two
65 different sources
66
67 -Tweaks to the idehd timing, which are still based on complete fiction. [smf]
68
69 -Added a new macro MCFG_DEVICE_CARD_DEFAULT_BIOS, which can be used in
70 the machine config to set the default BIOS for a slot card device.
71 [Curt Coder]
72
73 -SDL: fix non-Qt non-Windows build (MT #5364) [R. Belmont]
74
75 -Added SCSI status code & set it in all command handlers. It is sent
76 over the bus when in status phase. In case of an error further
77 information should be set in m_sense_key/m_sense_asc/m_sense_ascq &
78 m_sense_information so that it can be returned by executing a request
79 sense command [smf]
80
81 -Set the error bit in the IDE status register if the command causes a
82 check condition [smf]
83
84 -vsnes.c: update labels of vs. Super Mario Bros roms to match physical
85 chips exactly. [Dead_Body]
86
87 -z80dma: Implemented Auto Restart. [Curt Coder]
88
89 -TMS57002 fixes and improvements: [Phil Bennett]
90 * Moved CA/ID post-increment outside of execution. Fixes case where
91 dual instructions post-increment, also reduces number of generated
92 instructions.
93 * Fixed data ordering of external memory accesses.
94 * Don't generate redundant instructions for undefined rounding modes;
95 remap them in decode.
96 * Set XOA to 0 on reset.
97 * Use [READ|WRITE]LINE_MEMBER for I/O lines.
98 * Added PC0 line.
99 * Added registers to debugger state.
100
101 -wd_fdc: Fixed ready interrupt polarity. Added a soft_reset() function
102 which resets only the FDC and not the floppy image devices, thus
103 preserving the correct ready states. [Curt Coder]
104
105 -Rewrote Konami 056800 (MIRAC): [Phil Bennett]
106 * Implemented as an 8-bit device
107 * Fixed address mapping
108 * Removed bogus timer interrupt
109 * Fixed interrupt handling
110
111 -054539.c: Fixed input clock rate and implemented programmable timer
112 based on hardware measurements [Phil Bennett, Stefan Lindberg]
113
114 -lethal.c, mystwarr,c, tmnt.c: Hooked up 054539 timer interrupt. Fixes
115 music tempo in some games [Phil Bennett]
116
117 -qdrmfgp.c: Hooked up 054539 timer interrupt for qdrmfgp, fixed IRQ
118 acknowledge handling [Phil Bennett]
119
120 -plygonet.c: Hooked up 054539 timer interrupt, removed non-existent
121 second 054539 and fixed EEPROM regression [Phil Bennett]
122
123 -hornet.c, gticlub.c: Implemented sound interrupt timer [Phil Bennett]
124
125 -konamigx.c improvements: [Phil Bennett]
126 * Hooked up 056800 device
127 * Hooked up 054539 timer interrupt
128 * Removed sound hacks
129 * All DSP RAM tests now pass, winspike sound now works
130
131 -konamigq.c improvements: [Phil Bennett]
132 * Hooked up 056800 device
133 * Hooked up 054539 timer interrupt
134 * Added TMS57002 DASP
135
136 -ultrsprt.c improvements: [Phil Bennett]
137 * Hooked up 054539 timer interrupt
138 * Implemented VRAM double buffering
139 * Improved trackball inputs
140 * Fixed sound
141
142 -zr107.c improvements: [Phil Bennett]
143 * Hooked up 054539 timer interrupt
144 * Fixed sound in all games
145
146 -rungun.c improvements: [Phil Bennett]
147 * Hooked up 054539 timer interrupt. Fixes music tempo
148 * Implemented sound CPU NMI control
149 * Fixed 054539 #2 regression
150
151 -Saves the race driving DSK zram [smf]
152
153 -Added all the available beatmania IIDX hard drives and Video CD's/DVD's,
154 updated the hard drive labels from pictures online. [smf]
155
156 -mcs96: Misc. fixes [O. Galibert]
157
158 -diserial: Remove defines, cleanup clocks/timers, add sync support [O. Galibert]
159
160 -verified The Gladiator internal ROM on an Overseas cart [Artemio Urbina]
161
162 -wd_fdc: Set CRC error bit if CRC error found during Read Address
163 command. Tiki 100 determines whether the disk is in FM or MFM format
164 by checking this. [Curt Coder]
165
166 -CPS-1 update:
167 * Dumped and added IOB2.11D to sf2ee and sf2ue [Porchy], S9263B.1A to
168 sf2ce and sf2hf sets and clones [Porchy], CP1B9KA.9K to pang3
169 [Zabanitu]
170
171 -snk6502.c: Adjusted Nibbler board clock rate to use actual known
172 master clock and a logical divisor. [Tafoid]
173
174 -jedutil.c: [Kevin Eshbach]
175 * Corrected the output of the PAL20X4, PAL20X8, PAL20X10 to show the
176 XOR on the relevant sum of products.
177 * When viewing a device the size of the JED file is verified to match
178 the size of the device.
179 * Replaced hard-coded symbol strings with constants.
180 * Started experimental work for supporting RICOH PALs. (Currently
181 ifdef'ed out.)
182 * Added support for viewing the following devices and the
183 corresponding regression test data. (PALCE16V8, PAL10P8, PAL12P6,
184 PAL14P4, PAL16P2, PAL16P8, PAL16RP4, PAL16RP6, PAL16RP8, PAL6L16,
185 PAL8L14, PAL12H10, PAL12L10, PAL14H8, PAL14L8, PAL16H6, PAL16L6,
186 PAL18H4, PAL18L4, PAL20C1 and PAL20L2)
187
188 -Added flip screen support to Royal Mahjong and brothers [Angelo Salese]
189
190 V9958: Added preliminary screen modes 10/11/12, used by Puzzle
191 Star/Sexy Boom [Angelo Salese, Wilbert Pol]
192
193 -vsnes.c: Corrected rom labels and fixed set description for vspinbal
194 set [Dead_Body]
195
196 -cinemat.c: Correct dipswitches for Vectorbeam's Warrior. [Timothy Shiels]
197
198 -vsnes.c: More updated ROM labels, for vs top gun and vs gradius [Dead_Body]
199
200 -i386: Fixed P6 CMOVcc instructions, and added CMOV feature flag to
201 Pentium Pro and Pentium II CPUs. Added MMX feature flag to Pentium
202 MMX. [barry Rodewald]
203
204 -Fixed a complement by two bug in V9958 YJK table, fixes for good
205 colors in Puzzle Star / Sexy Boom / some MSX2+ games. [Angelo Salese]
206
207 -Kludged Puzzle Star (Sang Ho Soft) hang at title screen [Angelo Salese]
208
209 -Added the SHA1 for System 573 700B01 now that we have a dump. It
210 currently expects a different response from the H8 at bootup than the
211 other BIOS versions, so the data is stored in a fake rom until it's
212 HLE'd better of we get a dump of the H8 internal rom
213 [smf, innocent2k, anthonyoftga]
214
215 -document that ketsui roms exist with different fill in the unused
216 areas [Artemio Urbina]
217
218 -upd765: Fixed sense drive status command, and allow floppy connectors
219 without drives. [Curt Coder]
220
221 -fixed scudsp & ssp1601 entries [Vito]
222
223 -Reduce smearing on hlsl prescale [MooglyGuy]
224
225 -Corrected 7486 description in head file [MASH]
226
227 -various PGM protection cleanups / fixes (orlegend, olds, svgpcb) [iq_132]
228
229 -finished modernising i2cmem [smf]
230
231 -remodernised x76f041/x76f100 & zs01 so that logging becomes easy again
232 & uses READ_LINE_MEMBER/WRITE_LINE_MEMBER so the pins can be bound to
233 directly. Hooked up x76f041 to the early beatmania IIDX games. They
234 all pass the security check eventually but it takes a long time as it
235 repeatedly reads the first byte, it's possible that the contents
236 aren't correct as the game says the security is OK even when the data
237 returned is not what it's checking for. [smf]
238
239 -Added a work round so that CR589 firmware updating works again, either
240 from the separate CD's or as part of the game install (for example DDR
241 MAX). [smf]
242
243 -twin16.c: use the redumped gfx ROMs for all the vulcan/gradius2 sets,
244 plus some cleanups [Alex Jackson]
245
246 -playch10: update Playchoice-10 BIOS ROM names to match exact chip
247 labels and types [Dead_Body]
248
249 -naomi/dc: Sanitize screen format, fixes MT5349 [O. Galibert]
250
251 -redumped some System 573 CD's [Guru]
252
253 -CPS-1 update: Added S222B.1A PAL to ffightj and clones.
254 [Charles MacDonald, Porchy, Smitdogg, The Dumping Union]
255
256 -twin16.c: Fixed MT 05383. Fixed dips in vulcan clones. Cleaned up ROM
257 loading. [Alex Jackson]
258
259 -Created DS1204 device & switched megatouch to use it instead of it's
260 own local version (driver could do with some more tidying up as not
261 all games use a key but currently it is hooked up to all games).
262 Default data comes from a region instead of coded in driver, commands
263 & security match are now compared, data is clocked on the correct
264 edge, key can be written to and is saved to nvram. [smf]
265
266 -redumped bad roms for First Funky Fighter [Yohji, Smitdogg, The Dumping Union]
267
268 -Merged othldrby.c with toaplan2.c driver [Angelo Salese]
269
270 -Converted Toaplan 2 to use SCREEN_RAW_PARAMS [Angelo Salese]
271
272 -Added a core for uPD4992 RTC, used by Othello Derby and Power Kick [Angelo Salese]
273
274 -Hooked up ds1204, but haven't found what it checks for yet. Change
275 PATCH_PROTECTION to 0 in tmaster.c and VERBOSE_LEVEL to 2 in ds1204.c
276 then look for "-> command" in error.log to find the subsequent read
277 from the dq pin for reading the identification and secure memory. For
278 tm4k the first two bytes of the nvram need to be 0x00, 0xa0. From
279 scratch you'll need to play a game before it will complain about the
280 protection, but after that it will complain on every boot. It tries
281 five different contents for the compare register at various points
282 during the bootup, this may be for obfuscation as the real chip will
283 return random results if the key is wrong. If the keys are available
284 it might be easier to dump them than figure out exactly what it wants.
285 [smf]
286
287 -svgpcb: added igs027a rom, runs intro, dies trying to go in game, not
288 sure why yet [rtw, David Haywood]
289
290 -Created a skeleton for the Konami 573 Multi Session Unit, renamed
291 digital io board source file to match and moved pcb layout from
292 driver. [smf]
293
294 -Added skeleton for konami 573 memory card reader and network pcb unit
295 devices [smf]
296
297 -redumped keyboard mania 3 [Guru]
298
299 -Updated konam80s atapi dma kludge so that Guitar Freaks 7th Mix (and
300 alot of others) load again [smf]
301
302 -Mambo A GO-GO CD redump in raw mode + raw subcode. [any]
303
304 -Improved Sega Bloxeed dipswitches. [Zaphod]
305
306 -Added basic 3d FIFO understanding and hooked up FIFO irq processed to
307 Hyper Neo Geo 64, meaning a far better 3d display in all games
308 [Angelo Salese]
309
310 -mc2661: Added various transmission and reception logic to help make
311 the above possible [barry Rodewald]
312
313 -twin16.c: Fixed cuebrick nvram size, added XTALs, various cleanups
314 [Alex Jackson]
315
316 -Windows: Fixed D3D multimonitor support. [GroovyMAME]
317
318 -Slot options can now be configured inline without creating an array.
319 Legacy support for old configuration uses MCFG_FRAGMENT_ADD, which
320 required changing so the current device could be updated by the
321 fragment. [smf]
322
323 -converted cassette, pccard1 & pccard2 slots to use new MCFG macros [smf]
324
325 -Uses MCFG_SLOT_DEFAULT_OPTION instead of MCFG_DEVICE_SLOT_INTERFACE
326 where only the default option is changed. [smf]
327
328 -m68k: add ability for externally-thrown bus errors to have proper
329 details [R. Belmont]
330
331 -uses device_mconfig_additions() to add ata slots, which allows you to
332 just add the device and configure it rather than using the
333 MCFG_ATA_INTERFACE_ADD #define. [smf]
334
335 -allow building with ICL on Windows if you have it installed into MSVC [Dean London]
336 The ICL compiler on Windows installs over MSVC and piggybacks onto the
337 build tools Microsoft provide. To enable compilation use USE_ICL=1
338 when compiling with MSVC_BUILD=1 (from the ICL enabled command prompt)
339 + gives a more stable build than the MSVC compiler + more informative
340 compile errors when using ICL compared to MSVC compiler + can still
341 use MSVC debugging tools (better than GCC) + can use additional intel
342 tools etc.
343 build is still slower than GCC one
344
345 -aristmk4.c: [Lord-Data]
346 * Option to raise outputs for physical meters to be used
347 * Option to disable making sound effects for emulated meters
348 * Option to disable virtual emulation of hopper/coin release system
349
350 -k005289.c: refactored, removed redundant state variables and
351 unneccessary floating point math, added savestate support
352 [Alex Jackson]
353
354 -Removed support for static config from slots and converted the two
355 devices using it to machine config fragments [smf]
356
357 -Pong update: [couriersud]
358 * based on feedback from IRC hopefully fixed issues like "jumping"
359 * adjusted VR1 and VR2 to 50%
360 * disabled all printf output.
361
362 -converted serial & rs232 devices to devcb2 [smf]
363
364 -diimage: Added load_software_region() function that loads a software
365 list region into a shared_ptr. [Curt Coder]
366
367 -Added preliminary sound to ghosteo.c by borrowing code from vegaeo.c. [Osso]
368
369 -z8.c: Modernized cpu core. [Wilbert Pol]
370
371 -midyunit.c [Andy Welsh]
372 Fixed inputs and DIP Switches for hiimpact,
373 shimpact and clones which were all imported from TROG and mostly
374 incorrect.
375
376 -Added Signetics 8X300 microcontroller core, updated Wicat driver to
377 use it. [barry Rodewald]
378
379 -replaced read rx/cts/dcd callbacks in ACIA6850 write write handlers,
380 which allows multiple chips to be connected together without using
381 glue methods. [smf]
382
383 -Changed Guitar Freaks 7m onwards to use a 32mb PCMCIA card [smf]
384
385 -Redumped some beatmania IIDX CD's [Guru]
386
387 -Redumped several Konami GV CD's [Guru]
388
389 -Redumped several Konami M2 CD's [Guru]
390
391 -Redumped various System 573 CD's [Guru]
392
393 -replaced read rx/cts/dcd callbacks in I8251 with write handlers, which
394 allows multiple chips to be connected together without using glue
395 methods. [smf]
396
397 -replaced read rx callback in MC68901 with a write handler, which
398 allows multiple chips to be connected together without using glue
399 methods. Removed a load of unused code from MC68901, probably left
400 over when it was converted to use diserial. [smf]
401
402 -i8089: implement remaining instructions and support execution from
403 "io" space. [Carl]
404
405 -replaced read rx callback in Z80DART (and clones) with a write
406 handler, which allows multiple chips to be connected together without
407 using glue methods. [smf]
408
409 -replaced read rx callback in MC2661 with a write handler, which allows
410 multiple chips to be connected together without using glue methods.
411 [smf]
412
413
414 New games added or promoted from NOT_WORKING status
415 ---------------------------------------------------
416 Long Beach [any, hap]
417 The Gladiator / Road of the Sword / Shen Jian [David Haywood, rtw]
418 Blastaball (Arcadia, V 2.1) [unigame]
419 Pharaohs Match (Arcadia) [unigame]
420 Delta Command (Arcadia) [unigame]
421 Wave shark/Jet Wave [Phil Bennett]
422 Player's Edge Plus (XM00007P+XMP00006) Multi-Poker [brianT, Ken]
423 Who Dunit (version 9.0) [Joe Magiera]
424 Puzzle Star (Sang Ho Soft) [Angelo Salese, Wilbert Pol]
425 Dancing Stage - Internet Ranking Ver (GC845 VER. EBA) [smf, skype]
426 Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots [brianT, Kevin]
427 Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots [brianT, Kevin]
428 Player's Edge Plus (X001087S+XS000006) Double Double Diamond Slots [brianT, Kevin]
429 Player's Edge Plus (IP0079) Standard Draw Poker - French [brianT, Ken]
430 Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French [brianT, Ken]
431 Commando (US set 2) [Kevin Eshbach]
432 Power Kick [bodger319, Yohji, Smitdogg, The Dumping Union, Angelo Salese]
433 S.V.G. - Spectral vs Generation (M68k label V100JP)
434 (ARM label V100JP ROM 05/12/05 S.V.G V100) (Japan, JAMMA PCB) [rtw, David Haywood]
435 Bucky O'Hare (ver EA) [caius]
436
437
438 New clones added
439 ----------------
440 Scramble (Recreativos Franco, Spanish bootleg) [basilio Garcia]
441 Player's Edge Plus (PP0055) Deuces Wild Poker (set 2) [brianT]
442 Player's Edge Plus (PP0171) Joker Poker [brianT]
443 Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker [brianT]
444 The Gladiator / Road of the Sword / Shen Jian (M68k label V100)
445 (ARM label V101, ROM 03/13/03 SHEN JIAN) [Artemio Urbina]
446 Super Chase - Criminal Termination (1992/10/26 20:24:29 CHASE 3 VER 1.1, prototype) [unigame]
447 Brick Zone (v1.1) [unigame]
448 Cadash (World, prototype) [unigame]
449 1942 (prototype?) [unigame]
450 4 En Raya (set 2) [unigame]
451 Gallop Racer (English Ver 10.17.K) [Arzeno Fabrice, The Dumping Union]
452 Chase Bombers (prototype) [unigame]
453 The First Funky Fighter (set 2) [unigame]
454 Cobra Command (Data East LD, set 2) [unigame] (not working)
455 Spy Hunter (prototype) [unigame] (not working, needs more work)
456 U.N. Defense Force: Earth Joker (Japan, prototype?) [unigame]
457 Syvalion (World, prototype) [unigame]
458 Donkey Kong Junior (P kit) [Chris Psaros]
459 Player's Edge Plus (PP0002) Standard Draw Poker [brianT, Ken]
460 Player's Edge Plus (PP0045) 10's or Better [brianT, Ken]
461 Player's Edge Plus (PP0455) Joker Poker [brianT, Ken]
462 Player's Edge Plus (PP0458) Joker Poker [brianT, Ken]
463 Player's Edge Plus (PP0536) Joker Poker [brianT, Ken]
464 Player's Edge Plus (PP0726) Double Bonus Poker [brianT, Ken]
465 Player's Edge Plus (IP0074) Joker Poker - French [brianT, Ken]
466 Player's Edge Plus (X000045P+XP000038) 10's or Better [brianT, Ken]
467 Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426) [brianT, Ken]
468 Player's Edge Plus (PP0417) Deuces Wild Poker (set 2) [brianT, Kevin]
469 Player's Edge Plus (PP0002) Standard Draw Poker (set 2) [brianT, Ken]
470 Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352) [brianT, Ken]
471 Player's Edge Plus (PP0046) 10's or Better [brianT, Ken]
472 Player's Edge Plus (X000002P+XP000038) Standard Draw Poker [brianT, Ken]
473 Player's Edge Plus (X000060P+XP000038) Standard Draw Poker [brianT, Ken]
474 Player's Edge Plus (X000171P+XP000038) Joker Poker [brianT, Ken]
475 Player's Edge Plus (X000417P+XP000053) Deuces Wild Poker [brianT, Ken]
476 Player's Edge Plus (X000459P+XP000038) Joker Poker [brianT, Ken]
477 Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker [brianT, Ken]
478 Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker [brianT, Ken]
479 Player's Edge Plus (X002121P+XP000037) Standard Draw Poker [brianT, Ken]
480 Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker [brianT, Ken]
481 Player's Edge Plus (X002180P+XP000038) Double Bonus Poker [brianT, Ken]
482 Touchmaster 4000 (v6.03 New Jersey) [brian Troha, The Dumping Union]
483 Touchmaster 4000 (v6.01 Minnesota) [brian Troha, The Dumping Union]
484 Touchmaster 5000 (v7.10 Minnesota) [brian Troha, The Dumping Union]
485 Touchmaster 7000 (v8.05 New Jersey) [brian Troha, The Dumping Union]
486 Touchmaster 7000 (v8.04 Minnesota) [brian Troha, The Dumping Union]
487 Touchmaster 7000 (v8.00 Minnesota) [brian Troha, The Dumping Union]
488 World Kicks (WK3 Ver. A) [Guru]
489 Wivern Wings [brian Troha, Smitdogg, The Dumping Union]
490 Invasion - The Abductors (version 3.0) [brian Troha, Smitdogg, The Dumping Union]
491 Street Fighter III: New Generation (Euro 970204) [Layne, Smitdogg, The Dumping Union]
492
493
494 New games marked as GAME_NOT_WORKING
495 ------------------------------------
496 beatmania IIDX Substream (983 JAA) [smf]
497 beatmania IIDX 5th style (GCA17 JA) [smf]
498 beatmania IIDX (863 JAB) [Guru]
499 beatmania IIDX 3rd style (GC992 JAC) [smf]
500 beatmania IIDX 6th style (GCB4U JAB) [smf]
501 Tokimeki Memorial: Forever With You (GQ673 JAA) [Guru]
502 Total Vice (ver AAB) [Guru]
503 Super Six Plus II English Mark Darts [Jim Stolis]
504 Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA) [Guru]
505 Submarine (Midway) [John Robertson, hap]
506 Power Kick [bodger319, Yohji, Smitdogg, The Dumping Union]
507 Mambo A Go-Go e-Amusement (GQA40 VER. JRB) [smf]
508 Point Blank 3 (GNN2 Ver.A alt) [smf]
509 Touch de Uno! [R. Belmont, bodger319, gamerfan, f205v, Yohji, Smitdogg, rtw, The Dumping Union]

 

 

UPDATE: et une petite mise à jour qui fait peur..

-Redumped various System 573 CD's [Guru]

 

http://mame.dorando.at/svn/?rev=26716

 

ça risque d’être lourd niveau CHD

Modifié par Raph4

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update de MAME 0.152 et MESS et la fusion des 2 = UME 0.152

 

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le changelog

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Salut,voila ou trouver les roms et les bios pour mame 0.152 et bientot les CHD:

 

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Invité Raph4

les CHDs pour MAME 0152 (35Go)

croyez moi ça ne vos pas le cou de les télécharger, c'est tout plein de merde "Beatmania"

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Je suis tout a fait d'accord Raph4,ces plein de merde "beatmania",mais les chd que je prend ces :

California speed, CarnEvil, Chaos Heat, Hyperdrive,Killer instinct 1 et 2, Mace the dark age, Night Raid, Psyvaria Medium et Revision,Ray Crisis, San francisco rush, Shikigami no shiro, Vapor trx et XII stag.

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Les versions 0.152 de NPlayers (nplayers.ini pour les frontends MAME) et NPlayers32 (Multiplayer.ini pour MameUI) sont disponibles:

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Par ailleurs, les jeux Cave SH-3 seront de retour dans MAME 0.153. :D

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C'est surtout du renommage au niveau des sockets.

Guru à dumpé le pic correctement de mvsc (le code est connu est peut être crée mais la c'est le dump...;) donc rien de nouveau si je peux me permettre ;) Le chargement des roms de Animal Basket est fixé, (loading)

 

On peut encore attendre  .... ;)

Peut être après le PGM.... qui sais ^^

Modifié par bonky0013

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Invité Raph4

ok, et bien tampi :lol:

 

par contre quasiment tous les drivers ont été retouché, je sais pas ce qu'ils essaient de faire exactement après l'échec du new_menu.

cette 0153 ce fait attendre :)

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Bonjour a tous,

 

J'ai un problème pour télécharger mame extra's 0.152 sur le site pleasuredome, quand je clique sur le torrent téléchargé mon utorrent se bloque et ne répond pas et se ferme.

Quelqu'un a une idée ??

 

Merci pour vos réponses.

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