cnterr 3 Posted November 11, 2020 Report Share Posted November 11, 2020 -w 12 ore fa, poiu ha scritto: on the bat file you have to put -w (fullscreen window). should solve the size problem, ALG you can't change the resolution, it'll mess up the hitboxes -z in my case does not seem to solve the problem, the images are always stretched horizontally and in any case with that option the RocketLauncher bezels are not overlapped. 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 11, 2020 Author Report Share Posted November 11, 2020 il y a 20 minutes, cnterr a dit : -w -z in my case does not seem to solve the problem, the images are always stretched horizontally and in any case with that option the RocketLauncher bezels are not overlapped. -w not -z 0 Quote Link to comment Share on other sites More sharing options...
cnterr 3 Posted November 11, 2020 Report Share Posted November 11, 2020 Yes sorry I misspelled, I mean -w 0 Quote Link to comment Share on other sites More sharing options...
famawizard 77 Posted November 11, 2020 Report Share Posted November 11, 2020 Il 7/11/2020 Alle 14:09, Karis ha scritto: This offset does exits from the start. I guess it's the cache from the animations cell. Upscaling the video unfortunately makes that more visible. Yes, from my experience, upscaling causes this problem... 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 11, 2020 Author Report Share Posted November 11, 2020 il y a 35 minutes, famawizard a dit : Yes, from my experience, upscaling causes this problem... I'm actually working on a new movie file. Won't solve the thing but will be even better i think. 1 Quote Link to comment Share on other sites More sharing options...
cnterr 3 Posted November 11, 2020 Report Share Posted November 11, 2020 I created a sample video with Time Traveler to better explain the problem of 720x480 resolution videos. Initially I start the game in standard way through the Singe menu, then I open the game video with VLC and switching from one window to another I show how the video version started with Singe is slightly stretched, in the particular case the sphere where is enclosed the girl appears slightly oval compared to the one shown by VLC which is round, while the black borders in Singe are narrower than the full screen video in VLC. These games should have, like most arcades, a 4: 3 aspect ratio. 0 Quote Link to comment Share on other sites More sharing options...
mazinger4life 12 Posted November 11, 2020 Report Share Posted November 11, 2020 Hi i have a question does daphne singe 2 need a powerful pc to run game smoothly cuz me it give me trouble to run smoothly ,i can play daphne and original daphne singe game flawless on my surface pro 3 connected to tv via hdmi (lg tv sound) but with singe 2 the video is slow and the sound choppy since i have realteck sound i change to hd audio sound driver like it said on the forum but same problem its strange when i test cliffhanger once it was ok but when i test another game and on the problem happen, i wonder if it has to do with codec or something ,i could play the video file alone with no problem,do you have an idea what might be the problem. thanks 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 11, 2020 Author Report Share Posted November 11, 2020 il y a 46 minutes, mazinger4life a dit : Hi i have a question does daphne singe 2 need a powerful pc to run game smoothly cuz me it give me trouble to run smoothly ,i can play daphne and original daphne singe game flawless on my surface pro 3 connected to tv via hdmi (lg tv sound) but with singe 2 the video is slow and the sound choppy since i have realteck sound i change to hd audio sound driver like it said on the forum but same problem its strange when i test cliffhanger once it was ok but when i test another game and on the problem happen, i wonder if it has to do with codec or something ,i could play the video file alone with no problem,do you have an idea what might be the problem. thanks A said Maabus, sound driver is causing slopiness (some sound drivers, not all of them). 0 Quote Link to comment Share on other sites More sharing options...
mazinger4life 12 Posted November 11, 2020 Report Share Posted November 11, 2020 i dont have that klite codec install and i change the realtek audio driver to hd audio sound driver,we have to adress that issue to scott,if someone have a fix or tweaking something.thank for the support. thks 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 12, 2020 Author Report Share Posted November 12, 2020 Il y a 7 heures, cnterr a dit : I created a sample video with Time Traveler to better explain the problem of 720x480 resolution videos. Initially I start the game in standard way through the Singe menu, then I open the game video with VLC and switching from one window to another I show how the video version started with Singe is slightly stretched, in the particular case the sphere where is enclosed the girl appears slightly oval compared to the one shown by VLC which is round, while the black borders in Singe are narrower than the full screen video in VLC. These games should have, like most arcades, a 4: 3 aspect ratio. Generally (at least it is the case for Time Gal) this 720*480 resolution is "fake". I mean the poixels are not square but there's a 0.89 for 1 horizontally which results in a 640+480. By the way if some people are curious about the difference between Time Gal old and remaster i posted a small comparison video (sizes are exact). https://mega.nz/file/4fJBWIpY#Dhkj1a5EBPscG1EzDoS0_8tCm1A0X8U8C1Wl48XT7ik 1 Quote Link to comment Share on other sites More sharing options...
Rex2573 75 Posted November 12, 2020 Report Share Posted November 12, 2020 12 ore fa, Karis ha scritto: Generally (at least it is the case for Time Gal) this 720*480 resolution is "fake". I mean the poixels are not square but there's a 0.89 for 1 horizontally which results in a 640+480. By the way if some people are curious about the difference between Time Gal old and remaster i posted a small comparison video (sizes are exact). https://mega.nz/file/4fJBWIpY#Dhkj1a5EBPscG1EzDoS0_8tCm1A0X8U8C1Wl48XT7ik i hope for a soon definitive 16/9 version of this amazing game my wonderful friend 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 12, 2020 Author Report Share Posted November 12, 2020 il y a 48 minutes, Rex2573 a dit : i hope for a soon definitive 16/9 version of this amazing game my wonderful friend Don't think it's really possible. A lot of moves would be removed from the video. The first example that come to mind is when you jump on the head of the dino (level 1). By cropping to 1920, the head totally disappear. 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 12, 2020 Author Report Share Posted November 12, 2020 Il y a 21 heures, mazinger4life a dit : i dont have that klite codec install and i change the realtek audio driver to hd audio sound driver,we have to adress that issue to scott,if someone have a fix or tweaking something.thank for the support. thks Sheer curiosity. Do you have the same result if you launch the game with the 32 bit version (Singe32) ? 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 12, 2020 Author Report Share Posted November 12, 2020 I had several demands for lo Res files so i put a 480p pack (including movies and overlays), available in the first post. 0 Quote Link to comment Share on other sites More sharing options...
mazinger4life 12 Posted November 13, 2020 Report Share Posted November 13, 2020 Ok karis here the result the 32 bit version of singe 2 didnt change nothing but the 480p pack you upload everything run smooth like butter so good news do you plan to upload the 480p version of mononoke and sucker punch (incredible title) and the futur upcoming title in 480p it will be very appreciated,so karis what your opinion why the other high quality version didnt run well on my surface pro 3,is it my surface wasnt powerful or the encoding ,codec etc have to do something, again thanks karis for the contribution and the effort you put to make every people enjoy. thanks 0 Quote Link to comment Share on other sites More sharing options...
Rex2573 75 Posted November 13, 2020 Report Share Posted November 13, 2020 15 ore fa, Karis ha scritto: Don't think it's really possible. A lot of moves would be removed from the video. The first example that come to mind is when you jump on the head of the dino (level 1). By cropping to 1920, the head totally disappear. what a pity..i hate 4/3 and so never play this game unfortunately..thanks a lot equally 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 13, 2020 Author Report Share Posted November 13, 2020 il y a une heure, Rex2573 a dit : what a pity..i hate 4/3 and so never play this game unfortunately..thanks a lot equally Bur you know a lot of great classics are 4/3. How do you play them ? With overlay ? 0 Quote Link to comment Share on other sites More sharing options...
Rex2573 75 Posted November 13, 2020 Report Share Posted November 13, 2020 5 ore fa, Karis ha scritto: Bur you know a lot of great classics are 4/3. How do you play them ? With overlay ? forgive m,e but on a full hd or 4k screen it is anacronistic to play a 4/3 game i love instead yours masterpieces as CLIFFHANGER and FIRE AND ICE 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 13, 2020 Author Report Share Posted November 13, 2020 il y a une heure, Rex2573 a dit : forgive m,e but on a full hd or 4k screen it is anacronistic to play a 4/3 game i love instead yours masterpieces as CLIFFHANGER and FIRE AND ICE No problem, but there are many games which don't let you many choices. For example iof you want to play Galaga, there's no 16/9. That said i mùade something special for you (and people allergic to 4/3), it's a kind of compromise with a bezel. 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 13, 2020 Author Report Share Posted November 13, 2020 In order to explain better why i don't like "fake" 16/9 here is an example: I really took random images, but it could be worse (as i said it could remove a head or an important part of the action). By cropping you've got 16/9 right, but also remove parts drawn by the artist and this is something i don't like. Worse: sometimes you remove the exact reason why you ask the player to go "up" (because the branch is not there anymore). For me the 16/9 version of DL is an heresy because it was never drawn this way. So, i like 16/9 and use it when i can (Mononoke for example was made this way and i reversed Cliff from 4/3 to 16/9 because the original movie was 16/9), but some games are old (most of them actually) and where not made in 16/9. You can't play NES or Genesis in 16/9. That's why i propose you this bezel solution, check the first post. Hope you like it. 1 Quote Link to comment Share on other sites More sharing options...
Rex2573 75 Posted November 13, 2020 Report Share Posted November 13, 2020 6 ore fa, Karis ha scritto: In order to explain better why i don't like "fake" 16/9 here is an example: I really took random images, but it could be worse (as i said it could remove a head or an important part of the action). By cropping you've got 16/9 right, but also remove parts drawn by the artist and this is something i don't like. Worse: sometimes you remove the exact reason why you ask the player to go "up" (because the branch is not there anymore). For me the 16/9 version of DL is an heresy because it was never drawn this way. So, i like 16/9 and use it when i can (Mononoke for example was made this way and i reversed Cliff from 4/3 to 16/9 because the original movie was 16/9), but some games are old (most of them actually) and where not made in 16/9. You can't play NES or Genesis in 16/9. That's why i propose you this bezel solution, check the first post. Hope you like it. you are amazing and kind with your work but i prefer to hope for a future 16/9 version of all all games.including TIME GAL 0 Quote Link to comment Share on other sites More sharing options...
snupello 14 Posted November 14, 2020 Report Share Posted November 14, 2020 @Karis I have download rhe 480p video for my cab, fai is ok and in full screen, but titan is not a full screen and have black bands...is correct or something wrong ? Tks a lot 1 Quote Link to comment Share on other sites More sharing options...
phasermaniac 7 Posted November 15, 2020 Report Share Posted November 15, 2020 Hi! I'm modifing Crime Patrol to prepare it as Argon will need to add rawinput, I already done for Action Max, that although it didn't support 2 simultaeous players, the code was smaller and easier to me for testing. I want to use this input in controls.cfg: INPUT_ACTION_4 = { SCANCODE.RSHIFT, GAMEPAD_0.BUTTON_Y, MOUSE_0.BUTTON_X1 } but in globals.singe I have this: SWITCH_UP = 0 SWITCH_LEFT = 1 SWITCH_DOWN = 2 SWITCH_RIGHT = 3 SWITCH_START1 = 4 SWITCH_START2 = 5 SWITCH_BUTTON1 = 6 SWITCH_BUTTON2 = 7 SWITCH_BUTTON3 = 8 SWITCH_COIN1 = 9 SWITCH_COIN2 = 10 SWITCH_SKILL1 = 11 SWITCH_SKILL2 = 12 SWITCH_SKILL3 = 13 SWITCH_SERVICE = 14 SWITCH_TEST = 15 SWITCH_RESET = 16 SWITCH_SCREENSHOT = 17 SWITCH_QUIT = 18 SWITCH_PAUSE = 19 SWITCH_CONSOLE = 20 so the question is, how can I add SWITCH_BUTTON4 and link to INPUT_ACTION_4? Thanks 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 16, 2020 Author Report Share Posted November 16, 2020 Il y a 13 heures, phasermaniac a dit : Hi! I'm modifing Crime Patrol to prepare it as Argon will need to add rawinput, I already done for Action Max, that although it didn't support 2 simultaeous players, the code was smaller and easier to me for testing. Yes you can add a SWITCH_BUTTON4 of course, but it's just a value there. It doesn't mean the program will know what to do with it. 0 Quote Link to comment Share on other sites More sharing options...
phasermaniac 7 Posted November 16, 2020 Report Share Posted November 16, 2020 (edited) yes thanks, but I I suppose these values in globals.singe links to controls.cfg in some way, true? The question is how? is it defined somewhere? Anyway, I got it Edited November 16, 2020 by phasermaniac 0 Quote Link to comment Share on other sites More sharing options...
mazinger4life 12 Posted November 16, 2020 Report Share Posted November 16, 2020 Hey karis the bezel version of dragon lair and time gal are awesome,any plan for the 4:3 version i have rocketlauncher(and bezel pack for daphne ,singe,amercian lasergames etc.) and if i activate bezel for singe 2 game it will show but after a few sec it will give error ,maybe thats because rocketlauncher dont have the singe 2 module(its a new program) etc(they have daphne and singe and american lasergames module not singe 2) ,so any plan for 4:3 bezel,by the way great work as usual. thanks 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 16, 2020 Author Report Share Posted November 16, 2020 Il y a 5 heures, mazinger4life a dit : Hey karis the bezel version of dragon lair and time gal are awesome,any plan for the 4:3 version i have rocketlauncher(and bezel pack for daphne ,singe,amercian lasergames etc.) and if i activate bezel for singe 2 game it will show but after a few sec it will give error ,maybe thats because rocketlauncher dont have the singe 2 module(its a new program) etc(they have daphne and singe and american lasergames module not singe 2) ,so any plan for 4:3 bezel,by the way great work as usual. thanks Don't underdstand well. You would like bezels for other games ? 0 Quote Link to comment Share on other sites More sharing options...
poiu 156 Posted November 16, 2020 Report Share Posted November 16, 2020 work in progress, will soon be available 3 Quote Link to comment Share on other sites More sharing options...
snupello 14 Posted November 16, 2020 Report Share Posted November 16, 2020 59 minuti fa, poiu ha scritto: work in progress, will soon be available Daje 🍷 0 Quote Link to comment Share on other sites More sharing options...
ZEDARKER2 1 Posted November 17, 2020 Report Share Posted November 17, 2020 When singe22 running a game i have stuttering sound, what can i do to resolve this problem? 0 Quote Link to comment Share on other sites More sharing options...
Karis 446 Posted November 17, 2020 Author Report Share Posted November 17, 2020 (edited) il y a 34 minutes, ZEDARKER2 a dit : When singe22 running a game i have stuttering sound, what can i do to resolve this problem? Several users had this problem and solved it by changing the sound driver (Realtek). Edited November 17, 2020 by Karis 0 Quote Link to comment Share on other sites More sharing options...
ZEDARKER2 1 Posted November 17, 2020 Report Share Posted November 17, 2020 (edited) Il y a 13 heures, Karis a dit : Several users had this problem and solved it by changing the sound driver (Realtek). Yes it is perfect for sound !! thanks a lot !! Edited November 17, 2020 by ZEDARKER2 0 Quote Link to comment Share on other sites More sharing options...
ZEDARKER2 1 Posted November 17, 2020 Report Share Posted November 17, 2020 (edited) all is perfect !!! Edited November 18, 2020 by ZEDARKER2 0 Quote Link to comment Share on other sites More sharing options...
mazinger4life 12 Posted November 17, 2020 Report Share Posted November 17, 2020 Yes ,if you have time of course but you have already do a phenomenal work. 0 Quote Link to comment Share on other sites More sharing options...
GodElite 7 Posted November 17, 2020 Report Share Posted November 17, 2020 @KarisJust noticed you've uploaded the Mononoke game! I've downloaded it but it is missing several folders (cfg, script, sounds, fonts, etc). This makes Singe not recognising the game when I open the menu. Can you please check? Either way, great job! 0 Quote Link to comment Share on other sites More sharing options...
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