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Houb

[Tuto] Shader CRT Multifonction : "Kick-ass looking games"

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SUPER BOULOT A LA TEAM moi j'ai un probleme j'arrive même pas a l'utilise sur Power Instinct 5 (TTX) si une personne serai comment faire!!! même reshader ne s'ouvre pas et pourtant je fait comme d'habitude

Edited by bactino

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Il y a 2 heures, bactino a dit :

SUPER BOULOT A LA TEAM moi j'ai un probleme j'arrive même pas a l'utilise sur Power Instinct 5 (TTX) si une personne serai comment faire!!! même reshader ne s'ouvre pas et pourtant je fait comme d'habitude

 

Salut, merci pour les encouragements.

Pour PI5 TTX (pas Nesica), teste avec ça ça devrait marcher : http://www.mediafire.com/file/vvizlg0sg5wfdov/PowerInstinct5_TTX-HD.rar/file

Tiens nous au jus ;)

Edited by Houb

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Version 3.0 uploaded

A very old problem degrading the effect has been found and is fixed now :)

Support of mask texture (1x1 and also 2x2) has been implanded to get an even better result.

(MAME version updated also)

 

DOSBox-2020-01-30-07-51-29.png        DOSBox-2020-01-30-07-51-59.png

 

 

Enjoy!  :very-good:

Edited by Houb

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@Houb 

sa fontionne pas

Capture.PNG

g.PNG

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t'as un autre programme qui essaie visiblement de mettre son propre d3d9.dll (et donc d'effacer le notre).

Essaye de désactiver toutes les options graphiques et wrapper de ton loader

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il y a 52 minutes, Houb a dit :

t'as un autre programme qui essaie visiblement de mettre son propre d3d9.dll (et donc d'effacer le notre).

Essaye de désactiver toutes les options graphiques et wrapper de ton loader

Ré ben je passe par aucun loader en faite je lance le play.exe directement étant un noobs dans tous sa je c'est pas quoi effacer ni ou mdr si tu pouvez me dire comment faire 

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J'ai aucune idée de ce qu'est ton "play.exe" mais ça semble pas etre compatible avec notre shader :)

Essaie avec un loader normal (genre jconfig)

 

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il y a 3 minutes, Houb a dit :

J'ai aucune idée de ce qu'est ton "play.exe" mais ça semble pas etre compatible avec notre shader :)

Essaie avec un loader normal (genre jconfig)

 

Je c'est même pas c'est quoi ou comment on fait 

MDR je suis un noob 

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@Houb il existe pas une version déjà pré configuré lol sa serai plus simple pour moi lol 

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il y a 2 minutes, Houb a dit :

teste avec ça et lance ton jeu avec "ttx_loader.exe" c'est configuré pour des pads x360 mais tu peux changer avec "ttx_config2.0.exe"

http://www.mediafire.com/file/tblxplboxi2yvmv/PI5.rar/file

 

Merci je teste cela ce soir après le boulot merci de ton aide 

 

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il y a 9 minutes, Houb a dit :

teste avec ça et lance ton jeu avec "ttx_loader.exe" c'est configuré pour des pads x360 mais tu peux changer avec "ttx_config2.0.exe"

http://www.mediafire.com/file/tblxplboxi2yvmv/PI5.rar/file

 

t'es un dieu merci

Edited by bactino

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https://i.ibb.co/vXVd2Tp/Sans-titre.png nickel sa fonctionne merci a toi @Houb EST ENCORE SUPER BOULOT A VOUS TOUS

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First post updated with the following screenshots taken with the last v3.0 shader released yesterday :)

 

AH3-LMSSS-2020-01-31-13-07-51-88.png   Blazing-Chrome-2020-01-31-11-23-39-26.pn   bpm-2020-01-31-11-20-58-85.png   Cursed-Castilla-2020-01-31-13-00-29-37.p 

 

deltazeal-2020-01-31-11-32-13-53.png   Devil-Engine-2020-01-31-11-48-47-68.png   DOSBox-2020-01-31-12-15-50-06.png   ds-2020-01-31-11-44-56-94.png 

 

FIGHT-N-RAGE-2020-01-31-11-54-45-76.png   FP-2020-01-31-11-58-51-35.png   GGXXACPR-Win-2020-01-31-13-02-59-82.png   Xeno-Crisis-2020-01-31-12-51-02-11.png  

 

infinos-gaiden-2020-01-31-12-01-11-81.pn   Kamui-2020-01-31-12-05-00-95.png   King-Of-Fighters2002-UM-2020-01-31-13-05   MSXX-main-2020-01-31-12-09-18-82.png 

 

Q-YO-BLASTER-2020-01-31-12-19-14-18.png   R-Type-Dimensions-2020-01-31-12-27-58-35   raiden5-one-2020-01-31-12-22-13-49.png   Sonic-Mania-2020-01-31-12-31-45-36.png 

 

Sousairyu4-2020-01-31-11-53-01-01.png   Super-Cyborg-2020-01-31-12-38-26-99.png   Super-Hydorah-2020-01-31-12-43-19-21.png   The-Messenger-2020-01-31-12-46-19-99.png 

 

game-2020-01-31-13-10-13-80.png   game-2020-01-31-13-11-49-22.png   game-2020-01-31-13-13-52-55.png   Game-2020-01-31-13-17-11-78.png 

 

game-2020-01-31-13-21-03-20.png   game-2020-01-31-13-29-06-89.png   game-2020-01-31-13-31-39-93.png   game-2020-01-31-13-50-22-32.png 

 

game2-2020-01-31-13-27-21-78.png   MBAA-2020-01-31-13-15-58-87.png   game-2020-02-02-13-10-27.png   Mercenary-Kings-2020-02-02-13-21-19.png 

 

 

Shader still available here : http://www.mediafire.com/folder/sr6qp6x9or2nr/Shader_2.0

 

Edited by Houb

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11 hours ago, Houb said:

First post updated with the following screenshots taken with the last v3.0 shader released yesterday :)

 

Magnifique. Merci pour le super taf :D Je croyais que la 2.0 etait finale? :D lol

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Le 30/01/2020 à 07:13, Houb a dit :

Version 3.0 uploaded

A very old problem degrading the effect has been found and is fixed now :)

Support of mask texture (1x1 and also 2x2) has been implanded to get an even better result.

(MAME version updated also)

Lorsque tu dis que la version Mame est également mise à jour je suis un peu perdu...

Tu veux dire que ton shader est utilisable avec Mame?

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Non la version Reshade n'est pas adaptée à MAME à mon avis mais si tu cliques sur le lien tu verras qu'il y a une version pour MAME dans laquelle j'ai modifié les shaders CRT-Geom BGFX et GLSL ;)

 

Edited by Houb

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il y a 35 minutes, gStAv a dit :

anyone care to share a shader fixed Demul.7, cant get it to work *blush* :gene:

 

Nothing to fix, the config released for Demul still works well. Just set demul as needed (like said in the readme file)

(the demul config is still using an old version of our shader btw... and it would be really better with the new one...)

Edited by Houb

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Il y a 4 heures, Safur a dit :

Lorsque tu dis que la version Mame est également mise à jour je suis un peu perdu...

Tu veux dire que ton shader est utilisable avec Mame?

 

Here a comparaison with MAME :

Left : Standard CRT-Geom Deluxe BGFX chain    /   Right : Customized CRT-Geom-Mod Deluxe BGFX chain

 

arcade64-2020-02-01-11-25-49-47.png     arcade64-2020-02-01-11-27-02-41.png   

 

arcade64-2020-02-01-11-34-41-48.png     arcade64-2020-02-01-11-36-07-88.png   

 

 

 

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Thank you for working on this, this looks amazing :)!

 

Was wondering how you guys got Chaos breaker to work with the shader? I use gameloader RH and it seems to fight agains the shader. Once I rename the dx9 dll the game loads in a small screen. Pressing home also doesn't seem to bring the menu. Any trick?

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il y a une heure, student123 a dit :

Thank you for working on this, this looks amazing :)!

 

Was wondering how you guys got Chaos breaker to work with the shader? I use gameloader RH and it seems to fight agains the shader. Once I rename the dx9 dll the game loads in a small screen. Pressing home also doesn't seem to bring the menu. Any trick?

 

The more easy answer is : don't use this shader and GameloaderAllRH together ;)

GameLoaderAllRH is a very nice tool but is useless with this shader.

 

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On 2/2/2020 at 3:51 AM, Houb said:

 

The more easy answer is : don't use this shader and GameloaderAllRH together ;)

GameLoaderAllRH is a very nice tool but is useless with this shader.

 

I was starting to think the same. Got it working on another game, but that one was a pain. Will try with something different, thanks mate!!

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After days off adjusting

i realize lcd is not really that bad compared with crt

You can come really close to give it the crt effect

I had to tune up the inside lcd brightness settings all the way to the max , its bright though

contrast had to up it too , then adjust the CRT- GEOM (older version) i like it more settings options too adjust

After the lcd brightness settings basically is put to the max the lcd is too bright for newer games on TP , so i just save the Contrast , brightness settings in a profile so i can switch back to the normal profile

 

thats the best way the Mame games look , if i dont put the brightness to the max , then you add luminance boost or gamma in CRT-GEOM but the brightness turns into dark yellow it doesnt look right

 

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On 2/1/2020 at 3:51 PM, Houb said:

 

 

Here a comparaison with MAME :

Left : Standard CRT-Geom Deluxe BGFX chain    /   Right : Customized CRT-Geom-Mod Deluxe BGFX chain

 

arcade64-2020-02-01-11-25-49-47.png     arcade64-2020-02-01-11-27-02-41.png   

 

arcade64-2020-02-01-11-34-41-48.png     arcade64-2020-02-01-11-36-07-88.png   

 

 

 

how you Customized CRT-Geom-Mod Deluxe BGFX chain ?????????????????

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Il y a 1 heure, spiderzsoft a dit :

how you Customized CRT-Geom-Mod Deluxe BGFX chain ?????????????????

 

BGFX shader's sources are in MAME sources (git repository) so you have to customize the code and compile to get the ".bin" used by MAME

 

@Moksi : for my part I don't have to touch at all to my screen brigthness. I use the same for mame and all the others applications

Edited by Houb

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