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DAYTONA USA 2019 HD Textures pack by stf999 (ElSemi's Model2Emu or Nuexzz hack)

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Il y a 7 heures, stf999 a dit :

Sorry I won't have time for this.

At the moment my personnal goal is to redo what was too "personnal" to get a 100% respectful set of textures (hmm 95% lol).

This has been requested and I enjoy the challenge a lot

I'm actually working on the Hornet's HD dashboard :)

Good!

I have a nother question.

Virtua Striker will be able to change textures?

A dream to change the full kit, flag and team name one day.

Thanks. :)

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Yes of course, all the Model 2 games are retexturizable :)

 

If you want to start a project,

- Open the game with model 2 emu 1.1a in windowed mode then go to the option "Game" / "Dump texture cache".

- Repeat this at different moments of the game, to make sure you dump all the textures.

- Close (or not) the game.

- Open the TEXCACHE folder.

- With the .PNGs found in the folder you can start to create a .pat file (my DAYTONA.PAT file should be a good tutorial).

- To locate some difficult textures I used to paint them in green then looked for a green texture ingame (long task).

- Then internet + Photoshop, photoshop, photoshop, ... (looooong task).

 

... but as SUPERMODEL allows to play VS2 perfectly, I personnally won't touch Virtua Striker.

 

PS : je t'ai vu poster en français dans la shoutbox, alors n'hésite pas si tu es français à communiquer en french !

J'ai posté en anglais simplement parce que je n'avais pas réalisé au début que le forum était francophone lol.

 

-----------------

 

Hornet Dashboard now in HD

daytona_usa_hd_texture_2019___hornet_das

 

Edited by stf999
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A super cool Daytona fan has given me copies of the original flyers, so I have been able to recreate the original stickers. Thanks Axel !

 

daytona001.png

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Made a few textures available here : SCREENSHOT GALLERY.

 

I'll update the 1st link when everything is done, about 2 weeks, I think (Nothing's promised).

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The tunnel is now like the original

daytona_usa_hd_texture_2019___new_tunnel

I had a bug here, had to resize & replace the posters

daytona_usa_hd_texture_2019___avert_post

Redone the sails, road borders, rails

daytona_usa_hd_texture_2019___adv___new_

Removed the Dinosaur Canyon posters

daytona_usa_hd_texture_2019___adv___moun

Changed a few things here + rails + road borders

daytona_usa_hd_texture_2019___expert_off

Replaced the original message from AM2 (Font : Peinture fraiche by Qkila)

daytona_usa_hd_texture_2019___expert_gra

The posters & the boat

daytona_usa_hd_texture_2019___expert_pos

The animated board (beatiful animated eyes)

daytona_usa_hd_texture_2019___beginner_b

 

Full size pics :THIS LINK

 

Redone since the last release :

- All the Hornet HD textures + Stickers + Dashboard
- All the original boards/posters/flags in HD (all circuits)
- The casino elements + the trees in the background (Beginner circuit)
- Circuit Selection icons
- GAME OVER & GOAL letters
- The boats
- Graffitis in Expert circuit "You Can't Be Satisfied Without It... SEGA Model 2"
- Accurate road borders (all circuits)
- Walls & mountains textures to make them perfectly seamless
- Tunnel in advanced circuit

A little more to do but I'm close to the end (respectful HD pack)
Of course I'll say when I release it !!

 

 

Edited by stf999

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I won't show all the other changes but I want to show this new pit !

 

daytona_usa_hd_texture_2019___beginner_p

 

(Click on the pic)

Edited by stf999
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All the textures are created.

I'm now polishing the delails, it makes a difference even if a player doesn't pay attention during a race...

 

daytona_usa_hd_texture_2019___polishing_

 

(click on the pic)

Edited by stf999
Pic modified

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