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Boomslangnz

[Arcade PC] FFB Arcade Plugin

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Wow thats great but maybe if it needs to be finetuned, i like to wait ...

Others maybe want it right now

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Le 30/07/2018 à 09:57, Boomslangnz a dit :

Here's new update to FFB Arcade Plugin to 0.1a

 

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Read FFBPlugin.txt for changes

 

Le 31/07/2018 à 09:10, Boomslangnz a dit :

Sorry guys, fixed version for Daytona Championship USA. Change button numbers in ini for gears if necessary, or ShowButtonNumbersForSetup=1 to check button layout. Popup boxes will show button numbers when you press buttons or use shifter. Turn off after setup complete

 

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Le 03/08/2018 à 14:26, Boomslangnz a dit :

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Sonic & Sega All Stars Racing Force Feedback added



thank you to edit and repack systematically files in post 1.

I did it for this time. This avoids searching on multiple pages. thanks ;)

Modifié par 7zxkv

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All the force feedbacks and rumble etc works with my xbox360 pads and steering wheel and hooks perfectly with a beep except Sonic and Sega All-Stars Racing. When I put the  d3d9.dll in the game folder the game throws an unable to load dll error through Teknoparrotui.exe. If I remove the d3d9.dll from the folder the game runs fine but obviously the ffb / rumble effect doesn't work as I get no beep to indicate hooking etc. Like I said Ive set up all the others and added my Pad id into the FFBPlugin.ini any ideas greatly appreciated. Cheers 

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15 hours ago, fire10 said:

All the force feedbacks and rumble etc works with my xbox360 pads and steering wheel and hooks perfectly with a beep except Sonic and Sega All-Stars Racing. When I put the  d3d9.dll in the game folder the game throws an unable to load dll error through Teknoparrotui.exe. If I remove the d3d9.dll from the folder the game runs fine but obviously the ffb / rumble effect doesn't work as I get no beep to indicate hooking etc. Like I said Ive set up all the others and added my Pad id into the FFBPlugin.ini any ideas greatly appreciated. Cheers 

 

That's wierd. try rename the d3d9.dll to xinput1_3.dll and see while in game folder

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5 hours ago, Boomslangnz said:

 

That's wierd. try rename the d3d9.dll to xinput1_3.dll and see while in game folder

That did the trick mate thankyou

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Thanks a lot. Your plugin works great.  But I'm wondering why my Logitech G920 steering wheel has no ffb effect with Teknoparrot 1.61hf force feedback ticked. Teknoparrot doesn't support G920 ffb?

Modifié par netsonic

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if you use FFB driver Dont tick FFB TP option that's all...

 

 

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18 hours ago, WildWolf said:

if you use FFB driver Dont tick FFB TP option that's all...

 

 

Thanks. I mean this plugin does work while the original FFB of Teknoparrot doesn't. I don't know why?

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Unlucky i try to see what's going wrong in my configuration but really not found 

Here two video for explain you the problem

First with your plugin you can see wheel turn left but not right

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Second with teknoparrot , going left and right for the first step and right and left for the second step 

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Hope you can help me 

 

Modifié par bandicoot

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Hello, The force feedback is not working on the steering wheel, any tips on what I might be doing wrong?

 

Steering wheel

Thrustmaster T300RS Racing Wheel 

Windowns 10


Daytona USA
FFBPlugin.ini

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Log.txt

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Modifié par AlexArcade

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6 hours ago, AlexArcade said:

Hello, The force feedback is not working on the steering wheel, any tips on what I might be doing wrong?

 

Steering wheel

Thrustmaster T300RS Racing Wheel 

Windowns 10


Daytona USA
FFBPlugin.ini

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Log.txt

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Welcome guys,

 

Are you sure you have the hex edited exe which contains the ffb changes?

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On 19/07/2018 at 11:03 AM, segaoutrun123 said:

thanks works now with Logitech driving force and l2m2 on cab

great work all involved :thankyou:

 

Mate, I think I've got the same wheel as you (Logitech Driving Force GT - GUID: 6d049ac2000000000000504944564944) but I cannot get the FFB working. Boomslang's been giving me advice over at BYOAC forum, and I've got to a point where I can now get the game running from a patched version of the original Daytona Championship EXE (as opposed to one of the launchers) with manual gears working and the wheel turning properly through the menus by just keeping it turned, but no FFB, even though everything looks configured correctly and I've got all the x360ce options for FFB turned off. Is there any chance you could PM me a copy of your x360ce dll file or files (the ones that look like 'xinput9_1_0.dll'), x360ce config ini file and your log from the plugin, please? I was hoping that maybe translating them into my folder with the game might help. Thanks in advance! 

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7 hours ago, MrThunderwing said:

 

Mate, I think I've got the same wheel as you (Logitech Driving Force GT - GUID: 6d049ac2000000000000504944564944) but I cannot get the FFB working. Boomslang's been giving me advice over at BYOAC forum, and I've got to a point where I can now get the game running from a patched version of the original Daytona Championship EXE (as opposed to one of the launchers) with manual gears working and the wheel turning properly through the menus by just keeping it turned, but no FFB, even though everything looks configured correctly and I've got all the x360ce options for FFB turned off. Is there any chance you could PM me a copy of your x360ce dll file or files (the ones that look like 'xinput9_1_0.dll'), x360ce config ini file and your log from the plugin, please? I was hoping that maybe translating them into my folder with the game might help. Thanks in advance! 

hi m8 try setting your centering & friction values both to 1

and feedback 0 to 55 and delete xinput file 4 I think it was would not work with that in folder

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On 19/08/2018 at 6:10 PM, segaoutrun123 said:

hi m8 try setting your centering & friction values both to 1

and feedback 0 to 55 and delete xinput file 4 I think it was would not work with that in folder

It's ok man, cheers for the advice. I somehow managed to get it working using a copy of x360ce in a different folder to the Daytona one. Don't ask me why that's done it, but it has. Thanks for getting back to me though.

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