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12 hours ago, pillemats said:

I use the normal exe file from mohkerz

that is the only one in the package 

 

No you got the wrong archive. I want to help, but you need to do your part. Sorry but not going to make a video for something that simple: 1. Download the Mohkerz release (first page of this thread) 2. Edit MohkerzLoaderz.ini 3. Make sure MohkerzLoaderz.exe can run as admin 4. Double click MohkerzLoaderz.exe

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6 hours ago, ducon2016 said:

 

No you got the wrong archive. I want to help, but you need to do your part. Sorry but not going to make a video for something that simple: 1. Download the Mohkerz release (first page of this thread) 2. Edit MohkerzLoaderz.ini 3. Make sure MohkerzLoaderz.exe can run as admin 4. Double click MohkerzLoaderz.exe

ducon2016

would you make your loader for win XP?

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37 minutes ago, spiderzsoft said:

ducon2016

would you make your loader for win XP?

I do not have an XP machine anymore. There is nothing in the code that should not work on XP. All the APIs we use exist and are identical on Windows XP. May be Mohkerz Loaderz work already on XP. Have you tried it?

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12 minutes ago, ducon2016 said:

I do not have an XP machine anymore. There is nothing in the code that should not work on XP. All the APIs we use exist and are identical on Windows XP. May be Mohkerz Loaderz work already on XP. Have you tried it?

actually i have arcade machine with OS wIndows XP embedded supported with PPjoystick driver...  all FNF parts are working gr8 as your setting above.... any way your early response highly appreciated... Thanks and keep it up :very-good:

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Just uploaded new version 0.3 with support for Ford Racing Full Blown including brakes :D Thanks to FlyBit for saving me weeks of research! :D

Modifié par ducon2016
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15 minutes ago, ducon2016 said:

Just uploaded new version 0.3 with support for Ford Racing Full Blown including brakes :D Thanks to FlyBit for saving me weeks of research! :D

i have FlyBit  jconfig but it now work on Ford Racing... Tekno working fine... awaiting ur loader sooon 0.3

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how the freeplay is deactivated

 

sorry wild wild wolf 

it was the default size that the editor gave me

Modifié par tkmachalko
text size

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Il y a 1 heure, tkmachalko a dit :

 

how the freeplay is deactivated

 

Right now there is no option to deactivate freeplay sorry. Best option is to use TeknoParrot and the Freeplay remover.

Modifié par WildWolf

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Il y a 14 heures, ducon2016 a dit :

I do not have an XP machine anymore. There is nothing in the code that should not work on XP. All the APIs we use exist and are identical on Windows XP. May be Mohkerz Loaderz work already on XP. Have you tried it?

I have tried it on xp 32 bits and loader dont works.

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5 hours ago, ducon2016 said:

 

Right now there is no option to deactivate freeplay sorry. Best option is to use TeknoParrot and the Freeplay remover.

i am playing as an arcade...

 

 

1 hour ago, Gougoule said:

I have tried it on xp 32 bits and loader dont works.

lol...lol... loader not for 32 supported must have freamwork4.5 for loader...

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7 hours ago, spiderzsoft said:

i am playing as an arcade...

 

 

lol...lol... loader not for 32 supported must have freamwork4.5 for loader...

 

Install Visual Studio and try to compile the code by yourself for windows XP. Sorry I cannot support XP.

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Update 0.4 is out! Added Operation Ghost. Huge thanks to Argon Le Fou for sharing his work. Enjoy!

Modifié par ducon2016

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il y a une heure, ducon2016 a dit :

Update 0.4 is out! Added Operation Ghost. Enjoy!

Cool!

@ducon2016

Fullscreen et hd natif sur OG?

 

:rolleyes:

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8 minutes ago, ginzu said:

Cool!

@ducon2016

Fullscreen et hd natif sur OG?

 

:rolleyes:

 

Non, juste les controlles. Le code est parseme de 1024 et 600 donc tres difficile a faire. Peut etre dans le futur je ferai un wrapper comme pour FFD mais pour l'instant juste 1024x600.

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2 hours ago, enes said:

Mohkerz Loaderz would have been nice if it was easy to use like mame.

yes...we hope in future more comfortable loader

 

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En 26/6/2018 a las 0:29, spiderzsoft dijo:

i am playing as an arcade...

 

 

lol...lol... loader not for 32 supported must have freamwork4.5 for loader...

Estos juegos funcionan perfectamente salvo los controles en xp 32 bits, por lo tanto no entiendo el porqué hacer un loader que solo funciona en 64bits, y menos cuando encima ya existe otro, el teknoparrot, que carga los mismos juegos.

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7 hours ago, joeplay said:

Estos juegos funcionan perfectamente salvo los controles en xp 32 bits, por lo tanto no entiendo el porqué hacer un loader que solo funciona en 64bits, y menos cuando encima ya existe otro, el teknoparrot, que carga los mismos juegos.

 

The loader works on 32 bits machines, just not XP yet. Will look into it someday, but again not sure what of the games can actually run on XP. The reason for this loader to exist is simple: other loaders are closed source, this one is open and provides and alternative to other loaders.

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For Operation Ghost, it looks like the only controls are for controller/pad. Anyway to use mouse with the loader on this game? Stuck using GL ALL RH to play the game in fullscreen with mouse (TeknoParrot doesn't support fullscreen).

 

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8 hours ago, LEGEND80 said:

For Operation Ghost, it looks like the only controls are for controller/pad. Anyway to use mouse with the loader on this game? Stuck using GL ALL RH to play the game in fullscreen with mouse (TeknoParrot doesn't support fullscreen).

 

Right now Mohkerz Loaderz only supports two joypads. To play with the mouse you do not need any loader. Set EnableInputDevices=1 and use Enter for Start, CTRL+F1 for coin, and numpad keys for some of the in game actions not on mouse clicks. For now GL ALL RH might be your best choice.

Modifié par ducon2016

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1 hour ago, ducon2016 said:

 

Right now Mohkerz Loaderz only supports two joypads. To play with the mouse you do not need any loader. Set EnableInputDevices=1 and use Enter for Start, CTRL+F1 for coin, and numpad keys for some of the in game actions not on mouse clicks. For now GL ALL RH might be your best choice.

i dont have 360 joypad can i use xbox360kb with loader?????

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15 minutes ago, ducon2016 said:

Yes. I use x360kb myself.

then give me your configured  x360kb.ini which support your loader 0.4

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13 hours ago, ducon2016 said:

 

Right now Mohkerz Loaderz only supports two joypads. To play with the mouse you do not need any loader. Set EnableInputDevices=1 and use Enter for Start, CTRL+F1 for coin, and numpad keys for some of the in game actions not on mouse clicks. For now GL ALL RH might be your best choice.

 

Cool, good to know. Thanks! Just tried it and it works but unfortunately you still need GL ALL RH for proper fullscreen.  :\

 

5b3c3bc440fcd_2018-07-0319_51_36-scene_m_train_Main_lua.png.be0ae30c478fd530213a4dcf99adc7d5.png

 

Modifié par LEGEND80

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21 hours ago, spiderzsoft said:

then give me your configured  x360kb.ini which support your loader 0.4

 

I have a different one for different games, but here is the one I used to test OG

 

[Options]
;Set to one to make a sound when the DLL is loaded by the game
UseInitBeep=1
;Set to 1 to output logs in the "x360kb logs" folder inside the game folder
Log=0
;Number of pads you want to simulate (up to 4)
PadCount=2
;Set to 1 to hide pressed keys from the game raw inputs
BlockRawInput=1
;Set to 1 to hide pressed keys from the game windows inputs
BlockKeys=1
;Set to 1 to enable terminating game by pressing a key
CloseProcess=1
;Key to terminate game
CloseKey=Esc
;If you have other dinput pads and only want to use the simulated ones set to 1
FilterOtherPads=0
;For games using both dinput and xinput to make sure only xinput pads are used set to 1
BlockDirectInput8=0
;0=Remap Dinput8 only, 1=Remap Dinput8+SendInput, 2=Remap Dinput8+Keyboard Events
RemapMethod=0

[PAD1]
Start=Space
Back=2
Wheel Left=
Wheel Right=
Left Analog Left=S
Left Analog Right=F
Left Analog Down=D
Left Analog Up=E
Right Analog Left=
Right Analog Down=
Right Analog Right=
Right Analog Up=
D-Pad Up=
D-Pad Down=
D-Pad Left=
D-Pad Right=
A=R
B=T
X=4
Y=5
Left Shoulder=
Right Shoulder=
Left Trigger=Q
Right Trigger=W

[PAD2]
Start=Return
Back=1
Wheel Left=
Wheel Right=
Left Analog Left=J
Left Analog Right=L
Left Analog Down=K
Left Analog Up=I
Right Analog Left=
Right Analog Down=
Right Analog Right=
Right Analog Up=
D-Pad Up=
D-Pad Down=
D-Pad Left=
D-Pad Right=
A=O
B=P
X=9
Y=0
Left Shoulder=
Right Shoulder=
Left Trigger=Y
Right Trigger=U

 

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With this loader should the UI be in a small screen in the upper left? Game plays full screen fine.Thanks

Modifié par bryhud

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42 minutes ago, bryhud said:

With this loader should the UI be in a small screen in the upper left? Game plays full screen fine.Thanks

 

This loader does NOT fix UI and scaling yet. For FFD use my experimental fix, for OG/FR/SR3 wait for my upcoming fixes.

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hey, i can start up the game ffd, but my xbox pad doesnt work, is there a thing i have to do or to add in the ini to make my pad work,

when i use sdaemon -joy without mohkers my pad works but in a fucked up way...

edit: was using other version of fast and furious; game works good now!!! thx

Modifié par oath

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2 hours ago, ninjakx said:

For Ghost Squad I am getting the 3005 error and it fails to initiate.  I tried three different ghost squad files and got the same error.

 

 

og error.png

 

Read the readme.txt, it tells you how to edit gs2.ini properly

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