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mickael28

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  1. Teknoparrot Loader (v1.53 HF) | Arcade PC

    Do you guys know of any way to invert the Y axis in MachStorm, so that when I press UP on my Xbox 360 controller the plane goes down and viceversa? I've tried pressing UP or DOWN on the left stick when configuring Teknoparrot but in both cases then if I press DOWN the plane goes down rather than up. Not sure why both settings behave the same though...
  2. [Arcade PC] Aliens: Extermination [Working] (Global VR)

    Do you guys know if there's a way to increase the speed at which this game runs? My computer is not really powerful and it seems to me that the game is launched in 1080p FHD resolution? I've tried changing the resolution of my monitor to 800x600, then using the MouseEnabler.exe and ResolutionChager.exe set to 800x600 and the graphics look almost as good as when it was configured in 1080p, so the speed is still really slow for me. Can you think of a way to make the game run quicker? I don't mind about the quality of the graphics...
  3. Teknoparrot Loader (v1.53 HF) | Arcade PC

    Do you know if something has changed around the public versions? It seems all the latest ones which are older than 2 weeks (eg, 1.41d, 1.41e, etc...) have not been released to the public, as the official one is still 1.41...
  4. Teknoparrot Loader (v1.53 HF) | Arcade PC

    I remember that in the past Teknoparrot versions were released with a 2 weeks delay to the public. Do you guys know if that has changed now? I remember that around mid March there were a few versions with 1.41d, 1.41e, and the official site doesn't have those versions available to download yet. Any clue if there's a different policy now? Or where we can download those versions?
  5. Bump. It's been long time, but I tried again in a new windows and still having the same problem. Any clue why I could be getting that problem and how to fix it?
  6. [Arcade PC] Gundam Zion (Taito Type X+)

    I think I have a black screen in all of them :(. Have you managed to play any? which one? and if you play that one first, can you then play the ones that you mentioned were giving you a black screen?
  7. [Arcade PC] Gundam Zion (Taito Type X+)

    guys, when I launch the game with 'Game loader all rh' and I click on Right click + left click, I keep on getting a pop-out window with the stats. Do you know how to disable that? so that when I click both buttons I don't get that window?
  8. [Help] Sega Golden Gun

    Thanks man, it looked promising with so many things to install. But my setup for Sega Golden Gun gets stuck with the same error as before :S
  9. [Help] Sega Golden Gun

    In your case, does it launches the game and then a few seconds after it just crashes with a windows pop-out error as well? When you mean same error, do you mean 'Faulting module name: ntdll.dll,'? And is it happening for Sega Golden Gun and Mario Kart DX or just Mario Kart?
  10. [Help] Sega Golden Gun

    I was trying to update DirectX and vcredits. I have DirectX 12 and I downloaded the vcredits that Teknoparrots recommends in their site. Still facing the same problem. I had tried with Teknoparrot versions 1.35, 1.34, 1.20, 1.06, 1.05, 1.04, 1.03. I couldn't find 1.33 anywhere to give it a go, although I think it's something else on my machine. My computer is not really a gaming PC, but I've been able to launch a lot of other Arcade and Teknoparrot names (other than the ones requiring Nvidia cards or Linux). It is: I checked graphics card drivers as well and I was told I was on the latest, so not sure if there's anything else I can try :S
  11. [Help] Sega Golden Gun

    Any idea about this event error when launching Sega Golden Gun(Teknoparrot)? Hi, I've been so many hours now trying to launch this game. A fresh installation looks like this for me: If I use Teknoparrot 1.35 and point to RingGunR_RingWide, the game launches but it just runs for like 5 seconds and then it says that that file has stopped working, like this: Any idea of anything I could try pls? BTW, I tried with Game Loader All RH 296 as well and I had the same problem, and with 6 different versions of Teknoparrot (old and new versions), same problem always. This is a copy of the errors I can see on my Windows Application Event Viewer: APPLICATION ERROR Faulting application name: RingGunR_RingWide.exe, version: 0.0.0.0, time stamp: 0x4d01eee2 Faulting module name: ntdll.dll, version: 10.0.16299.248, time stamp: 0x3a21d961 Exception code: 0xc0000005 Fault offset: 0x00042d6a Faulting process id: 0x5014 Faulting application start time: 0x01d3a9fe13d88848 Faulting application path: P:\[Games]\[Arcade]\[Teknoparrot-Sega Europa-ringedge-ringwide]\[ROMS]\06.Sega Golden Gun\goldengun RingWide by Inmortalgames\goldengun RingWide by Inmortalgames-\exe\RingGunR_RingWide.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Faulting package full name: Faulting package-relative application ID: WINDOWS REPORTING ERROR Code: [Select] Fault bucket 1499537186068631564, type 1 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: RingGunR_RingWide.exe P2: 0.0.0.0 P3: 4d01eee2 P4: ntdll.dll P5: 10.0.16299.248 P6: 3a21d961 P7: c0000005 P8: 00042d6a P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF514.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8AF.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8BD.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8DD.tmp.txt These files may be available here: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_RingGunR_RingWid_eb8693ea2cd284c4c5b20b29f7b4f88d68fd6a0_a5432714_5e0f0139 Analysis symbol: Rechecking for solution: 0 Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Report Status: 268435456 Hashed bucket: c406b79bbddb5f9f74cf6d20371c100c
  12. Teknoparrot Loader (v1.53 HF) | Arcade PC

    Any idea about this event error when launching Sega Golden Gun(Teknoparrot)? Hi, I've been so many hours now trying to launch this game. A fresh installation looks like this for me: [Hidden Content] [Hidden Content] If I use Teknoparrot 1.35 and point to RingGunR_RingWide, the game launches but it just runs for like 5 seconds and then it says that that file has stopped working, like this: [Hidden Content] Any idea of anything I could try pls? BTW, I tried with Game Loader All RH 296 as well and I had the same problem, and with 6 different versions of Teknoparrot (old and new versions), same problem always. This is a copy of the errors I can see on my Windows Application Event Viewer: APPLICATION ERROR Faulting application name: RingGunR_RingWide.exe, version: 0.0.0.0, time stamp: 0x4d01eee2 Faulting module name: ntdll.dll, version: 10.0.16299.248, time stamp: 0x3a21d961 Exception code: 0xc0000005 Fault offset: 0x00042d6a Faulting process id: 0x5014 Faulting application start time: 0x01d3a9fe13d88848 Faulting application path: P:\[Games]\[Arcade]\[Teknoparrot-Sega Europa-ringedge-ringwide]\[ROMS]\06.Sega Golden Gun\goldengun RingWide by Inmortalgames\goldengun RingWide by Inmortalgames-\exe\RingGunR_RingWide.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Faulting package full name: Faulting package-relative application ID: WINDOWS REPORTING ERROR Code: [Select] Fault bucket 1499537186068631564, type 1 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: RingGunR_RingWide.exe P2: 0.0.0.0 P3: 4d01eee2 P4: ntdll.dll P5: 10.0.16299.248 P6: 3a21d961 P7: c0000005 P8: 00042d6a P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF514.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8AF.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8BD.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERF8DD.tmp.txt These files may be available here: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_RingGunR_RingWid_eb8693ea2cd284c4c5b20b29f7b4f88d68fd6a0_a5432714_5e0f0139 Analysis symbol: Rechecking for solution: 0 Report Id: 346f237a-4d09-40e8-aa0b-3e61916f5b79 Report Status: 268435456 Hashed bucket: c406b79bbddb5f9f74cf6d20371c100c
  13. u got the file for road fighters 3d to prevent closing itself ? 

  14. Game Loader All Rh

    Taito Type X Raiden III | game.exe | LoaderMode=3+6 (The same applies to the NESiCA version.) Raiden IV | game.exe | 2_-_Game.exe_-_SvPatch_%2B_HD_201509280100_%28RAR5%29.rar Shikigami no Shiro III | game.exe | 2_-_Game.exe_-_SvPatch_%2B_HD_201509280100_%28RAR5%29.rar I had a problem with this games where when I was launching the game.exe file via their launcher provided, eg, SNSIII_Launcher.exe, the screen on my horizontal monitor was being rotated, although in this case, I could use my Xbox 360 controller as configured with the pad_config.exe file provided I managed to stop the game rotating the screen when I launched them via 'Game Loader All RH', however, the Xbox 360 buttons were not recognized anymore. I tried to reconfigure them with pad_config.exe, but it seems that the dinput8.dll file is causing a conflict, as I get the following error when launched: "Could not initialize Direct Input: 11" Do you know of a way for me to configure the Xbox 360 controller in this scenario?
  15. sorry, last post appeared twice...
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