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mutleey

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About mutleey

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  1. Here it always gives the fatal error, in the %LocalAppData%\Onion\ Saved\Logs folder there is a txt with the error. an excerpt from my mistake: [2020.07.17-20.17.37:606][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.07.17-20.17.37:627][ 0]LogSlate: Using FreeType 2.6.0 [2020.07.17-20.17.37:630][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.07.17-20.17.37:714][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Onion and no native library supported. [2020.07.17-20.17.37:714][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Onion_SC and no native library supported. [2020.07.17-20.17.37:714][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.07.17-20.17.37:714][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Onion and no native library supported. [2020.07.17-20.17.37:714][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Onion_SC and no native library supported. [2020.07.17-20.17.37:714][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.07.17-20.17.37:714][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Onion using shader platform 0. [2020.07.17-20.17.37:714][ 0]LogInit: Using OS detected language (pt-BR). [2020.07.17-20.17.37:714][ 0]LogInit: Using OS detected locale (pt-BR). [2020.07.17-20.17.37:888][ 0]LogStreaming: Display: Took 0.174s to InitGameTextLocalization. [2020.07.17-20.17.38:066][ 0]LogAssetRegistry: FAssetRegistry took 0.1779 seconds to start up [2020.07.17-20.17.38:207][ 0]LogStreaming: Display: Flushing async loaders. [2020.07.17-20.17.38:244][ 0]LogPackageLocalizationCache: Processed 16 localized package path(s) for 2 prioritized culture(s) in 0.036626 seconds [2020.07.17-20.17.38:244][ 0]LogPakFile: New pak file ../../../Onion/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.07.17-20.17.38:261][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.07.17-20.17.38:352][ 0]LogNetVersion: Onion 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1666050016) [2020.07.17-20.17.38:568][ 0]LogAkAudio: Wwise(R) SDK Version 2018.1.5 Build 6835. Copyright (c) 2006-2018 Audiokinetic Inc. [2020.07.17-20.17.38:569][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../Onion/Content/WwiseAudio/Windows/. [2020.07.17-20.17.38:594][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.07.17-20.17.42:259][ 0]LogWindows: Warning: CreateProc failed: O sistema não pode encontrar o arquivo especificado. (0x00000002) [2020.07.17-20.17.42:259][ 0]LogWindows: Warning: URL: ../../../Engine/Binaries/Win64/CrashReportClient.exe "C:/Users/Administrador/AppData/Local/Onion/Saved/Crashes/UE4CC-Windows-9F6A6DE741800DF7DEC0368C63FE8A84_0000" -AppName=UE4-Onion -CrashGUID=UE4CC-Windows-9F6A6DE741800DF7DEC0368C63FE8A84_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols [2020.07.17-20.17.42:259][ 0]LogWindows: Could not start CrashReportClient.exe [2020.07.17-20.17.42:259][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.07.17-20.17.42:259][ 0]LogMemory: Process Physical Memory: 226.82 MB used, 227.33 MB peak [2020.07.17-20.17.42:259][ 0]LogMemory: Process Virtual Memory: 441.60 MB used, 442.19 MB peak [2020.07.17-20.17.42:259][ 0]LogMemory: Physical Memory: 1470.31 MB used, 6703.81 MB free, 8174.12 MB total [2020.07.17-20.17.42:259][ 0]LogMemory: Virtual Memory: 740.52 MB used, 8387867.50 MB free, 8388608.00 MB total [2020.07.17-20.17.42:259][ 0]LogWindows: Error: === Critical error: === [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [2020.07.17-20.17.42:259][ 0]LogWindows: Error: Fatal error! [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [2020.07.17-20.17.42:259][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000000 [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [Callstack] 0x0000000000000000 UnknownFunction [] [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [Callstack] 0x000000013ff16b78 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [Callstack] 0x000000013fd9d6d2 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:259][ 0]LogWindows: Error: [Callstack] 0x000000013fda551c Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x000000013fd95733 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x00000001400a75f9 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x00000001401ee5d5 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x00000001401e4ab6 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x000000013f987d14 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x000000013f982fca Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x000000013f98322a Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x000000013f98c22e Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x0000000141b14392 Onion-Win64-Shipping.exe!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x00000000779f570d kernel32.dll!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [Callstack] 0x0000000077c5385d ntdll.dll!UnknownFunction [] [2020.07.17-20.17.42:260][ 0]LogWindows: Error: [2020.07.17-20.17.42:285][ 0]LogExit: Executing StaticShutdownAfterError [2020.07.17-20.17.42:287][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2020.07.17-20.17.42:288][ 0]Log file closed, 07/17/20 17:17:42
  2. Now with the tip of the takuramone the game opens more generates the error i/o, just replaces only the file UIO_AMICO.dll and the previous error did not occur anymore, I believe that is what the takuramone said.
  3. Here the error continues .. win7 ultimate x64
  4. I have the same error.
  5. Not this one, but I can implement it later.
  6. I wrote this little script to open the game in full screen, or the script will take the current resolution from the desktop, Before doing all the settings with JConfig and using the script to open the game. darius_launcher.zip
  7. [Util] Insert Crédits

    This exe did not detect as a trojan horse, thanks jhonipin.
  8. [Util] Insert Crédits

    spiderzsoft here the antivirus is detecting as a trojan horse .. I believe it to be a false positive?
  9. Can someone tell me which key / button inserts credit in the game?
  10. Arcade Adaptation for PC Games

    It is possible to do with any game, just find the memory addresses and create the logic .. Street Fighter X Tekken is already an old game I'm focused more on the current games.
  11. Arcade Adaptation for PC Games

    I started working on two games to work as "arcades" for credit .. initially I will adapt Street Fighter V in version 4.070, the next one will be Mortal Kombat 11. Adaptation using memory reading.
  12. ICE Arcade Restore Discs

    No, these games have hardlock protection.
  13. ICE Arcade Restore Discs

    Dropbox -> [Hidden Content] Torrent -> magnet:?xt=urn:btih:9C1E94CA2638945D9C783F50489ACDDACAEFA3F1
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