Jump to content

Coding

GamerLine
  • Content count

    11
  • Joined

  • Last visited

  • Days Won

    1

Coding last won the day on June 20

Coding had the most liked content!

Community Reputation

12 Good

2 Followers

About Coding

  • Rank
    Insert Coins
  1. ForceFeedback O.P Ghost

    i'm using autoit to monitor memory addresses give guns 1 and 2 i found an address for each gun that adds 1 to each fired bullet so my code performs the action of pressing the capslock and numlock keys the code is this: Opt("SendCapslockMode",0) $arma1 = 0 $arma2 = 0 $ctt = 0 $ctt1 = 0 While 1 $PID = ProcessExists("gs2.exe") $hOpen = _MemoryOpen($PID) $Address = "0x02A5DC24" $Address2 = "0x02A5DC28" $Read = _MemoryRead($Address,$hOpen, "int") $Read1 = _MemoryRead($Address2,$hOpen, "int") if $Read > $arma1 Then $ctt = $ctt + 1 if $ctt = 1 Then Send("{CAPSLOCK}") Sleep(20) Send("{CAPSLOCK}") EndIf If $ctt = 2 Then Send("{CAPSLOCK}") Sleep(20) Send("{CAPSLOCK}") EndIf if $ctt >= 2 Then $ctt = 0 EndIf $arma1 = $Read EndIf if $Read1 > $arma2 Then $ctt1 = $ctt1 + 1 if $ctt1 = 1 Then Send("{NUMLOCK}") Sleep(20) Send("{NUMLOCK}") EndIf If $ctt1 = 2 Then Send("{NUMLOCK}") Sleep(20) Send("{NUMLOCK}") EndIf if $ctt1 >= 2 Then $ctt1 = 0 EndIf $arma2 = $Read1 EndIf ConsoleWrite($ctt ) sleep (16) WEnd would have to find the joystick rumble api and insert it in the code
  2. ForceFeedback O.P Ghost

    Hello everyone, I want to share a program I made to have the forcefeefback effect of the operation ghost. I put the effect of weapon 1 in capslock and weapon 2 in numlock [Hidden Content] run gs2.exe first and then gunfeed.exe
  3. hello Boomslangnz, so I didn't copy their code because mine I use autoit I studied how it's done by them and I did mine I'll post my code anyone can see that I use the same methods but it's not a copy the code: $ID=_MemoryOpen(ProcessExists("sdaemon.exe")) ;BASE DE ENDEREÇOS PARA CHAMAR O PIN KEYPAD $Address=0x004203A2 $Address1=0x004203A3 $Address2=0x004203AC $Address3=0x004203AD $Address4=0x00421F74 $Address5=0x00421F75 $Address6=0x00421F83 $Address7=0x00421F84 $Address8=0x0042309B $Address9=0x0042309C $Address10=0x004230A5 $Address11=0x004230A6 ;BASE DE ENDEREÇOS DE ESTADO DO JOGO $nomenu=0x008BFE2F ;BASE DE ENDEREÇOS PARA AS TECLAS DO KEYPAD $ed1=0x004179A7 $ed2=0x004179A8 $ed3=0x004179A9 $ed4=0x004179AA $ed5=0x004179AB $ed6=0x004179AC $ed7=0x00417B61 $ed8=0x00417B62 While 1 HotKeySet("{ESC}", "Quit") $value=_MemoryRead($nomenu,$ID ,"byte") if $value > 0 Then HotKeySet("{NUMPAD1}", "ABREPINKEY") HotKeySet("{NUMPAD2}", "ABREPINKEY") HotKeySet("{NUMPAD3}", "ABREPINKEY") HotKeySet("{NUMPAD4}", "ABREPINKEY") HotKeySet("{NUMPAD5}", "ABREPINKEY") HotKeySet("{NUMPAD6}", "ABREPINKEY") HotKeySet("{NUMPAD7}", "ABREPINKEY") HotKeySet("{NUMPAD8}", "ABREPINKEY") HotKeySet("{NUMPAD9}", "ABREPINKEY") HotKeySet("{NUMPAD0}", "ABREPINKEY") EndIf if $value = 0 Then HotKeySet("{NUMPAD1}", "KEY1") HotKeySet("{NUMPAD2}", "KEY2") HotKeySet("{NUMPAD3}", "KEY3") HotKeySet("{NUMPAD4}", "KEY4") HotKeySet("{NUMPAD5}", "KEY5") HotKeySet("{NUMPAD6}", "KEY6") HotKeySet("{NUMPAD7}", "KEY7") HotKeySet("{NUMPAD8}", "KEY8") HotKeySet("{NUMPAD9}", "KEY9") HotKeySet("{NUMPAD0}", "KEY0") HotKeySet("{NUMPADDIV}", "KEYSHAR") HotKeySet("{NUMPADMULT}", "KEYAST") EndIf ConsoleWrite($ct & @CRLF) Sleep(16) if $ct > 1 Then $conta = $conta + 1 _CommSendString("1") EndIf if $conta = 50 Then _CommSendString("0") _MemoryWrite($Address,$ID ,116,"byte") _MemoryWrite($Address1,$ID ,27,"byte") _MemoryWrite($Address2,$ID ,117,"byte") _MemoryWrite($Address3,$ID ,7,"byte") _MemoryWrite($Address4,$ID ,116,"byte") _MemoryWrite($Address5,$ID ,32,"byte") _MemoryWrite($Address6,$ID ,117,"byte") _MemoryWrite($Address7,$ID ,7,"byte") _MemoryWrite($Address8,$ID ,116,"byte") _MemoryWrite($Address9,$ID ,27,"byte") _MemoryWrite($Address10,$ID ,117,"byte") _MemoryWrite($Address11,$ID ,7,"byte") $ct = 0 $conta = 0 EndIf WEnd Func ABREPINKEY() if $ct < 1 Then $ct = $ct + 1 EndIf If $ct = 1 Then _MemoryWrite($Address,$ID ,144,"byte") _MemoryWrite($Address1,$ID ,144,"byte") _MemoryWrite($Address2,$ID ,144,"byte") _MemoryWrite($Address3,$ID ,144,"byte") _MemoryWrite($Address4,$ID ,144,"byte") _MemoryWrite($Address5,$ID ,144,"byte") _MemoryWrite($Address6,$ID ,144,"byte") _MemoryWrite($Address7,$ID ,144,"byte") _MemoryWrite($Address8,$ID ,144,"byte") _MemoryWrite($Address9,$ID ,144,"byte") _MemoryWrite($Address10,$ID ,144,"byte") _MemoryWrite($Address11,$ID ,144,"byte") $ct = $ct + 1 EndIf EndFunc Func KEY1() $change = 1 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY2() $change = 2 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY3() $change = 3 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY4() $change = 4 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY5() $change = 5 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY6() $change = 6 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY7() $change = 7 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY8() $change = 8 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY9() $change = 9 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEY0() $change = 0 CHANGEM() Sleep($tempo) STORI() EndFunc Func KEYSHAR() $change = 10 CHANGEMshar() Sleep($tempo) STORI() EndFunc Func KEYAST() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,11,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte") Sleep($tempo) STORI() EndFunc Func STORI() _MemoryWrite($ed1,$ID ,141,"byte") _MemoryWrite($ed2,$ID ,133,"byte") _MemoryWrite($ed3,$ID ,128,"byte") _MemoryWrite($ed4,$ID ,255,"byte") _MemoryWrite($ed5,$ID ,254,"byte") _MemoryWrite($ed6,$ID ,255,"byte") _MemoryWrite($ed7,$ID ,124,"byte") _MemoryWrite($ed8,$ID ,30,"byte") EndFunc Func CHANGEM() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,$change,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte") EndFunc Func CHANGEMshar() _MemoryWrite($ed1,$ID ,184,"byte") _MemoryWrite($ed2,$ID ,$change,"byte") _MemoryWrite($ed3,$ID ,0,"byte") _MemoryWrite($ed4,$ID ,0,"byte") _MemoryWrite($ed5,$ID ,0,"byte") _MemoryWrite($ed6,$ID ,144,"byte") _MemoryWrite($ed7,$ID ,144,"byte") _MemoryWrite($ed8,$ID ,144,"byte") EndFunc Func Quit() Exit EndFunc
  4. I STUDYED THE TEKNOPARROT SOURCE CODE AND MADE A PROGRAM TO USE THE SUPERBIKE2 KEYPADPIN IN CONJUNCTION WITH JCONFIG [Hidden Content] ONLY RUN SDAEMON.EXE FIRST AND THEN KEYPADPIN.EXE
  5. does anyone have apm.dll to be able to run the games
  6. I made an image of the HDD of this machine here a link for those who want to look it does not use dongle just ask for the I / O card [Hidden Content]
×