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Tiberius last won the day on August 30

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About Tiberius

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  1. First of all an apology from me. I thought I had answered you. I read this thought..... Yep that sounds about right.... And then forgot to actually type the reply. So sorry for being a complete numpty. But to answer your question I am pretty sure that I changed that and the added the bit about mouse speed in the same way as with TC5. It's not perfect and still moves around like it is on a dome, if you manage to fix that then please feel free to share.
  2. Changed that and something else in another file. Cannot remember which one and what exactly as did a while ago. Apart from the discovery of the mouse speed part everything else I did would have been from the information in the game thread as already had it using a mouse but was too fast and all I did was control speed. So try having a read of both threads and see if that helps as the info will be in this one or the actual game thread.
  3. I think most people with Aimtrak are now using Demulshooter as it gives a better experience. There is a link for it a few pages back. I don't have one so cannot be sure, but hopefully someone with Aimtrak will chip in and give some correct information rather than my guess. I know Wiimote can use Demulshooter in Mode 2 and people are saying more accurate than my way, but that means messing around with my set up just for one game which I cannot be bothered to do. Truthfully I got it working, put it on here, played a few games and haven't gone back to it since so not really best person to ask for accuracy. @oroborus77 put different values in their pack and another member cannot remember who (sorry to whoever it is) put their values up which where different for x and y which makes sense I suppose if on 16:9 but again that will mean looking through the thread.
  4. Looking for Time Crisis 3 (ps2 iso) Chinese Version

    PCSX2, wiimote and nuvee plug in do all work together, at least it does here. @nohero fantastic guide on how to use the command line part of Launchbox, using it correctly does reduce the chance of something going wrong with automated file copying and moving via ahks and such like.
  5. Cannot answer for the jconfig bit, but for my part you can either change it back or use the copies that I suggested making and delete the changed ones and rename the copy ones.
  6. To be far I never said it was perfect I said it was working and playable...... Which compared to 24 hours ago is far better As explained in write up sensitivity/speed can be changed, you should have seen how bad it was in my previous attempts. This is why I didn't upload premade Inis because everyone's experience and wants will be different so by following the guide you can change what you need to change for speed and such.
  7. @ginzu I can control the mouse, but yes it is looking as if it is on a dome, its not moving flat across the screen I tried playing with the DefaultGame.ini which has settings for the dome but it was beyond my understanding-I know @ducon2016 was looking at it when it came out but said it was a nightmare to make flat so that the cursor acts as if the game was flat I also discovered that if you change [DomeShooterGame.DomeShooterEnemyPawn] HeadShotDamageRate=1 You can actually kill the snakes and such rather than getting killed whilst trying to figure things out Basically increase the number to be higher to cause damage, making it 20 makes it a one shot kill - not fair really in the spirit of the game but does make testing it easier. Good luck
  8. I started playing with the dome layouts and the ini files for it last night to try and see if I could make it "smoother" on LLA but it was late and my brain was fried. It works on both the dome and "flat" version to a point, hopefully someone who knows what they are doing rather than using my brute force attempt might be able to figure some stuff out on it.
  9. Yeah I discovered the Lost Land thing also yesterday, but as it still gets effected by the dome aspect was going to keep working on it. Glad it is working for you.
  10. Thinking about it might need to use ahk actually for an arcade cabinet if the buttons are recognised as joypad buttons rather than keyboard keys or xbox controllers. At the end of the day all that matters is it works and more people can play the game. As an aside have managed to get Lost Land Adventure to be more playable with lightgun now with the exception of the dome element. Will keep working on it and post anything I achieve on that thread rather than fill this one up with rubbish.
  11. @bdiederichs Glad to see it is working, and thanks for the thanks. I see you have copied the instructions onto your YouTube page-which is fine. Are you using ahk to map to your arcade buttons? Just wondering as the bindings instructions aren't on your page. So just wanted to let you know I don't mind if you want to share the full instructions on your site in case anyone needs them, or just link them to here?
  12. So the video didn't happen because I decided to write the how to guide - It is long and sarcastic so you have been warned - why is it sarcastic? Because people don't like to read things and ask questions that have already been asked so I am just making it very clear that it works for a Wiimote and it works here - I have done it 3 times from the start for each mode and each time it works - I have followed my own instructions and it worked - so if it doesn't work your end I don't know why. I haven't uploaded any Pre-Done ini's as different people like different button selections and this way you can set it up how you like rather than having my choices forced upon you. Enjoy the game TC5 wiimote instuctions.txt
  13. @ginzu Need a little bit of your Mode 2 wiibar knowledge - Have got this working without any AHK's as well-but there is a cursor tremor when you have the cross hairs up - is this normal on mode 2? Will do a video of mode 4 vs mode 2 so you can see the difference.
  14. Exciting news for Wiimote users.........(and maybe other light gun users as the idea might be applicable to them as well especially ones that are seen as a mouse) Have got this working and playable in Mode 4 and Touchmote-needs some fine tuning before a full share No ahk needed either on any of the buttons. Loads, add coin, skip scenes, aim and shoot (sometimes even hit!!--I never said I was good at the game) and exits all from the comfort of a Wiimote. Going to go make it 100% for mode 4 users, and then get it to work in Mode 2 as well for the Mode 2 users (think this will need the use of ahk though) before making a video and then sharing. Just wanted to let people know progress is being made
  15. Wiimotes as light guns

    This is link I used to set up PCSX2 for ONE wiimote as one player. Yes I know it talks about Aimtraks but the theory is the same however it can only be one player at moment in mode 4 which is all I know about. Read the whole thread. Watch the video as well. I got it to work from this info on ONE player using mode 4. If you want two player then as mentioned before try following the same guide for aimtrak no promise it will work but if you do get it working you can make the video and help others out [Hidden Content] Mame 2 player I have given you a link for this before for setting up in mode 4 and with Touchmote. No idea if you are still wanting it in Mode 4 or 2 as you change from one to another.