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holmes

GamerLine
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About holmes

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    Old PC
  1. Teknoparrot Loader | Arcade PC

    If I am not mistaken, it is not really a replacement for the server. It gives you access to a save with unlocked items but you can't save your own progress afterwards.
  2. Thanks for your suggestion. However I think StoOz Zone is a dead zone, which will not solve my issue. I have a TP122 and the latest one. The actions of my wheel are not taken into account in the same way (larger moves for the same rotation for latest TP). So the car slides as soon as I turn my wheel while for TP122, the car 1st turns. As a consequence driving is far more difficult and less pleasant with latest TP than for TP122.
  3. Depending on the TP version, controls are more or less twitchy wih my DFGT steering Wheel. Does anyone know if the sensitivity is stored in a particular file? I would copy this file from one working old TP version to the latest one. Thanks
  4. [Arcade PC] FFB Arcade Plugin

    Sorry. For some reason I thought it was not supported!
  5. [Arcade PC] FFB Arcade Plugin

    Apparently Nuexzz is modding Sega Race Classic to make it as a replacement for Daytona (see [Hidden Content]). One missing feature in SRC is the choice of shift (it is only up and down and not 1,2,3,4). I had this weird idea which is maybe not relevant. Would it be possible to read the shift status and thus simulate the choice of shift by sending the required number of up or down shift? I assume (maybe wrongly) a similar memory reading process is used by the FFB plugin to know which FFB effect is to be sent.
  6. [Emu] Sega Model 3: Supermodel r793

    This is consistent with previously reported tests. Network emulation is not fully operational. Only a few games can be played in network (dirtdevils among them). Never tested myself but would be glad if ever it works for Scud Race and Daytona 2.
  7. [Arcade PC] FFB Arcade Plugin

    FFB for Rave Racer seems only to be supported for relatively old versions of Mame (I tried successfully with Mame206 but no success with 220). Will it be supported in the future for new Mame versions?
  8. [Arcade PC] FFB Arcade Plugin

    Finally found the issue. It was (apparently) related to Supermodel 791. I got it from Emu-France. With r787 from EmuCR, it worked at first try. Not fully sure of this diagnosis but at least it works!
  9. [Arcade PC] FFB Arcade Plugin

    I did as you explained. I changed 3 things: - I placed scud.zip in the fresh supermodel folder - the shortcut did not work (could not find scud.zip), I had to run from command line: supermodel.exe scud.zip -outputs=win - I entered test mode to switch to single. No FFB.
  10. [Arcade PC] FFB Arcade Plugin

    I tested again with 1.7c taking care not to copy the SDL2.dll. I resinstalled the VC++ runtimes. I tried also with daytona2power edge. No change. FFB is lost for supermodel for me On a more positive side, I tested with Mame for the 1st time. It works perfectly for VituaRacing
  11. [Arcade PC] FFB Arcade Plugin

    I tried again with supermodel r791 x64 (I checked with Task manager it is really x64). No FFB with FFBPlugin 1.7b and it works with 1.3. I join my config files for you to check. Have runtimes changed since v1.3? FFBlog.txt corresponds to several test with servera FFBPlugin versions. Last one is 1.7b. Thanks for your help! FFBlog.txt FFBPlugin.ini scudrace - Copie.bat Supermodel.ini
  12. [Arcade PC] FFB Arcade Plugin

    Hi Boomslangnz, I have recently updated to FFBPlugin 1.7b from 1.3. I have only tested with Supermodel3 Scud Race (regular FFB, FFBPlugin 1.3, 1.6 and 1.7b). With 1.3 I have effects more or less similar to regular FFB (e.g. while Driving in the grass) while I have nothing with 1.6 and 1.7b (only a general stifness of the Wheel). Is there a special way to use FFBPlugin for supermodel (I have been careful to use x64 version)? Thanks!
  13. Teknoparrot Loader | Arcade PC

    Normalement, c'est en plein ecran. ce n'est que si tu coches "General-Windowed" dans les Game Settings que tu seras en fenêtre. Pour le FFB,il faut vraiment bien lire les instructions du FFBPlugin (bien mettre les fichiers au bon endroit, cela depend des jeux , lancer le GUI pour configurer et reconnaitre le volant. Il y a des options pour aider (par exemple emission d'un bip quand le volant est reconnu). Il faut vraiment insister car ce plugin est super (notamment pour Outrun 2). Pour Outrun 2, il y a un fix dans game Settings pour les cartes AMD. J'ai 2 PC : l'un en NVIDIA pour lequel cela marche sans problème, l'autre avec une carte AMD hybride (c'est un portable) pour lequel le fix ne marche pas.
  14. [Emu] Sega Model 3: Supermodel r793

    Thanks, it works. I tried to recreate a NVRAM from this save state, but sadly it does not work. For whatever Reason, it comes back to Japan.
  15. [Emu] Sega Model 3: Supermodel r793

    Sorry Trouby for being dumb, but what do you mean by Link on page? In your post? On YouTube page? In the YouTube movie? On 1st page of Emuline SuperModel Topic?
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